< Tekken 5 | Craig Marduk
(Created page with "{{TOClimit|2}} == Throws == == Normal == == VTS == == FC == {{Navbox-T5}} Category: Tekken 5") |
(→db+3+4) |
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(21 intermediate revisions by the same user not shown) | |||
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{{TOClimit|2}} | {{TOClimit|2}} | ||
== Throws == | == Throws == | ||
=====<font style="visibility:hidden; float:right">1+3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = Steam Roller | |||
| input = 1+3 | |||
| icons = {{Icon-TK|1+3}} | |||
| stance = | |||
| damage = 35 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 1 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">2+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = Knee Breaker | |||
| input = 2+4 | |||
| icons = {{Icon-TK|2+4}} | |||
| stance = | |||
| damage = 35 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 2 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f,f+1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = Around the World | |||
| input = f,f+1+2 | |||
| icons = {{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = 30 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 1+2 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">d,df,f+1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = Northern Lights Suplex | |||
| input = d,df,f+1 | |||
| icons = {{Icon-TK|d}}{{Icon-TK|df}}{{Icon-TK|f}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 25 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 1 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">d,df,f+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = Power Slam | |||
| input = d,df,f+2 | |||
| icons = {{Icon-TK|d}}{{Icon-TK|df}}{{Icon-TK|f}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = 25 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 2 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">d,db,b+1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = Back Breaker | |||
| input = d,db,b+1+2 | |||
| icons = {{Icon-TK|d}}{{Icon-TK|db}}{{Icon-TK|b}}+{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = 40 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 1+2 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f,b,db,d,df,f+1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = Suplex Bomb | |||
| input = f,b,db,d,df,f+1 | |||
| icons = {{Icon-TK|f}}{{Icon-TK|b}}{{Icon-TK|db}}{{Icon-TK|d}}{{Icon-TK|df}}{{Icon-TK|f}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 45 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 1 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">(Approach crouching enemy) d+1+3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = Power Bomb | |||
| input = (Approach crouching enemy) d+1+3 | |||
| icons = (Approach crouching enemy){{Icon-TK|d}}+{{Icon-TK|1+3}} | |||
| stance = | |||
| damage = 45 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 1 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">(Approach crouching enemy) d+2+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = Ultimate Knee | |||
| input = (Approach crouching enemy) d+2+4 | |||
| icons = (Approach crouching enemy){{Icon-TK|d}}+{{Icon-TK|2+4}} | |||
| stance = | |||
| damage = 45 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 2 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
== Reversal == | |||
=====<font style="visibility:hidden; float:right">(b+1+3_b+2+4)</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Reversal | |||
| name = Trap | |||
| input = (b+1+3_b+2+4) | |||
| icons = ({{Icon-TK|b}}+{{Icon-TK|1+3}}OR{{Icon-TK|b}}+{{Icon-TK|2+4}}) | |||
| stance = | |||
| damage = 45 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = Transition to Mount | |||
}} | |||
== Throws == | |||
=====<font style="visibility:hidden; float:right">db+1+3_2+4 when by the feet</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = | |||
| input = db+1+3_2+4 when by the feet | |||
| icons = {{Icon-TK|b}}+{{{{Icon-TK|n}}-TK|1+3}}OR{{{{Icon-TK|n}}-TK|2+4}}{{Icon-TK|n}}{{Icon-TK|b}}ythe{{Icon-TK|f}}eet | |||
| stance = | |||
| damage = 17 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 1 or 2 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">db+1+3_2+4 by enemy's side (enemy on back)</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = | |||
| input = db+1+3_2+4 by enemy's side (enemy on back) | |||
| icons = {{Icon-TK|b}}+{{{{Icon-TK|n}}-TK|1+3}}OR{{{{Icon-TK|n}}-TK|2+4}}{{Icon-TK|b}}y{{Icon-TK|n}}emy's{{Icon-TK|d}}e({{Icon-TK|n}}emy{{Icon-TK|n}}{{Icon-TK|b}}ack) | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| throw = Front | |||
| escape = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">Approach (opponent in the air) 1+3 (or f+1+3)</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = | |||
| input = Approach (opponent in the air) 1+3 (or f+1+3) | |||
| icons = Approach({{Icon-TK|n}}t{{Icon-TK|n}}theair){{{{Icon-TK|n}}-TK|1+3}}(or{{Icon-TK|f}}+{{{{Icon-TK|n}}-TK|1+3}}) | |||
| stance = | |||
| damage = 17 | |||
| hitlevel = | |||
| throw = Air Throw | |||
| escape = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">Approach (opponent in the air) 1+3 (or f+1+3)</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = | |||
| input = Approach (opponent in the air) 1+3 (or f+1+3) | |||
| icons = Approach({{Icon-TK|n}}t{{Icon-TK|n}}theair){{{{Icon-TK|n}}-TK|1+3}}(or{{Icon-TK|f}}+{{{{Icon-TK|n}}-TK|1+3}}) | |||
