(Created page with "==Movelist== ===Chain=== ===Super Moves=== ===Bread N Butter Combos=== ===Playstyle=== {{stub}} Category:Daraku Tenshi") |
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== | {{MOTW Character Intro |char=Taro |content= | ||
==Introduction== | |||
Taro’s origins are a mystery known not even to him. Knowing nothing of his birth or where he comes from, the only thing he knows is that the man named Carlos might somehow be involved. His bizarre, almost unsettling appearance belies a friendly, gentle soul with a deep love for nature. | |||
== | == Gameplay == | ||
{{Content Box|content= | |||
TBA | |||
{{ProConTable | |||
|pros= | |||
*'''TBA:''' tba. | |||
*'''TBA:''' tba. | |||
*'''TBA:''' tba. | |||
|cons= | |||
*'''TBA:''' tba. | |||
*'''TBA:''' tba. | |||
*'''TBA:''' tba. | |||
}} | |||
}} | |||
}} | |||
== | == Attributes == | ||
{| class="wikitable" | |||
|- | |||
! Forward Walk Speed !! Back Walk Speed !! Forward Dash !! Back Dash !! Prejump !! Neutral Jump !! Forward Jump !! Back Jump !! Forward Super Jump !! Back Super Jump | |||
|- | |||
| 1.8 || 1.5 || 23f || 27f || 4f || 34f || 34f || 34f || 34f || 34f | |||
|} | |||
== | ==Move List== | ||
Frame Data Source: https://docs.google.com/spreadsheets/d/14u59eRbO9A-CC2qSxLPIzUWcyLRR1VsRM923tbWqnW8/edit?usp=sharing | |||
===Standing Normals=== | |||
=== | {{MoveData | ||
|image= | |||
|caption= | |||
|name=5LP | |||
|input=LP | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=6 | |||
|active=6/3 | |||
|recovery=10/7 | |||
|onhit=-5 | |||
|onblock=+2 | |||
|properties= *Invul f9-12 full on hit | |||
*Arm hurtbox disappears f9 (disjoint), reappears f12 | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5HP | |||
|input=HP | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=19 | |||
|active=11 | |||
|recovery=16/11 | |||
|onhit=+7 | |||
|onblock=-6 | |||
|properties= *forces crouch | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5LK | |||
|input=LK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=8 | |||
|active=8 | |||
|recovery=18/11 | |||
|onhit=-7 | |||
|onblock=0 | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5HK | |||
|input=HK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=12 | |||
|active=10 | |||
|recovery=16/8 | |||
|onhit=+4 | |||
|onblock=-6 | |||
|properties= *Invul f31>feet | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Crouch Normals=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2LP | |||
|input=LP | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=4 | |||
|active=6/3 | |||
|recovery=7/7 | |||
|onhit=+1 | |||
|onblock=+8 | |||
|properties= *Cancel only reduces active frames | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2HP | |||
|input=HP | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=7, 11 | |||
|active=4, 6 | |||
|recovery=10/7 | |||
|onhit=+6, +10 | |||
|onblock=0, +5 | |||
|properties= *Has a 2nd hit that rarely comes into play | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2LK | |||
|input=LK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low | |||
|startup=7 | |||
|active=6 | |||
|recovery=9/5, 22 | |||
|onhit=-9 | |||
|onblock=-2 | |||
|properties= *Increased recovery on hit/block, can hit body hurtboxes, if inputted during crouch transition frames the head hurtbox glitches | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2HK | |||
|input=HK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low | |||
|startup=9 | |||
|active=9 | |||
|recovery=22/11 | |||
|onhit=-+1 | |||
|onblock=-8 | |||
|properties= *Causes st.sitstun if spaced | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Comand Normals=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=6HK | |||
|input=6HK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup=19 | |||
|active=4, (2), 2, (2), 5 | |||
|recovery=28 | |||
|onhit=-11 | |||
|onblock=-27 | |||
|properties= *Invul f49> feet | |||
*Despite the gaps in hitboxes, not a multihit, causes SpKD on airborne opponents on the latter 2 hitboxes | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=3HK | |||
|input=3HK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low | |||
|startup=12 | |||
|active=5 | |||
|recovery=31 | |||
|onhit=+40 KD | |||
|onblock=-10 | |||
|properties= *Invul f12-27 low-profile | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Rising Normals=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=8LP | |||
