< Rabbit
BizarroMask (talk | contribs) |
BizarroMask (talk | contribs) |
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(2 intermediate revisions by the same user not shown) | |||
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{{MoveData | {{MoveData | ||
| name = | | name = Short Spear | ||
| input = 6B | | input = 6B | ||
| subtitle = | | subtitle = | ||
Line 321: | Line 321: | ||
{{MoveData | {{MoveData | ||
| name = | | name = Long Spear | ||
| input = 6D | | input = 6D | ||
| subtitle = | | subtitle = | ||
Line 343: | Line 343: | ||
{{MoveData | {{MoveData | ||
| name = | | name = Charging Knee | ||
| input = 66B after a Normal or Command Normal other than itself | | input = 66B after a Normal or Command Normal other than itself | ||
| subtitle = | | subtitle = | ||
Line 367: | Line 367: | ||
{{MoveData | {{MoveData | ||
| name = | | name = Destructive Winds | ||
| input = | | input = 236 P | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 377: | Line 377: | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = | ||
| Startup = | | Startup = | ||
Line 384: | Line 384: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = projectile , can OTG | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Steel Swatter | ||
| input = | | input = 623 P | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 398: | Line 398: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 17 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = | ||
| Startup = | | Startup = | ||
Line 406: | Line 406: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = Low crush | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Venus Trap | ||
| input = | | input = 412 P | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 421: | Line 421: | ||
| subtitle | | subtitle | ||
| Damage = | | Damage = | ||
| Guard = | | Guard = Low | ||
| Cancel = | | Cancel = | ||
| Startup = | | Startup = | ||
Line 428: | Line 428: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = Long reach , work if opponent walk on it | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Swift Cutter | ||
| input = | | input = 623 K | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 443: | Line 443: | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = | ||
| Startup = | | Startup = | ||
Line 450: | Line 450: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = Sort of reika , press K one or two times more | ||
}} | }} | ||
}} | }} | ||
Line 457: | Line 457: | ||
{{MoveData | {{MoveData | ||
| name = | | name = Tail Sweep | ||
| input = ABC during Beast Force | | input = ABC during Beast Force | ||
| subtitle = | | subtitle = | ||
Line 467: | Line 467: | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = | ||
| Startup = | | Startup = | ||
Line 474: | Line 474: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = Knockdown and reflect projectile. | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Foxy Flash | ||
| input = | | input = 463214 HK | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 488: | Line 488: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 40 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = | ||
| Startup = | | Startup = | ||
Line 496: | Line 496: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = a bit slow | ||
}} | }} | ||
}} | }} |
Latest revision as of 09:50, 14 February 2025
Move list
Standing
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
-- |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
you can follow with a second B |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
You can follow with a second D |
Crouching
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
- |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Jumping
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Command Normals
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | High | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Special Moves
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | Mid | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
projectile , can OTG |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
17 | Mid | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
Low crush |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | Low | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
Long reach , work if opponent walk on it |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | Mid | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
Sort of reika , press K one or two times more |
Beast Force
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | Mid | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
Knockdown and reflect projectile. |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
40 | Mid | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
a bit slow |