Rabbit/Wu Ling: Difference between revisions

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{{Infobox Character Rabbit
{{Infobox Character Rabbit
|name= -
|name= Wu Ling
|image= -
|image= Rabbit Wu Ling.png
|nmeaning= -
|nmeaning= WU = "crow", LING = "bell"
|gender=  -
|gender=  Female
|age= -
|age= 14
|ocupt= -
|ocupt= Ansatsu soshiki no ace (assassination organization ace)
|wpon= -
|wpon= Kasa (umbrella)
|bspirit= -
|bspirit= Usagi-tama (Rabbit Orb)
}}
}}


===Move list===
===Move list===
Line 25: Line 24:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 4
   | Guard =  
   | Guard = Low
   | Cancel =  
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 33: Line 32:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =--
   | description = usefull to open guard
   }}
   }}
}}
}}
Line 46: Line 45:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 5
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 67: Line 66:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 10
   | Guard =  
   | Guard = Mid
   | Cancel = -
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 88: Line 87:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 11
   | Guard =  
   | Guard = Mid
   | Cancel = -  
   | Cancel = Yes
  | Startup = 
  | Active =
  | Recovery = 
  | Adv. Hit =
  | Adv. Guard = 
  | description =
  }}
}}
{{MoveData
| name    = Universal Overhead
| input    = LKHK
| subtitle =
| image    =
| image2  =
| data    =
  {{AttackData-Rabbit
  | version =
  | subtitle =
  | Damage = 17
  | Guard = High
  | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 112: Line 132:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 8
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel = No
   | Startup =
   | Startup =
   | Active =  
   | Active =  
Line 120: Line 140:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = anti air , trigger the spot dodge.
   }}
   }}
}}
}}
Line 133: Line 153:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 14
   | Guard =  
   | Guard = Low
   | Cancel = -
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 141: Line 161:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description = -
   | description =  
   }}
   }}
}}
}}
Line 154: Line 174:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 5
   | Guard =  
   | Guard = Low
   | Cancel =  
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 175: Line 195:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 14
   | Guard =  
   | Guard = Low
   | Cancel =  
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 199: Line 219:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 4
   | Guard =  
   | Guard = High
   | Cancel = -
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 207: Line 227:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = very low hitting move
   }}
   }}
}}
}}
Line 220: Line 240:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 13
   | Guard =  
   | Guard = High
   | Cancel = -
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 241: Line 261:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 4
   | Guard =  
   | Guard = High
   | Cancel = -
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 262: Line 282:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 10
   | Guard =  
   | Guard = High
   | Cancel =  
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 273: Line 293:
   }}
   }}
}}
}}
===Command Normals===
{{MoveData
{{MoveData
  | name    =  
  | name    = LP HP (in the air)
  | input    = [[File:Snka.gif]] [[File:Snkb.gif]]
  | input    =  
  | subtitle =
  | subtitle =
  | image    =  
  | image    =
  | image2  =  
  | image2  =  
  | data    =
  | data    =
Line 286: Line 303:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 17
   | Guard = High
   | Guard = High
   | Cancel =  
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 294: Line 311:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = Long Hitstun
   }}
   }}
}}
===Command Normals===
{{MoveData
| name    = Deflect
| input    = [[File:Snka.gif]] [[File:Snkb.gif]]
| subtitle =
| image    =
| image2  =
| data    =
}}
}}


{{MoveData
{{MoveData
  | name    = Fumikomi Punch
  | name    = Stepping Swing
  | input    = 6B
  | input    = 6B
  | subtitle =
  | subtitle =
Line 308: Line 336:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 13
   | Guard =  
   | Guard = Mid
   | Cancel = -
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 321: Line 349:


{{MoveData
{{MoveData
  | name    = Fumikomi Kick
  | name    = Quick Step
  | input    = 6D
  | input    = 6D
  | subtitle =
  | subtitle =
Line 330: Line 358:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 13
   | Guard =  
   | Guard = Mid
   | Cancel = -
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 338: Line 366:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = has a follow up with D
   }}
   }}
}}
}}


{{MoveData
{{MoveData
  | name    = Fumikomi Uppercut
  | name    = Rabbit Step
  | input    = 66B after a Normal or Command Normal other than itself
  | input    = 66B after a Normal or Command Normal other than itself
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
| image2  =
| data    =
  {{AttackData-Rabbit
  | version =
  | subtitle =
  | Damage = 18
  | Guard = Mid
  | Cancel = No
  | Startup = 
  | Active =
  | Recovery = 
  | Adv. Hit =
  | Adv. Guard = 
  | description =
  }}
}}
{{MoveData
| name    = Umbrella Massacre
| input    = 41236 LP LK (after the deflect)
| subtitle =
| image    =
  | image2  =  
  | image2  =  
  | data    =
  | data    =
Line 354: Line 404:
   | Damage =  
   | Damage =  
   | Guard =  
   | Guard =  
   | Cancel =  
   | Cancel = -
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 367: Line 417:


{{MoveData
{{MoveData
  | name    =  
  | name    = Blast Scraper
  | input    = -
  | input    = 236 P
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
Line 376: Line 426:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 16 (5-5-6)
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel = No
   | Startup =  
   | Startup =  
   | Active =  
   | Active =  
Line 384: Line 434:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = huge disjoint hitbox , absorb projectile
   }}
   }}
}}
}}


{{MoveData
{{MoveData
  | name    =  
  | name    = Rushing Pommel
  | input    = -
  | input    = 214 P
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
Line 398: Line 448:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 17
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 406: Line 456:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description = -
   | description = travel the screen very fast
   }}
   }}
}}
}}


