Street Fighter (1987)/Sagat/Movelist: Difference between revisions

From SuperCombo Wiki
Line 7: Line 7:
{| class="wikitable"
{| class="wikitable"
|-
|-
! Image !! {{lp}} !! Framedata
! Image !! {{lp}} !! Framedata !! Damage
|-
|-
| Gif/Image here || Would be a great move if it could actually deal damage. Can hit Geki's shurikens though. || '''10'''-2
| Gif/Image here || Would be a great move if it could actually deal damage. Can hit Geki's shurikens though. || '''10'''-2 || 0
|}
|}


{| class="wikitable"
{| class="wikitable"
|-
|-
! Image !! {{mp}} or {{hp}} !! Framedata
! Image !! {{mp}} or {{hp}} !! Framedata !! Damage
|-
|-
| Gif/Image here || This is a lower range move but high active frames, maybe another contender to stop jab locks. || 3-'''17'''-5
| Gif/Image here || This is a lower range move but high active frames, maybe another contender to stop jab locks. Tends to whiff up-close. || 3-'''17'''-5 || 768 (27%)
|}
|}


{| class="wikitable"
{| class="wikitable"
|-
|-
! Image !! {{lk}} !! Framedata
! Image !! {{lk}} !! Framedata !! Damage
|-
|-
| Gif/Image here || A stand-out normal for Sagat. Has deceptively high range and priority because of how the hurtboxes of this game were made, and has a boatload of active frames to stuff any attempts at imperfect jab locks. || 4-'''13'''-6
| Gif/Image here || A stand-out normal for Sagat. Has deceptively high range and priority because of how the hurtboxes of this game were made, and has a boatload of active frames to stuff any attempts at imperfect jab locks. || 4-'''13'''-6 || 512 (18%)
|}
|}


{| class="wikitable"
{| class="wikitable"
|-
|-
! Image !! {{mk}} !! Framedata
! Image !! {{mk}} !! Framedata !! Damage
|-
|-
| Gif/Image here || A upwards kick that's a great counterpoke and anti-air, another one of Sagat's go-to moves. || 7-'''7'''-'''13'''-6
| Gif/Image here || A upwards kick that's a great counterpoke and anti-air, another one of Sagat's go-to moves. || 7-'''7'''-'''13'''-6 || 768 (27%)
|}
|}


{| class="wikitable"
{| class="wikitable"
|-
|-
! Image !! {{hk}} !! Framedata
! Image !! {{hk}} !! Framedata !! Damage
|-
|-
| Gif/Image here || A derpy looking two-hit move that doesn't really amount to much, and it moves Sagat ''away''  from the opponent. Don't use this. || 6-'''7'''-'''13'''-'''7'''-6-'''10'''-6
| Gif/Image here || A derpy looking two-hit move that doesn't really amount to much, and it moves Sagat ''away''  from the opponent. Don't use this. || 6-'''7'''-'''13'''-'''7'''-6-'''10'''-6 || 512 + 768 (18 + 27%)
|}
|}


{| class="wikitable"
{| class="wikitable"
|-
|-
! Image !! {{qcf}} {{p}} !! Framedata
! Image !! {{qcf}} {{p}} !! Framedata !! Damage
|-
|-
| Gif/Image here || Blazing fast projectile that does half life on hit, a great X Factor that makes Sagat such a scary character. It does have downsides though. It can be ducked with good timing and can sometimes be negative on hit or block. A great tool to have in your back pocket. || 9-'''1'''-60
| Gif/Image here || Blazing fast projectile that does more than half life on hit, a great X Factor that makes Sagat such a scary character. It does have downsides though. It can be ducked with good timing and can sometimes be negative on hit or block. A great tool to have in your back pocket. || 9-'''1'''-60 || 1792 (64%)
|}
|}


Line 51: Line 51:
{| class="wikitable"
{| class="wikitable"
|-
|-
! Image !! {{d}} or {{db}} {{p}} !! Framedata
! Image !! {{d}} or {{db}} {{p}} !! Framedata !! Damage
|-
|-
| Gif/Image here || Another X Factor for Sagat. Neutral Tiger Knee can sometimes work as a great anti-air, basically a proto Tiger Uppercut. || 6-'''17'''-13
| Gif/Image here || Another X Factor for Sagat. Neutral Tiger Knee can sometimes work as a great anti-air, basically a proto Tiger Uppercut. || 6-'''17'''-13 || 1024 (36%)
|}
|}


{| class="wikitable"
{| class="wikitable"
|-
|-
! Image !! {{df}} {{p}} !! Framedata
! Image !! {{df}} {{p}} !! Framedata !! Damage
|-
|-
| Gif/Image here || Sagat's Forward Tiger Knee is one of the best moves for Sagat (and probably the game). High damage, great launch potential, and sometimes prone to multi-hits to steal rounds in seconds. || 10-'''17'''-4
| Gif/Image here || Sagat's Forward Tiger Knee is one of the best moves for Sagat (and probably the game). High damage, great launch potential, and sometimes prone to multi-hits to steal rounds in seconds. || 10-'''17'''-4 || 1024 (36%)
|}
|}


{{Navbox-SF1}}
{{Navbox-SF1}}
[[Category:Street Fighter (1987)]]
[[Category:Street Fighter (1987)]]

Revision as of 16:04, 1 December 2024


Moveset

Image Lp.png Framedata Damage
Gif/Image here Would be a great move if it could actually deal damage. Can hit Geki's shurikens though. 10-2 0
Image Mp.png or Hp.png Framedata Damage
Gif/Image here This is a lower range move but high active frames, maybe another contender to stop jab locks. Tends to whiff up-close. 3-17-5 768 (27%)
Image Lk.png Framedata Damage
Gif/Image here A stand-out normal for Sagat. Has deceptively high range and priority because of how the hurtboxes of this game were made, and has a boatload of active frames to stuff any attempts at imperfect jab locks. 4-13-6 512 (18%)
Image Mk.png Framedata Damage
Gif/Image here A upwards kick that's a great counterpoke and anti-air, another one of Sagat's go-to moves. 7-7-13-6 768 (27%)
Image Hk.png Framedata Damage
Gif/Image here A derpy looking two-hit move that doesn't really amount to much, and it moves Sagat away from the opponent. Don't use this. 6-7-13-7-6-10-6 512 + 768 (18 + 27%)
Image Qcf.png P.png Framedata Damage
Gif/Image here Blazing fast projectile that does more than half life on hit, a great X Factor that makes Sagat such a scary character. It does have downsides though. It can be ducked with good timing and can sometimes be negative on hit or block. A great tool to have in your back pocket. 9-1-60 1792 (64%)


Image D.png or Db.png P.png Framedata Damage
Gif/Image here Another X Factor for Sagat. Neutral Tiger Knee can sometimes work as a great anti-air, basically a proto Tiger Uppercut. 6-17-13 1024 (36%)
Image Df.png P.png Framedata Damage
Gif/Image here Sagat's Forward Tiger Knee is one of the best moves for Sagat (and probably the game). High damage, great launch potential, and sometimes prone to multi-hits to steal rounds in seconds. 10-17-4 1024 (36%)

Game Navigation

General
Controls
System
FAQ
SF1
Ryu
Ken
SF1++
Adon
Birdie
Eagle
Geki
Gen
Lee
Joe
Mike
Retsu
Sagat