Fighting Layer/Cappricio: Difference between revisions

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{{Infobox Character FTL
|name=Cappricio
|image=FTL Cappricio Art.JPG
|health=??
|fDash=??
|bDash=??
|nJump=??
|bJump=??
|fJump=??
|nSuperJump=??
|bSuperJump=??
|fSuperJump=??
|wakeupNormal=??
}}
=Introduction=
Funny top tier mushroom man.
=Move List=
==== Standing Normals ====
{{MoveData
|image=
|caption=
|name= Light Punch
|linkname= 5LP
|input={{lp}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Medium Punch
|linkname= 5MP
|input={{mp}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Heavy Punch
|linkname= 5HP
|input={{hp}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Light Kick
|linkname= 5LK
|input={{lk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Medium Kick
|linkname= 5MK
|input={{mk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Heavy Kick
|linkname= 5HK
|input={{hk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
==== Crouching Normals ====
{{MoveData
|image=
|caption=
|name= Crouching Light Punch
|linkname= 2LP
|input={{d}} + {{lp}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Crouching Medium Punch
|linkname= 2MP
|input={{d}} + {{mp}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Crouching Heavy Punch
|linkname= 2HP
|input={{d}} + {{hp}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Crouching Light Kick
|linkname= 2LK
|input={{d}} + {{lk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Crouching Medium Kick
|linkname= 2MK
|input={{d}} + {{mk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Crouching Heavy Kick
|linkname= 2HK
|input={{d}} + {{hk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
====Jump Normals ====
{{MoveData
|image=
|caption=
|name= Jumping Light Punch
|linkname= 8LP
|input=Jump + {{lp}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Jumping Medium Punch
|linkname= 8MP
|input=Jump + {{mp}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
{{MoveData
|image=
|caption=
|name= Jumping Heavy Punch
|linkname= 8HP
|input=Jump  + {{hp}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>


=Introduction=
{{MoveData
|image=  
|caption=  
|name= Jumping Light Kick
|linkname= 8LK
|input=Jump + {{lk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
 
{{MoveData
|image=
|caption=
|name= Jumping Medium Kick
|linkname= 8MK
|input=Jump  + {{mk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
 
{{MoveData
|image=
|caption=
|name= Jumping Heavy Kick
|linkname= 8HK
|input=Jump + {{hk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
 
===Universal Mechanics===
{{MoveData
|image=
|caption=
|name= Punch Throw
|linkname= 4/6MP
|input={{b}} or {{f}} + {{mp}}/{{mk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>
 
{{MoveData
|image=
|caption=
|name= Hard Attack
|linkname= 5P+5K
|input={{p}} + {{k}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>


=Move List=
{{MoveData
|image=  
|caption=
|name= Hard Reversal
|linkname= kd.P+K
|input={{p}} + {{k}} (When knocked down)
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>


==Target Combos==
==Target Combos==
{{MoveData
|image=
|caption=
|name=
|linkname= 2MP > 2MK
|input={{d}} + {{mp}} > {{d}} + {{mk}} or {{d}} + {{hk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>


特殊技
{{MoveData
チェーンコンボ1 しゃがみ中P・しゃがみ大K
|image=
チェーンコンボ2 しゃがみ大P・しゃがみ中K
|caption=
同時押しスペシャル1 しゃがみ中P・しゃがみ中K
|name=
同時押しスペシャル2 しゃがみ大P・しゃがみ大K
|linkname= 2HP > 2HK
|input={{d}} + {{hp}} > {{d}} + {{hk}} or {{d}} + {{mk}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard= HL
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description= 
}}
}}<br>




==Throws==
==Special Moves==
{{MoveData
|image=
|caption=
|name= Tero-tero
|linkname= 236P
|input={{qcf}} + {{p}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard=
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>


==Command Moves==
{{MoveData
|image=
|caption=
|name= Tero-tero (followup)
|linkname= 236P
|input={{p}} after Tero-tero
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard=
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>