|input=8LP | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup=4 | |||
|active=12 | |||
|recovery=until landing | |||
|onhit= | |||
|onblock= | |||
|properties=f26-31 low-profile | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=8HP | |||
|input=HP | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup=5 | |||
|active=9 | |||
|recovery=until landing | |||
|onhit= | |||
|onblock= | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=8LK | |||
|input=8LK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup=7 | |||
|active=16 | |||
|recovery=until landing | |||
|onhit= | |||
|onblock= | |||
|properties= *Can hit standing chars when done late | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=8HK | |||
|input=8HK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup14 | |||
|active=6 | |||
|recovery=until landing | |||
|onhit= | |||
|onblock= | |||
|properties= *Can hit standing chars when done late | |||
*leg hurtbox out f10 | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Falling Normals=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=8LP | |||
|input=8LP | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup=4 | |||
|active=14 | |||
|recovery=until landing | |||
|onhit=+27 | |||
|onblock=+25 | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=8HP | |||
|input=8HP | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup=6 | |||
|active=8 | |||
|recovery=until landing | |||
|onhit=+27 | |||
|onblock=+25 | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=8LK | |||
|input=8LK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup=4 | |||
|active=15 | |||
|recovery=until landing | |||
|onhit=+27 | |||
|onblock=+25 | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=8HK | |||
|input=8HK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup=9 | |||
|active=8 | |||
|recovery=until landing | |||
|onhit=+27 | |||
|onblock=+25 | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Throws=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Back Throw | |||
|input=4/6+HP (close) | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard= | |||
|startup=2 | |||
|active=1 | |||
|recovery= | |||
|onhit=+64 SpKD | |||
|onblock= | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Foward Throw | |||
|input=4/6+HK (close) | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard= | |||
|startup=2 | |||
|active=1 | |||
|recovery= | |||
|onhit=+70 SpKd | |||
|onblock= | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Stance Switch and Reverse Stance Normals=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Stance Switch | |||
|input=LK+HK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery=18 | |||
|onhit= | |||
|onblock= | |||
|properties= *Invul f1> feet | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= | |||
|input=r.5X | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=10, 12 | |||
|active=2, 10 | |||
|recovery=14 | |||
|onhit=+2 | |||
|onblock=-4 | |||
|properties= *Cancel doesn't reduce recovery or active frames, techable on air hit | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= | |||
|input=r.2X | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low High | |||
|startup=8, 11 | |||
|active=3, 7 | |||
|recovery=27 | |||
|onhit= | |||
|onblock=-11, -6 | |||
|properties= *f11-21 high-profile | |||
*Techable launch hit 2 | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Escape Dash and Escape Attack=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Escape Dash | |||
|input=LP+HP | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard= | |||
|startup=18 | |||
|active= | |||
|recovery=4 | |||
|onhit= | |||
|onblock= | |||
|properties= *f1-34 strike, 64 if held f35> throw | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Escape Attack Punch | |||
|input=Punch while holding ED | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup=11 | |||
|active=10 | |||
|recovery=32 | |||
|onhit=+67 SpKD | |||
|onblock=-16 | |||
|properties= *f1> throw, f1-16 high-profile | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Escape Attack Kick | |||
|input=Kick while holding ED | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup=9 | |||
|active=13 | |||
|recovery=32 | |||
|onhit=+64 SpKD | |||
|onblock=-19 | |||
|properties= *f1> throw, f3-21 high-profile | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
