Fatal Fury 2/Andy Bogard: Difference between revisions

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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=9
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=11
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=15
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=17
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=9
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=11
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=15
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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|data=
|data=
  {{AttackData-FFS
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  |Damage=
  |Damage=17
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=7
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=9
  |Stun=
  |Stun=
  |Guard=Low
  |Guard=Low
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=13
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=11
  |Stun=
  |Stun=
  |Guard=Low
  |Guard=Low
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  |Recovery=
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=
  |Property=
  |Property=
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=9
  |Stun=
  |Stun=
  |Guard=Overhead
  |Guard=Overhead
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|data=
|data=
  {{AttackData-FFS
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  |Damage=
  |Damage=11
  |Stun=
  |Stun=
  |Guard=Overhead
  |Guard=Overhead
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=15
  |Stun=
  |Stun=
  |Guard=Overhead
  |Guard=Overhead
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=17
  |Stun=
  |Stun=
  |Guard=Overhead
  |Guard=Overhead
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=21
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=19
  |Stun=
  |Stun=
  |Guard=Overhead
  |Guard=Overhead
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  |Recovery=
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=Air Reset
  |Block Adv=
  |Block Adv=
  |Property=
  |Property=
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=13
  |Stun=
  |Stun=
  |Guard=Mid
  |Guard=Mid
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  |Recovery=
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=
  |Property=
  |Property=
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|data=
|data=
  {{AttackData-FFS
  {{AttackData-FFS
  |Damage=
  |Damage=24
  |Stun=
  |Stun=
  |Guard=Throw
  |Guard=Throw
Line 494: Line 494:
  | version    = A
  | version    = A
  | subtitle    =  
  | subtitle    =  
  | Damage      =  
  | Damage      = 13 (3)
  | Stun        =  
  | Stun        =  
  | Guard      = Mid
  | Guard      = Mid
Line 510: Line 510:
  | version    = C
  | version    = C
  | subtitle    =  
  | subtitle    =  
  | Damage      =  
  | Damage      = 21 (5)
  | Stun        =  
  | Stun        =  
  | Guard      = Mid
  | Guard      = Mid
Line 535: Line 535:
  | version    = A
  | version    = A
  | subtitle    =  
  | subtitle    =  
  | Damage      =  
  | Damage      = 13 (3)
  | Stun        =  
  | Stun        =  
  | Guard      = Mid
  | Guard      = Mid
Line 542: Line 542:
  | Recovery    =  
  | Recovery    =  
  | Total      =  
  | Total      =  
  | Hit Adv    =  
  | Hit Adv    = KD
  | Block Adv  =  
  | Block Adv  =  
  | Property    =  
  | Property    =  
Line 551: Line 551:
  | version    = C
  | version    = C
  | subtitle    =  
  | subtitle    =  
  | Damage      =  
  | Damage      = 19 (4)
  | Stun        =  
  | Stun        =  
  | Guard      = Mid
  | Guard      = Mid
Line 558: Line 558:
  | Recovery    =  
  | Recovery    =  
  | Total      =  
  | Total      =  
  | Hit Adv    =  
  | Hit Adv    = KD
  | Block Adv  =  
  | Block Adv  =  
  | Property    =  
  | Property    =  
Line 576: Line 576:
  | version    = A
  | version    = A
  | subtitle    =  
  | subtitle    =  
  | Damage      =  
  | Damage      = 19 (4)
  | Stun        =  
  | Stun        =  
  | Guard      = Mid
  | Guard      = Mid
Line 583: Line 583:
  | Recovery    =  
  | Recovery    =  
  | Total      =  
  | Total      =  
  | Hit Adv    =  
  | Hit Adv    = 0
  | Block Adv  =  
  | Block Adv  =  
  | Property    =  
  | Property    =  
Line 592: Line 592:
  | version    = C
  | version    = C
  | subtitle    =  
  | subtitle    =  
  | Damage      =  
  | Damage      = 23 (5)
  | Stun        =  
  | Stun        =  
  | Guard      = Mid
  | Guard      = Mid
Line 599: Line 599:
  | Recovery    =  
  | Recovery    =  
  | Total      =  
  | Total      =  
  | Hit Adv    =  
  | Hit Adv    = KD
  | Block Adv  =  
  | Block Adv  =  
  | Property    =  
  | Property    =  
Line 617: Line 617:
  | version    = B
  | version    = B
  | subtitle    =  
  | subtitle    =  
  | Damage      =  
  | Damage      = 19 (4)
  | Stun        =  
  | Stun        =  
  | Guard      = Mid
  | Guard      = Mid
Line 633: Line 633:
  | version    = D
  | version    = D
  | subtitle    =  
  | subtitle    =  
  | Damage      =  
  | Damage      = 25 (6)
  | Stun        =  
  | Stun        =  
  | Guard      = Mid
  | Guard      = Mid
Line 640: Line 640:
  | Recovery    =  
  | Recovery    =  
  | Total      =  
  | Total      =  
  | Hit Adv    =  
  | Hit Adv    = KD
  | Block Adv  =  
  | Block Adv  =  
  | Property    =  
  | Property    =  
Line 658: Line 658:
| data  =
| data  =
  {{AttackData-FFS
  {{AttackData-FFS
  | Damage      =  
  | Damage      = 51 (12x2)
  | Stun        =  
  | Stun        =  
  | Guard      = Mid
  | Guard      = Mid

