< User:Kermalicious | Jill
Kermalicious (talk | contribs) (Created page with "{{Character Subnav UMVC3|name=Jill}} == Movement and Neutral Options == ===Feral Pinking=== As far as the author can tell, "feral plinking" is simply dash plinking with S to allow for easier activation of feral stance, but this snippet below seems to disagree. Crazy move called somersault that tends to do the job, Strider assist punishes assist calls, etc. etc. Beam doesn't cover gaps in her neutral game at all You plink it with a Feral plink for more invincibility fra...") |
Kermalicious (talk | contribs) No edit summary |
||
Line 8: | Line 8: | ||
You plink it with a Feral plink for more invincibility frames | You plink it with a Feral plink for more invincibility frames | ||
which also kara's you forward. | which also kara's you forward. | ||
==Assist Choices== | |||
===Dr. Strange=== | |||
Bolts can pick up raw arrowkick from anywhere | |||
== Blockstrings/Mixups == | == Blockstrings/Mixups == |
Revision as of 21:40, 23 March 2025
Movement and Neutral Options
Feral Pinking
As far as the author can tell, "feral plinking" is simply dash plinking with S to allow for easier activation of feral stance, but this snippet below seems to disagree. Crazy move called somersault that tends to do the job, Strider assist punishes assist calls, etc. etc. Beam doesn't cover gaps in her neutral game at all You plink it with a Feral plink for more invincibility frames which also kara's you forward.
Assist Choices
Dr. Strange
Bolts can pick up raw arrowkick from anywhere