{{MoveData
{{MoveData
  | name    =
  | name    = Rising Storm
  | input    = -
  | input    = 623 P
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
Line 420: Line 470:
   | version =  
   | version =  
   | subtitle  
   | subtitle  
   | Damage =  
   | Damage = 22
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 433: Line 483:


{{MoveData
{{MoveData
  | name    =  
  | name    = Swift Feet
  | input    =  
  | input    = 214 K
  | subtitle =  
  | subtitle =  
  | image    =  
  | image    =  
Line 442: Line 492:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 21
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel = NO
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 450: Line 500:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description = -
   | description = hit grab who travel fast
   }}
   }}
}}
}}


===Beast Force===
===Beast Force===
 
Wenn in beast mode you unlock a second jump but your back dash travel a small distance
{{MoveData
{{MoveData
  | name    =   
  | name    =  Tornado Drill
  | input    = ABC during Beast Force
  | input    = ABC during Beast Force
  | subtitle =
  | subtitle =
Line 466: Line 516:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 21
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 474: Line 524:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description = -
   | description = Projectile who beat the others projectile
   }}
   }}
}}
}}


{{MoveData
{{MoveData
  | name    =  
  | name    = Energetic Blast
  | input    =  
  | input    = 463214 HP
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
Line 488: Line 538:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 32 + 17
   | Guard =  
   | Guard =  
   | Cancel =  
   | Cancel =  
Line 496: Line 546:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = create a ring of orb then shoot them
   }}
   }}
}}
}}

Latest revision as of 19:43, 25 February 2025

Wu-Ling is essentially a bright and energetic girl in nature. Brainwashed by an assassination organization, who assigned her to murder without question. But the brainwashing effect has now started to fade, and she is primarily trying to regain herself.


Wu-Ling Idle.gif
Wu-Ling Logo.png
Pros Cons
Wu Ling
Rabbit Wu Ling.png
Character Data
Name Meaning WU = "crow", LING = "bell"
Gender Female
Age 14
Occupation Ansatsu soshiki no ace (assassination organization ace)
Weapon Kasa (umbrella)
Beast Sprit Usagi-tama (Rabbit Orb)
Stats

Move list

Standing

Snka.gif
Damage Guard Cancel Startup
4 Low Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -

usefull to open guard

Snkb.gif
Damage Guard Cancel Startup
5 Mid No -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkc.gif
Damage Guard Cancel Startup
10 Mid Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkd.gif
Damage Guard Cancel Startup
11 Mid Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -
Universal Overhead
LKHK
Damage Guard Cancel Startup
17 High No -
Active Recovery Adv. Hit Adv. Guard
- - - -

Crouching

Snka.gif
Damage Guard Cancel Startup
8 Mid No -
Active Recovery Adv. Hit Adv. Guard
- - - -

anti air , trigger the spot dodge.

Snkb.gif
Damage Guard Cancel Startup
14 Low Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkc.gif
Damage Guard Cancel Startup
5 Low Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkd.gif
Damage Guard Cancel Startup
14 Low Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -

Jumping

Snka.gif
Damage Guard Cancel Startup
4 High No -
Active Recovery Adv. Hit Adv. Guard
- - - -

very low hitting move

Snkb.gif
Damage Guard Cancel Startup
13 High No -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkc.gif
Damage Guard Cancel Startup
4 High No -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkd.gif
Damage Guard Cancel Startup
10 High No -
Active Recovery Adv. Hit Adv. Guard
- - - -
LP HP (in the air)
Damage Guard Cancel Startup
17 High No -
Active Recovery Adv. Hit Adv. Guard
- - - -

Long Hitstun

Command Normals

Deflect
Snka.gif Snkb.gif
Stepping Swing
6B
Damage Guard Cancel Startup
13 Mid Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -
Quick Step
6D
Damage Guard Cancel Startup
13 Mid Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -

has a follow up with D

Rabbit Step
66B after a Normal or Command Normal other than itself
Damage Guard Cancel Startup
18 Mid No -
Active Recovery Adv. Hit Adv. Guard
- - - -
Umbrella Massacre
41236 LP LK (after the deflect)
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

Special Moves

Blast Scraper
236 P
Damage Guard Cancel Startup
16 (5-5-6) Mid No -
Active Recovery Adv. Hit Adv. Guard
- - - -

huge disjoint hitbox , absorb projectile

Rushing Pommel
214 P
Damage Guard Cancel Startup
17 Mid No -
Active Recovery Adv. Hit Adv. Guard
- - - -

travel the screen very fast

Rising Storm
623 P
Damage Guard Cancel Startup
22 Mid No -
Active Recovery Adv. Hit Adv. Guard
- - - -
Swift Feet
214 K
Damage Guard Cancel Startup
21 Mid NO -
Active Recovery Adv. Hit Adv. Guard
- - - -

hit grab who travel fast

Beast Force

Wenn in beast mode you unlock a second jump but your back dash travel a small distance

Tornado Drill
ABC during Beast Force
Damage Guard Cancel Startup
21 Mid No -
Active Recovery Adv. Hit Adv. Guard
- - - -

Projectile who beat the others projectile

Energetic Blast
463214 HP
Damage Guard Cancel Startup
32 + 17 - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

create a ring of orb then shoot them

Rabbit Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Wu-Ling
Tian Ren
Rex
Yu Lan
Ja koh
Egith
Hou En
Little Eddy