| stance = | |||
| damage = 17 | |||
| hitlevel = | |||
| throw = Air Throw | |||
| escape = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">Approach (opponent in the air) 2+4 (or f+2+4)</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = | |||
| input = Approach (opponent in the air) 2+4 (or f+2+4) | |||
| icons = Approach({{Icon-TK|n}}t{{Icon-TK|n}}theair){{{{Icon-TK|n}}-TK|2+4}}(or{{Icon-TK|f}}+{{{{Icon-TK|n}}-TK|2+4}}) | |||
| stance = | |||
| damage = 17 | |||
| hitlevel = | |||
| throw = Air Throw | |||
| escape = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">Approach (opponent in the air) f,f+1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = Mid-Air Suplex | |||
| input = Approach (opponent in the air) f,f+1+2 | |||
| icons = Approach (opponent in the air){{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = 25 | |||
| hitlevel = | |||
| throw = Air Throw | |||
| escape = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">VTS.1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = Double Leg Take Down | |||
| input = VTS.1+2 | |||
| icons = VTS.{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = 45 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 1+2 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = Transition to Mount | |||
}} | |||
=====<font style="visibility:hidden; float:right">VTS.2+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = | |||
| input = VTS.2+4 | |||
| icons = VTS.{{Icon-TK|2+4}} | |||
| stance = | |||
| damage = 35 | |||
| hitlevel = | |||
| throw = Front | |||
| escape = 2 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">(1+3_2+4)</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = | |||
| input = (1+3_2+4) | |||
| icons = ({{Icon-TK|1+3}}OR{{Icon-TK|2+4}}) | |||
| stance = | |||
| damage = 45 | |||
| hitlevel = | |||
| throw = Left | |||
| escape = | |||
| impact = i12 | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">(1+3_2+4)</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Throws | |||
| name = | |||
| input = (1+3_2+4) | |||
| icons = ({{Icon-TK|1+3}}OR{{Icon-TK|2+4}}) | |||
| stance = | |||
| damage = 40 | |||
| hitlevel = | |||
| throw = Right | |||
| escape = | |||
| impact = i12 | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
== Normal == | == Normal == | ||
=====<font style="visibility:hidden; float:right">1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 1 | |||
| icons = {{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i10 | |||
| recovery = | |||
| blockadv = 2 | |||
| hitadv = 9 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">1,2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 1,2 | |||
| icons = {{Icon-TK|1}}{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -1 | |||
| hitadv = 5 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">1,2,3+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 1,2,3+4 | |||
| icons = {{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|3+4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -2 | |||
| hitadv = 4 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">1,2,3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 1,2,3 | |||
| icons = {{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|3}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -11 | |||
| hitadv = 0 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">1,2,3,1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 1,2,3,1+2 | |||
| icons = {{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|3}}{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = 4 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">1,2,f+1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 1,2,f+1 | |||
| icons = {{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|f}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = 4 | |||
| hitadv = 6 | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">1,d+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 1,d+2 | |||
| icons = {{Icon-TK|1}}{{Icon-TK|d}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -5 | |||
| hitadv = 6 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 2 | |||
| icons = {{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i10 | |||
| recovery = | |||
| blockadv = 0 | |||
| hitadv = 5 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">2,1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 2,1 | |||
| icons = {{Icon-TK|2}}{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = 3 | |||
| hitadv = 5 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">2,d+1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 2,d+1+2 | |||
| icons = {{Icon-TK|2}}{{Icon-TK|d}}+{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = KD | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 3 | |||
| icons = {{Icon-TK|3}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 4 | |||
| icons = {{Icon-TK|4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 1+2 | |||
| icons = {{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i13 | |||
| recovery = | |||
| blockadv = -2 | |||
| hitadv = 4 | |||
| chadv = 15 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = f+2 | |||
| icons = {{Icon-TK|f}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i16 | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = 4 | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f+2,1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = f+2,1 | |||