===Deadly Skills=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Casablanca (light) | |||
|input=236+LPx3 | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=8, 10, 12, 25, 27 | |||
|active=2, 2, 2, 23, 2, 12 | |||
|recovery=38 | |||
|onhit=-18 | |||
|onblock=-21 | |||
|properties= *Hits 4-5 are skipped when doing the rekka, techable on air hit | |||
|description= | |||
TBA | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=16, 18, 20, 24, 26, 32 | |||
|active=2, 2, 3, 2, 2, (4), 5 | |||
|recovery=22 | |||
|onhit= | |||
|onblock=-6 | |||
|properties= *Startup counted after the end of 1st attack's active frames | |||
*Techable launch hit 4, hit 3 usually whiffs | |||
|description= | |||
TBA | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=26 | |||
|active=31 | |||
|recovery=38 | |||
|onhit=-8 | |||
|onblock=-17 | |||
|properties= *Startup counted after the end of 2nd attack's active frames | |||
*Rehits, techable on air hit | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Casablanca (heavy) | |||
|input=236+HPx3 | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=8, 10, 12, 28, 30 | |||
|active=2, 2, 16, 2, 17 | |||
|recovery=38 | |||
|onhit= | |||
|onblock=-21 | |||
|properties= *Goes higher and further than L, techable launch hit 5, hits 4-5 are skipped when doing the rekka, techable on air hit | |||
|description= | |||
TBA | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=21, 23, 25, 29, 31, 37 | |||
|active=2, 2, 4, 2, 2, (4), 9 | |||
|recovery=25 | |||
|onhit= | |||
|onblock=-18 | |||
|properties= *Techable launch hit 4, hit 3 usually whiffs | |||
|description= | |||
TBA | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=29 | |||
|active=31 | |||
|recovery=38 | |||
|onhit=-8 | |||
|onblock=-17 | |||
|properties= *Rehits, techable on air hit | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Que sera sera (light) | |||
|input=214+LK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=16 | |||
|active=12 | |||
|recovery=50 | |||
|onhit=+47 SKD | |||
|onblock=-36 | |||
|properties= | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Que sera sera (heavy) | |||
|input=214+HK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=17 | |||
|active=12 | |||
|recovery=52 | |||
|onhit=+45 SKD | |||
|onblock=-34 | |||
|properties= *Goes farther than light version | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Casablanca (light) | |||
|input=623+LK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=8, 10, 12, 18 | |||
|active=2, 2, 6, 6 | |||
|recovery=49 | |||
|onhit= | |||
|onblock=-29 | |||
|properties= *First hit hits behind | |||
*Techable launch | |||
|description= | |||
Techable launch | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Casablanca (heavy) | |||
|input=623+HK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=8, 10, 12, 20 | |||
|active=2, 2, 8, 6 | |||
|recovery=51 | |||
|onhit= | |||
|onblock=-31 | |||
|properties= *First hit hits behind | |||
*Techable launch | |||
|description= | |||
Techable launch | |||
}} | |||
}} | |||
===Super Deadly Skill=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Breathless | |||
|input=236236+HK | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=33 + 6 | |||
|active=51 | |||
|recovery=38 | |||
|onhit= | |||
|onblock=-24 | |||
|properties= *1st number is superflash | |||
*f1-5 strike | |||
*Rehits, techable launch | |||
|description= | |||
TBA | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Harlem Shuffle | |||
|input=214214+HP | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=Low/High | |||
|startup=38 + 6, 30, 56, 83, 109, 111, 113, 115, 146, 150, 154 | |||
|active=6, (18), 2, (24), 2, (25), 2, (24), 2, 2, 2, 2, (29), 2, (2), 2, (2), 2 | |||
|recovery=29 | |||
|onhit= | |||
|onblock=-5 | |||
|properties= *1st number is superflash | |||
*f1-5 strike | |||
*Techable launch final hit | |||
|description= | |||
Untechable launch til final hit | |||
}} | |||
}} | |||
{{stub}} | |||
[[Category:Daraku Tenshi]] | |||
{{stub}} | {{stub}} | ||
[[Category:Daraku Tenshi]] | [[Category:Daraku Tenshi]] |
Revision as of 21:08, 10 December 2024
Introduction
Taro’s origins are a mystery known not even to him. Knowing nothing of his birth or where he comes from, the only thing he knows is that the man named Carlos might somehow be involved. His bizarre, almost unsettling appearance belies a friendly, gentle soul with a deep love for nature.