==Special Moves==
{{MoveData
必殺技
|image=
テロテロ 236+P(P追加入力でさらに攻撃)
|caption=
ウプンカ 623+P(ボタン連打で攻撃回数上昇)
|name= Upunka
オロ 214+PorK
|linkname= 623P
ツモ オロ設置後421+P
|input={{dp}} + {{p}}
ロン オロ設置後623+Kor421+K
|data=
オロンモ オロ設置後オロに接近して22+P
{{AttackData-FTL
オルゲナ オロンモ後PorK
|Damage= ?
オロイグ オロンモ後421+P
|Startup= ?
オロオロ オロンモ後214+P
|Active= ?
==Super Moves==
|Recovery= ?
バレッジブロウ
|Guard=
バブリッチョ 236236+K
|Cancel= ??
ガブリッチョ 空中で236236PorK
|Adv. Hit= ?
|Adv. Guard= ?
|description=  
}}
}}<br>


=The Basics=
{{MoveData
|image=
|caption=
|name= Oro
|linkname= 214P
|input={{qcb}} + {{p}}/{{k}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard=
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>


==Combos==
{{MoveData
|image=
|caption=
|name= Tsumo
|linkname= 421P
|input={{rdp}} + {{p}} after Oro
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard=
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>


しゃがみ小P×2>小テロテロ(追加1段目SC)>ガブリッチョ
{{MoveData
小技から繋がる簡単な基礎コンボ・・・であるはずなのだが
|image=
カプリッチョは小技の連打が効かなく目押し入力になってしまうので意外と難しい。
|caption=
|name= Oronmo
|linkname= 22P
|input={{d}} {{d}} + {{p}} after Oro
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard=
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>


しゃがみ中K>大テロテロ(追加2段目SC)>ガブリッチョ
{{MoveData
小テロテロに比べ、大テロテロは追加が登りと下り両方とも当たりやすいので
|image=
余裕をもってコンボに組み込める。
|caption=
|name= Orugena
|linkname= 22P~P/K
|input={{p}}/{{k}} after Oromno (air ok)
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard=
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>


しゃがみ小K>小テロテロ(追加1段目SC)>ガブリッチョ
素早い下段からも繋がる。
カプリッチョの小足は連打も効かなければ、小Pと違って目押しで連続ヒットもできないので
単発で狙っていく事になるだろう。
空ジャンプから足下を狙ってみる?


テロテロ>バブリッチョ>ガブリッチョ
{{MoveData
テロテロの追加入力を入れずに繋ぐ事ももちろん可能。
|image=
小技、中足からも当然入るので臨機応変に使っていきたい。
|caption=
|name= Ron-left
|linkname= 421K
|input={{rdp}} + {{k}} after Oro
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard=
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>


大テロテロ(追加)>バブリッチョ>ガブリッチョ
画面端のみテロテロ追加後、すぐにSCせず、ダウンする相手の落下を待って
地上でSCバブリッチョを出すと繋がる、漏れなくガブリッチョのおまけつき!


しゃがみ大P>しゃがみ中K>大テロテロ(追加2段目SC)>ガブリッチョ
{{MoveData
チェーンコンボ2を使ったコンボ、こちらは入力難易度はそんなに高く無いので
|image=
チャンスの時は積極的に使っていきたい
|caption=
|name= Ron-right
|linkname= 623K
|input={{dp}} + {{k}} after Oro
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard=
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>


しゃがみ中P>しゃがみ中K>大テロテロ(追加2段目SC)>ガブリッチョ
==Barrage Blows==
同時押しスペシャル1を使ったコンボ。
{{MoveData
前述の通り、入力失敗時にハードアタックが暴発する可能性があり
|image=
入力難易度はなかなか高い、反面これが安定して出せると
|caption=
コンボの他連携にも活用できるので、カプリッチョを使うならぜひマスターしたい。
|name= Babriccio
|linkname= 236236K
|input={{qcf}} {{qcf}} + {{k}}
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard=
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>