| icons = {{Icon-TK|f}}+{{Icon-TK|2}}{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -7 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f+2,d+1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = f+2,d+1 | |||
| icons = {{Icon-TK|f}}+{{Icon-TK|2}}{{Icon-TK|d}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -13 | |||
| hitadv = 2 | |||
| chadv = 2 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f+3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = f+3 | |||
| icons = {{Icon-TK|f}}+{{Icon-TK|3}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i23 | |||
| recovery = | |||
| blockadv = -5 | |||
| hitadv = 2 | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = f+4 | |||
| icons = {{Icon-TK|f}}+{{Icon-TK|4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i19 | |||
| recovery = | |||
| blockadv = -12 | |||
| hitadv = 1 | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f+1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = f+1+2 | |||
| icons = {{Icon-TK|f}}+{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i15 | |||
| recovery = | |||
| blockadv = -15 | |||
| hitadv = 0 | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+1 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i16 | |||
| recovery = | |||
| blockadv = -12 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+2 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i15 | |||
| recovery = | |||
| blockadv = 0 | |||
| hitadv = 6 | |||
| chadv = 6 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+3 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|3}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i17 | |||
| recovery = | |||
| blockadv = -6 | |||
| hitadv = 2 | |||
| chadv = 2 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+3,1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+3,1 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = 2 | |||
| hitadv = 5 | |||
| chadv = 5 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+3,1,2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+3,1,2 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|1}}{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -1 | |||
| hitadv = 5 | |||
| chadv = 5 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+3,1,2,3+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+3,1,2,3+4 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|3+4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -2 | |||
| hitadv = 4 | |||
| chadv = 4 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+3,1,2,3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+3,1,2,3 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|3}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -11 | |||
| hitadv = 0 | |||
| chadv = 0 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+3,1,2,3,1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+3,1,2,3,1+2 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|3}}{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = 4 | |||
| chadv = 4 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+3,1,2,f+1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+3,1,2,f+1 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|f}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = 4 | |||
| hitadv = 6 | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+3,1,d+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+3,1,d+2 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|1}}{{Icon-TK|d}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -5 | |||
| hitadv = 6 | |||
| chadv = 6 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+3,1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+3,1+2 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -6 | |||
| hitadv = 8 | |||
| chadv = 8 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+3,df+1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+3,df+1 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|df}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+3,df+1,2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+3,df+1,2 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|df}}+{{Icon-TK|1}}{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -3 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+4 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i17 | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = 1 | |||
| chadv = 1 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">df+1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = df+1+2 | |||
| icons = {{Icon-TK|df}}+{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i17 | |||
| recovery = | |||
| blockadv = -11 | |||
| hitadv = 3 | |||
| chadv = 3 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">d+1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = d+1 | |||
| icons = {{Icon-TK|d}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i18 | |||
| recovery = | |||
| blockadv = 6 | |||
| hitadv = 11 | |||
| chadv = 11 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">d+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = d+2 | |||
| icons = {{Icon-TK|d}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i16 | |||
| recovery = | |||
| blockadv = -7 | |||
| hitadv = 7 | |||
| chadv = 7 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">d+2,4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = d+2,4 | |||