Gameplay
TBA
Strengths | Weaknesses |
---|---|
|
|
Attributes
Forward Walk Speed | Back Walk Speed | Forward Dash | Back Dash | Prejump | Neutral Jump | Forward Jump | Back Jump | Forward Super Jump | Back Super Jump |
---|---|---|---|---|---|---|---|---|---|
1.8 | 1.5 | 23f | 27f | 4f | 34f | 34f | 34f | 34f | 34f |
Move List
Frame Data Source: https://docs.google.com/spreadsheets/d/14u59eRbO9A-CC2qSxLPIzUWcyLRR1VsRM923tbWqnW8/edit?usp=sharing
Standing Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 6/3 | 10/7 |
On Hit | On Block | Guard | Properties |
-5 | +2 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 19 | 11 | 16/11 |
On Hit | On Block | Guard | Properties |
+7 | -6 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8 | 8 | 18/11 |
On Hit | On Block | Guard | Properties |
-7 | 0 | Low/High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | 10 | 16/8 |
On Hit | On Block | Guard | Properties |
+4 | -6 | Low/High |
|
TBA |
Crouch Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 6/3 | 7/7 |
On Hit | On Block | Guard | Properties |
+1 | +8 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7, 11 | 4, 6 | 10/7 |
On Hit | On Block | Guard | Properties |
+6, +10 | 0, +5 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 6 | 9/5, 22 |
On Hit | On Block | Guard | Properties |
-9 | -2 | Low |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 9 | 9 | 22/11 |
On Hit | On Block | Guard | Properties |
-+1 | -8 | Low |
|
TBA |
Comand Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 19 | 4, (2), 2, (2), 5 | 28 |
On Hit | On Block | Guard | Properties |
-11 | -27 | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | 5 | 31 |
On Hit | On Block | Guard | Properties |
+40 KD | -10 | Low |
|
TBA |
Rising Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 12 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | f26-31 low-profile |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 9 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 16 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | - | 6 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Falling Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 14 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 8 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 15 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 9 | 8 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Throws
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+64 SpKD | - | - | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+70 SpKd | - | - | - |
TBA |
Stance Switch and Reverse Stance Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | - | - | 18 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10, 12 | 2, 10 | 14 |
On Hit | On Block | Guard | Properties |
+2 | -4 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8, 11 | 3, 7 | 27 |
On Hit | On Block | Guard | Properties |
- | -11, -6 | Low High |
|
TBA |
Escape Dash and Escape Attack
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 18 | - | 4 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 11 | 10 | 32 |
On Hit | On Block | Guard | Properties |
+67 SpKD | -16 | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 9 | 13 | 32 |
On Hit | On Block | Guard | Properties |
+64 SpKD | -19 | High |
|
TBA |
Deadly Skills
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8, 10, 12, 25, 27 | 2, 2, 2, 23, 2, 12 | 38 |
On Hit | On Block | Guard | Properties |
-18 | -21 | Low/High |
|
TBA | |||
Damage | Startup | Active | Recovery |
- | 16, 18, 20, 24, 26, 32 | 2, 2, 3, 2, 2, (4), 5 | 22 |
On Hit | On Block | Guard | Properties |
- | -6 | Low/High |
|
TBA | |||
Damage | Startup | Active | Recovery |
- | 26 | 31 | 38 |
On Hit | On Block | Guard | Properties |
-8 | -17 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8, 10, 12, 28, 30 | 2, 2, 16, 2, 17 | 38 |
On Hit | On Block | Guard | Properties |
- | -21 | Low/High |
|
TBA | |||
Damage | Startup | Active | Recovery |
- | 21, 23, 25, 29, 31, 37 | 2, 2, 4, 2, 2, (4), 9 | 25 |
On Hit | On Block | Guard | Properties |
- | -18 | Low/High |
|
TBA | |||
Damage | Startup | Active | Recovery |
- | 29 | 31 | 38 |
On Hit | On Block | Guard | Properties |
-8 | -17 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 16 | 12 | 50 |
On Hit | On Block | Guard | Properties |
+47 SKD | -36 | Low/High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 17 | 12 | 52 |
On Hit | On Block | Guard | Properties |
+45 SKD | -34 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8, 10, 12, 18 | 2, 2, 6, 6 | 49 |
On Hit | On Block | Guard | Properties |
- | -29 | Low/High |
|
Techable launch |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8, 10, 12, 20 | 2, 2, 8, 6 | 51 |
On Hit | On Block | Guard | Properties |
- | -31 | Low/High |
|
Techable launch |
Super Deadly Skill
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 33 + 6 | 51 | 38 |
On Hit | On Block | Guard | Properties |
- | -24 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 38 + 6, 30, 56, 83, 109, 111, 113, 115, 146, 150, 154 | 6, (18), 2, (24), 2, (25), 2, (24), 2, 2, 2, 2, (29), 2, (2), 2, (2), 2 | 29 |
On Hit | On Block | Guard | Properties |
- | -5 | Low/High |
|
Untechable launch til final hit |