Revision as of 18:46, 10 March 2025

Koppo Specialist

Introduction

Move List

Close Standing Normals

c5A

c5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Mid - - - - - - -
c5B

c5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Mid - - - - - - -
c5C

c5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15 - Mid - - - - - - -
c5D

c5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
17 - Mid - - - - - - -

Far Standing Normals

f5A

f5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Mid - - - - - - -
f5B

f5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Mid - - - - - - -
f5C

f5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15 - Mid - - - - - - -
f5D

f5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
17 - Mid - - - - - - -

Crouching Normals

2A

2A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
7 - Mid - - - - - - -
2B

2B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Low - - - - - - -
2C

2C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 - Mid - - - - - - -
2D

2D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Low - - - - KD - -

Jumping Normals

jA

jA
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Overhead - - - - - - -
jB

jB
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Overhead - - - - - - -
jC

jC
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15 - Overhead - - - - - - -
jD

jD
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
17 - Overhead - - - - - - -

Universal Mechanics

Lane Blast (CD)

Lane Blast
C+D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
21 - Mid - - - - KD - Lane Shift
Lane Attack

Lane Attack
A/B/C/D from opposite lane
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
19 - Overhead - - - - Air Reset - -
Dodge Attack

Dodge Attack
6A during proximity guard
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 - Mid - - - - KD - -

Throws

Holding Throw (6C)

Holding Throw
close 6C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
24 - Throw 1 1 / - KD - -
  • Swaps sides.

Special Moves

Hishou Ken (214P)
Hishou Ken
214A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 13 (3) - Mid - - - - - - /
  • Projectile travels slower.
C 21 (5) - Mid - - - - - - /
  • Projectile travels faster.
Shoryu Dan (236P)
Shoryu Dan
236A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 13 (3) - Mid - - - - KD - -
C 19 (4) - Mid - - - - KD - -
Zaneiken (16P)
Zaneiken
16A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 19 (4) - Mid - - - - 0 - -
C 23 (5) - Mid - - - - KD - -
Kuuha Dan (19K)
Kuuha Dan
19B/D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
B 19 (4) - Mid - - - - - - -
D 25 (6) - Mid - - - - KD - -

Desperation Move

Chou Reppa Dan ([2]36BD)
Chou Reppa Dan
When health is flashing
[2]36B+D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
51 (12x2) - Mid - - - - KD - -

Strategy

The Basics

Advanced Strategy

Fatal Fury 2
General

FAQControlsHUDSystem

Characters

Andy BogardBig BearCheng SinzanJoe HigashiJubei YamadaKim KaphwanMai ShiranuiTerry Bogard

Bosses

Axel HawkBilly KaneLaurence BloodWolfgang Krauser