| icons = {{Icon-TK|d}}+{{Icon-TK|2}}{{Icon-TK|4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -8 | |||
| hitadv = 3 | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">d+3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = d+3 | |||
| icons = {{Icon-TK|d}}+{{Icon-TK|3}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">d+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = d+4 | |||
| icons = {{Icon-TK|d}}+{{Icon-TK|4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">d+1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = d+1+2 | |||
| icons = {{Icon-TK|d}}+{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i19 | |||
| recovery = | |||
| blockadv = -12 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">db+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = db+2 | |||
| icons = {{Icon-TK|db}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i14 | |||
| recovery = | |||
| blockadv = -1 | |||
| hitadv = 3 | |||
| chadv = 12 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">db+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = db+4 | |||
| icons = {{Icon-TK|db}}+{{Icon-TK|4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i23 | |||
| recovery = | |||
| blockadv = | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">db+1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = db+1+2 | |||
| icons = {{Icon-TK|db}}+{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i25 | |||
| recovery = | |||
| blockadv = -20 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">b+1 </font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = b+1 | |||
| icons = {{Icon-TK|b}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i21 | |||
| recovery = | |||
| blockadv = -8 | |||
| hitadv = 2 | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">b+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = b+2 | |||
| icons = {{Icon-TK|b}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i22 | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = 0 | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">b+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = b+4 | |||
| icons = {{Icon-TK|b}}+{{Icon-TK|4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i18 | |||
| recovery = | |||
| blockadv = -14 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">b+2+3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = b+2+3 | |||
| icons = {{Icon-TK|b}}+{{Icon-TK|2+3}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">u+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = u+4 | |||
| icons = {{Icon-TK|u}}+{{Icon-TK|4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i23 | |||
| recovery = | |||
| blockadv = -6 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">uf+1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = uf+1+2 | |||
| icons = {{Icon-TK|f}}+{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i17 | |||
| recovery = | |||
| blockadv = -6 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">u+3+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = u+3+4 | |||
| icons = {{Icon-TK|u}}+{{Icon-TK|3+4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i31 | |||
| recovery = | |||
| blockadv = 0 | |||
| hitadv = 1 | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f,f+1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = f,f+1 | |||
| icons = {{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i18 | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f,f+1,2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = f,f+1,2 | |||
| icons = {{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|1}}{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -7 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f,f+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = f,f+2 | |||
| icons = {{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i11 | |||
| recovery = | |||
| blockadv = -1 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f,f,f+3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = f,f,f+3 | |||
| icons = {{Icon-TK|f}}{{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|3}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i31 | |||
| recovery = | |||
| blockadv = 5 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = Extremely linear pseudo-Slash Kick. | |||
}} | |||
=====<font style="visibility:hidden; float:right">SS.2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = SS.2 | |||
| icons = Sidestep.{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i21 | |||
| recovery = | |||
| blockadv = -5 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">WS1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = WS1 | |||
| icons = WhileStanding+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i14 | |||
| recovery = | |||
| blockadv = -3 | |||
| hitadv = 7 | |||
| chadv = 7 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">WS2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = WS2 | |||
| icons = WhileStanding+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i20 | |||
| recovery = | |||
| blockadv = -3 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">WS3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = WS3 | |||
| icons = WhileStanding+{{Icon-TK|3}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i18 | |||
| recovery = | |||
| blockadv = -11 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">WS4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = WS4 | |||