ジャンプ中P>ガブリッチョ
{{MoveData
空対空からの超火力。
|image=
|caption=
|name= Gabliccio
|linkname= 236236P
|input={{qcf}} {{qcf}} + {{p}}/{{k}} (air)
|data=
{{AttackData-FTL
|Damage= ?
|Startup= ?
|Active= ?
|Recovery= ?
|Guard=
|Cancel= ??
|Adv. Hit= ?
|Adv. Guard= ?
|description=
}}
}}<br>


スイッチ>しゃがみ小P>登りジャンプ中P
スイッチからの追撃。相手がダウンし猶予が生まれるのでキノコを設置して起き攻めターイム!


スイッチ>しゃがみ小P>大テロテロ(追加1段目SC)>ガブリッチョ
スイッチからの追撃で充分すぎる火力に、当然の権利のようにキノコ設置の猶予も生まれる。


小テロテロ(突進終わり際ヒット)>しゃがみ小P>大テロテロ(追加2段目SC)>ガブリッチョ
==Combos==
小テロテロの終わり際をヒットさせると小Pに繋がるのでさらに夢が広がるキノコワールド。


=Advanced Strategies=


{{Navbox-Fgtlayer}}
[[Category:Fighting Layer]]
[[Category:Fighting Layer]]

Latest revision as of 20:36, 6 November 2024

FTL Cappricio Art.JPG
Vitals
Life Points ??
Ground Movement
Forward Dash duration/distance ??
Back Dash duration/distance ??
Jumping
Back Jump duration ??
Neutral Jump duration ??
Forward Jump duration ??
Back Super Jump duration ??
Neutral Super Jump duration ??
Forward Super Jump duration ??
Wake up
Wake up duration ??

Introduction

Funny top tier mushroom man.

Move List

Standing Normals

Light Punch
Lp.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Medium Punch
Mp.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Heavy Punch
Hp.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Light Kick
Lk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Medium Kick
Mk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Heavy Kick
Hk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Crouching Normals

Crouching Light Punch
D.png + Lp.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Crouching Medium Punch
D.png + Mp.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Crouching Heavy Punch
D.png + Hp.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Crouching Light Kick
D.png + Lk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Crouching Medium Kick
D.png + Mk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Crouching Heavy Kick
D.png + Hk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Jump Normals

Jumping Light Punch
Jump + Lp.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Jumping Medium Punch
Jump + Mp.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Jumping Heavy Punch
Jump + Hp.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Jumping Light Kick
Jump + Lk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Jumping Medium Kick
Jump + Mk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Jumping Heavy Kick
Jump + Hk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Universal Mechanics

Punch Throw
B.png or F.png + Mp.png/Mk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Hard Attack
P.png + K.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Hard Reversal
P.png + K.png (When knocked down)
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


Target Combos

D.png + Mp.png > D.png + Mk.png or D.png + Hk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?


D.png + Hp.png > D.png + Hk.png or D.png + Mk.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
HL ?? ? ?



Special Moves

Tero-tero
Qcf.png + P.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
- ?? ? ?


Tero-tero (followup)
P.png after Tero-tero
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
- ?? ? ?


Upunka
Dp.png + P.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
- ?? ? ?


Oro
Qcb.png + P.png/K.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
- ?? ? ?


Tsumo
Rdp.png + P.png after Oro
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
- ?? ? ?


Oronmo
D.png D.png + P.png after Oro
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
- ?? ? ?


Orugena
P.png/K.png after Oromno (air ok)
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
- ?? ? ?



Ron-left
Rdp.png + K.png after Oro
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
- ?? ? ?



Ron-right
Dp.png + K.png after Oro
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
- ?? ? ?


Barrage Blows

Babriccio
Qcf.png Qcf.png + K.png
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
- ?? ? ?


Gabliccio
Qcf.png Qcf.png + P.png/K.png (air)
Damage Startup Active Recovery
? ? ? ?
Guard Cancel Adv. Hit Adv. Guard
- ?? ? ?



Combos

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