mNo edit summary |
m (→Deadly Skills) |
||
Line 676: | Line 676: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Knuckle Straight | |name= Knuckle Straight (held) | ||
|input=236+[P] | |input=236+[P] | ||
|data= | |data= | ||
Line 699: | Line 699: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Dodge a Blow ( light ) | |name= Dodge a Blow (light) | ||
|input=214+LP | |input=214+LP | ||
|data= | |data= | ||
Line 720: | Line 720: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Dodge a Blow ( heavy ) | |name= Dodge a Blow (heavy) | ||
|input=214+HP | |input=214+HP | ||
|data= | |data= | ||
Line 741: | Line 741: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Crescent Kick ( light ) | |name= Crescent Kick (light) | ||
|input= 214+LK | |input= 214+LK | ||
|data= | |data= | ||
Line 763: | Line 763: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Crescent Kick ( heavy ) | |name= Crescent Kick (heavy) | ||
|input=214+HK | |input=214+HK | ||
|data= | |data= | ||
Line 784: | Line 784: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Rising Toe Kick ( light ) | |name= Rising Toe Kick (light) | ||
|input=623+LK | |input=623+LK | ||
|data= | |data= | ||
Line 804: | Line 804: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Rising Toe Kick ( heavy ) | |name= Rising Toe Kick (heavy) | ||
|input=623+HK | |input=623+HK | ||
|data= | |data= | ||
Line 819: | Line 819: | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
===Super Deadly Skill=== | ===Super Deadly Skill=== |
Revision as of 20:51, 21 December 2024
Introduction
Yuiren is the manager of a bar called the Wind Fish, but is more well known as its beautiful and equally talented singer. Unbeknownst to its patrons, Yuiren is actually a man who uses his features and musical talent to help attract customers to the bar, which he operates with his twin sister, Yuiran. Despite his gentle demeanour, he is quite strong and a very skilled fighter, with a deep protectiveness of his sister.
Gameplay
Widely regarded as the strongest character in the game. Extremely strong pressure thanks to insane frame data on 5LP/2LP, as well as the unique and very strong feature of having a forward run instead of a normal front step, putting Yuiren’s movement leagues above everyone else’s. The jab loop during MAX mode is also incredibly easy and leads to absurd damage.
Strengths | Weaknesses |
---|---|
|
|
Attributes
Forward Walk Speed | Back Walk Speed | Run Speed | Back Dash | Prejump | Neutral Jump | Forward Jump | Back Jump | Forward Super Jump | Back Super Jump |
---|---|---|---|---|---|---|---|---|---|
3 | 2 | 9 | 22f | 4f | 40f | 38f | 38f | 38f | 38f |
Move List
Frame Data Source: https://docs.google.com/spreadsheets/d/14u59eRbO9A-CC2qSxLPIzUWcyLRR1VsRM923tbWqnW8/edit?usp=sharing
Standing Normals
Damage | Startup | Active | Recovery | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | 3 | 4 | 11/4 | ||||||||||||||||||||
On Hit | On Block | Guard | Properties | ||||||||||||||||||||
+4 | +11 | Low/High | - | ||||||||||||||||||||
TBA
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6, 8, 10, 12 | 2, 2, 2, 3 | 26 |
On Hit | On Block | Guard | Properties |
-3, -1, +1, +3 | -9, -7, -5, -3 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 5 | 16/5 |
On Hit | On Block | Guard | Properties |
--2 | +5 | Low/High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4, 9 | 3, (2), 6 | 37 |
On Hit | On Block | Guard | Properties |
-11 | -17 | Low/High | - |
TBA |
Crouch Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 5 | - |
On Hit | On Block | Guard | Properties |
+5 | +12 | Low/High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4, 9, 12 | 5, 3, 4 | 26 |
On Hit | On Block | Guard | Properties |
+2 | -4 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 5 | 14/5 |
On Hit | On Block | Guard | Properties |
-5 | +7 | Low | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 12 | 16/5 |
On Hit | On Block | Guard | Properties |
+4 | -2 | Low |
|
TBA |
Comand Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 9, 28, 33 | 6, (13), 5, 5 | 30 |
On Hit | On Block | Guard | Properties |
-8, -3 | -14, -9 | Low/High>High>High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 18 | 3 | 29 |
On Hit | On Block | Guard | Properties |
-1 | -7 | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 11 | 4 | 23/9 |
On Hit | On Block | Guard | Properties |
+49 KD | -1 | Low |
|
TBA |
Rising Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 15 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 8 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 15 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 8 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
TBA |
Falling Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 15 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 8 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7, 14 | 4, (3), 4 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High |
|
TBA |
Throws
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+14 SpKD | - | Throw |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+44 SpKD | - | Throw |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | Until landing |
On Hit | On Block | Guard | Properties |
Variable KD | - | Throw |
|
TBA |
Stance Switch and Reverse Stance Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | - | - | 23 |
On Hit | On Block | Guard | Properties |
- | - | Air Throw |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7, 14 | 7, 6 | 35 |
On Hit | On Block | Guard | Properties |
-9 | -15 | Low/High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8 | 6 | 28/8 |
On Hit | On Block | Guard | Properties |
-2 | -8 | Low High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6, 17 | 5, (6), 5 | 33 |
On Hit | On Block | Guard | Properties |
-6/+22 st.sitstun | -12 | Low/High |
|
TBA |
Escape Dash and Escape Attack
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 19 | - | 3 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | 6 | 24 |
On Hit | On Block | Guard | Properties |
+2 | -4 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 5 | 20 |
On Hit | On Block | Guard | Properties |
+7 | +1 | High |
|
TBA |
Deadly Skills
Damage | Startup | Active | Recovery | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | 11 | 4 | 25 | ||||||||||||||||||||
On Hit | On Block | Guard | Properties | ||||||||||||||||||||
- | -3 | Low/High |
| ||||||||||||||||||||
TBA
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 10 | 6, 39 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | - | 20 | 10, 39 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 14 (23) | 13 | 25 |
On Hit | On Block | Guard | Properties |
+3 | -2 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 18 (32) | 20 | 28 |
On Hit | On Block | Guard | Properties |
-2 | -8 | Low/High |
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 19 | 33 |
On Hit | On Block | Guard | Properties |
- | -26 | Low/High |
|
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6, 11 | 5, 18 | 33 |
On Hit | On Block | Guard | Properties |
-24 | -25 | Low/High |
|
Super Deadly Skill
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 36 + 11 | 12 | 25 |
On Hit | On Block | Guard | Properties |
- | 0 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 36 + 12, 13, 14, 15, 17, 19, 21, 23, 24, 42, 43, 44, 45, 47, 49, 51, 53, 54, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94 | 1, 1, 1, 2, 2, 2, 2, 1, 1, (17), 1, 1, 1, 2, 2, 2, 2, 1, 1, (21), 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 | 29 |
On Hit | On Block | Guard | Properties |
+9 | -5 | Low/High |
|
TBA |