| icons = WhileStanding+{{Icon-TK|4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i13 | |||
| recovery = | |||
| blockadv = -7 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">WS1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = WS1+2 | |||
| icons = WhileStanding+{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i10 | |||
| recovery = | |||
| blockadv = -4 | |||
| hitadv = 7 | |||
| chadv = 7 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC.1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = FC.1+2 | |||
| icons = FullCrouch.{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i22 | |||
| recovery = | |||
| blockadv = -9 | |||
| hitadv = 2 | |||
| chadv = 2 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC.df+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = FC.df+4 | |||
| icons = FullCrouch.{{Icon-TK|df}}+{{Icon-TK|4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i21 | |||
| recovery = | |||
| blockadv = -26 | |||
| hitadv = 8 | |||
| chadv = KD | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">3+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = 3+4 | |||
| icons = {{Icon-TK|3+4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = Transition to VTS | |||
}} | |||
=====<font style="visibility:hidden; float:right">db+3+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Normal | |||
| name = | |||
| input = db+3+4 | |||
| icons = {{Icon-TK|db}}+{{Icon-TK|3+4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = Transition to VTS | |||
}} | |||
== VTS == | == VTS == | ||
== | =====<font style="visibility:hidden; float:right">VTS.3+4</font>===== | ||
{{AttackData-T3 | chara = marduk | |||
| cat = VTS | |||
| name = | |||
| input = VTS.3+4 | |||
| icons = VTS.{{Icon-TK|3+4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = Transition out of VTS | |||
}} | |||
=====<font style="visibility:hidden; float:right">VTS.(u_d)</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = VTS | |||
| name = | |||
| input = VTS.(u_d) | |||
| icons = VTS.({{Icon-TK|u}}OR{{Icon-TK|d}}) | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">VTS.1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = VTS | |||
| name = | |||
| input = VTS.1+2 | |||
| icons = VTS.{{Icon-TK|1+2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i20 | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = Transition to Mount | |||
}} | |||
=====<font style="visibility:hidden; float:right">VTS.2+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = VTS | |||
| name = | |||
| input = VTS.2+4 | |||
| icons = VTS.{{Icon-TK|2+4}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i12 | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">VTS.f+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = VTS | |||
| name = | |||
| input = VTS.f+2 | |||
| icons = VTS.{{Icon-TK|f}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i17 | |||
| recovery = | |||
| blockadv = -4 | |||
| hitadv = KD | |||
| chadv = KD | |||
| notes = | |||
}} | |||
== FDFA == | |||
=====<font style="visibility:hidden; float:right">FDFA,2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = FDFA | |||
| name = | |||
| input = FDFA,2 | |||
| icons = {{Icon-TK|fp}}A{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i20 | |||
| recovery = | |||
| blockadv = -4 | |||
| hitadv = 2 | |||
| chadv = 2 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FDFA.d+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = FDFA | |||
| name = | |||
| input = FDFA.d+2 | |||
| icons = {{Icon-TK|fp}}A.{{Icon-TK|d}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = i15 | |||
| recovery = | |||
| blockadv = -25 | |||
| hitadv = 0 | |||
| chadv = 0 | |||
| notes = | |||
}} | |||
== Mount == | |||
=====<font style="visibility:hidden; float:right">Mount.1</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Mount | |||
| name = Left Melon Masher | |||
| input = Mount.1 | |||
| icons = {{Icon-TK|n}}t.{{{{Icon-TK|n}}-TK|1}} | |||
| stance = | |||
| damage = 35 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">Mount.1+3</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Mount | |||
| name = Neck Lock | |||
| input = Mount.1+3 | |||
| icons = {{Icon-TK|n}}t.{{{{Icon-TK|n}}-TK|1+3}} | |||
| stance = | |||
| damage = 40 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">Mount.2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Mount | |||
| name = Right Melon Masher | |||
| input = Mount.2 | |||
| icons = {{Icon-TK|n}}t.{{{{Icon-TK|n}}-TK|2}} | |||
| stance = | |||
| damage = 35 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">Mount.2+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Mount | |||
| name = Knee Bar | |||
| input = Mount.2+4 | |||
| icons = {{Icon-TK|n}}t.{{{{Icon-TK|n}}-TK|2+4}} | |||
| stance = | |||
| damage = 40 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">Mount.1+2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Mount | |||
| name = Mount Mongolian Chop | |||
| input = Mount.1+2 | |||
| icons = {{Icon-TK|n}}t.{{{{Icon-TK|n}}-TK|1+2}} | |||
| stance = | |||
| damage = 40 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">Mount.3+4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Mount | |||
| name = Skull Crusher | |||
| input = Mount.3+4 | |||
| icons = {{Icon-TK|n}}t.{{{{Icon-TK|n}}-TK|3+4}} | |||
| stance = | |||
| damage = 40 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
== Strings == | |||
=====<font style="visibility:hidden; float:right">2,1,3,1,2,1,4,3,1,4</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Strings | |||
| name = | |||
| input = 2,1,3,1,2,1,4,3,1,4 | |||
| icons = {{Icon-TK|2}}{{Icon-TK|1}}{{Icon-TK|3}}{{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|1}}{{Icon-TK|4}}{{Icon-TK|3}}{{Icon-TK|1}}{{Icon-TK|4}} | |||
| stance = | |||
| damage = 20,12,5,7,3,8,5,5,10,21 | |||
| hitlevel = | |||
| hits = 10 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">2,1,3,1,2,1,2,2,3,2</font>===== | |||
{{AttackData-T3 | chara = marduk | |||
| cat = Strings | |||
| name = | |||
| input = 2,1,3,1,2,1,2,2,3,2 | |||
| icons = {{Icon-TK|2}}{{Icon-TK|1}}{{Icon-TK|3}}{{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|2}}{{Icon-TK|3}}{{Icon-TK|2}} | |||
| stance = | |||
| damage = 20,12,5,7,3,8,5,26 | |||
| hitlevel = | |||
| hits = 8 | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
{{Navbox-T5}} | {{Navbox-T5}} | ||
[[Category: Tekken 5]] | [[Category: Tekken 5]] |
Latest revision as of 05:43, 3 October 2024
Throws
1+3
Steam Roller![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 1 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
2+4
Knee Breaker![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 2 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
f,f+1+2
Around the World![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 1+2 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
d,df,f+1
Northern Lights Suplex![]() ![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 1 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
d,df,f+2
Power Slam![]() ![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 2 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
d,db,b+1+2
Back Breaker![]() ![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 1+2 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
f,b,db,d,df,f+1
Suplex Bomb![]() ![]() ![]() ![]() ![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 1 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
(Approach crouching enemy) d+1+3
Power Bomb (Approach crouching enemy) ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 1 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
(Approach crouching enemy) d+2+4
Ultimate Knee (Approach crouching enemy) ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 2 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
Reversal
(b+1+3_b+2+4)
Trap ( ![]() ![]() ![]() ![]() Reversal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | |||||
Transition to Mount |
Throws
db+1+3_2+4 when by the feet
![]() ![]() ![]() ![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 1 or 2 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
db+1+3_2+4 by enemy's side (enemy on back)
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
Approach (opponent in the air) 1+3 (or f+1+3)
Approach(![]() ![]() ![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Air Throw - Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
Approach (opponent in the air) 1+3 (or f+1+3)
Approach(![]() ![]() ![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Air Throw - Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
Approach (opponent in the air) 2+4 (or f+2+4)
Approach(![]() ![]() ![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Air Throw - Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
Approach (opponent in the air) f,f+1+2
Mid-Air Suplex Approach (opponent in the air) ![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Air Throw - Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
VTS.1+2
Double Leg Take Down VTS. ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 1+2 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- | |||||
Transition to Mount |
VTS.2+4
VTS.![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 2 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |
(1+3_2+4)
(![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Left - Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - |
(1+3_2+4)
(![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Right - Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - |
Normal
1
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i10 | - | 9 | 2 |
1,2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 5 | -1 |
1,2,3+4
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 4 | -2 |
1,2,3
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 0 | -11 |
1,2,3,1+2
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 4 | -10 |
1,2,f+1
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 6 | KD | 4 |
1,d+2
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 6 | -5 |
2
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i10 | - | 5 | 0 |
2,1
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 5 | 3 |
2,d+1+2
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | KD | -10 |
3
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
4
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
1+2
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i13 | - | 4 | 15 | -2 |
f+2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i16 | - | 4 | KD | -10 |
f+2,1
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | KD | KD | -7 |
f+2,d+1
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 2 | 2 | -13 |
f+3
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i23 | - | 2 | KD | -5 |
f+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i19 | - | 1 | KD | -12 |
f+1+2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | 0 | KD | -15 |
df+1
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i16 | - | KD | KD | -12 |
df+2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | 6 | 6 | 0 |
df+3
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | 2 | 2 | -6 |
df+3,1
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 5 | 5 | 2 |
df+3,1,2
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 5 | 5 | -1 |
df+3,1,2,3+4
![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 4 | 4 | -2 |
df+3,1,2,3
![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 0 | 0 | -11 |
df+3,1,2,3,1+2
![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 4 | 4 | -10 |
df+3,1,2,f+1
![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 6 | KD | 4 |
df+3,1,d+2
![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 6 | 6 | -5 |
df+3,1+2
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 8 | 8 | -6 |
df+3,df+1
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | KD | KD | -10 |
df+3,df+1,2
![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | KD | KD | -3 |
df+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | 1 | 1 | -10 |
df+1+2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | 3 | 3 | -11 |
d+1
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i18 | - | 11 | 11 | 6 |
d+2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i16 | - | 7 | 7 | -7 |
d+2,4
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 3 | KD | -8 |
d+3
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
d+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
d+1+2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i19 | - | KD | KD | -12 |
db+2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i14 | - | 3 | 12 | -1 |
db+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i23 | - | KD | KD |
db+1+2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i25 | - | KD | KD | -20 |
b+1
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i21 | - | 2 | KD | -8 |
b+2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i22 | - | 0 | KD | -10 |
b+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i18 | - | KD | KD | -14 |
b+2+3
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
u+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i23 | - | KD | KD | -6 |
uf+1+2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | KD | KD | -6 |
u+3+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i31 | - | 1 | KD | 0 |
f,f+1
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i18 | - | KD | KD | -10 |
f,f+1,2
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | KD | KD | -7 |
f,f+2
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i11 | - | KD | KD | -1 |
f,f,f+3
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i31 | - | KD | KD | 5 | |
Extremely linear pseudo-Slash Kick. |
SS.2
Sidestep.![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i21 | - | KD | KD | -5 |
WS1
WhileStanding+![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i14 | - | 7 | 7 | -3 |
WS2
WhileStanding+![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | KD | KD | -3 |
WS3
WhileStanding+![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i18 | - | KD | KD | -11 |
WS4
WhileStanding+![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i13 | - | KD | KD | -7 |
WS1+2
WhileStanding+![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i10 | - | 7 | 7 | -4 |
FC.1+2
FullCrouch.![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i22 | - | 2 | 2 | -9 |
FC.df+4
FullCrouch.![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i21 | - | 8 | KD | -26 |
3+4
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | |||||
Transition to VTS |
db+3+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | |||||
Transition to VTS |
VTS
VTS.3+4
VTS.![]() VTS
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | |||||
Transition out of VTS |
VTS.(u_d)
VTS.(![]() ![]() VTS
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
VTS.1+2
VTS.![]() VTS
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | ||||
Transition to Mount |
VTS.2+4
VTS.![]() VTS
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - |
VTS.f+2
VTS.![]() ![]() VTS
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | KD | KD | -4 |
FDFA
FDFA,2
![]() ![]() FDFA
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | 2 | 2 | -4 |
FDFA.d+2
![]() ![]() ![]() FDFA
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | 0 | 0 | -25 |
Mount
Mount.1
Left Melon Masher![]() ![]() Mount
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
Mount.1+3
Neck Lock![]() ![]() Mount
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
Mount.2
Right Melon Masher![]() ![]() Mount
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
Mount.2+4
Knee Bar![]() ![]() Mount
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
Mount.1+2
Mount Mongolian Chop![]() ![]() Mount
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
Mount.3+4
Skull Crusher![]() ![]() Mount
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
Strings
2,1,3,1,2,1,4,3,1,4
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Strings
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
2,1,3,1,2,1,2,2,3,2
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Strings
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |