Super Dragon Ball Z/Android 18: Difference between revisions

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[[File:sdbz portrait 18.png|right|300px]]
{{2 Column Flex|flex1=9|flex2=1|reverse=yes|content1={{SDBZ Character Subnav|char=Android 18|short=Android 18}}
 
<div style="padding: 0px 5px; margin-top:-15px;">
= Introduction =
== Introduction ==
''A funny quip about the character if desired''
brief introduction to what the character broadly does, what role they excel at, and what they aren't so good at. i.e.
 
A brief introduction to the character, going over general gameplan, strengths and weaknesses


'''Android 18''' is a character with tools designed to kill Goku
{{Content Box|content=
{{StrengthsAndWeaknesses
{{StrengthsAndWeaknesses
| intro =  
| intro = [[File:sdbz 18 mini.png|30px]] '''Android 18''' is a character who kills Goku
| pros =
| pros =
* TBD
* TBD
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* TBD
* TBD
* TBD
* TBD
}}
}}
</div>
|content2=
{{Content Box|content=
<center><div style="display:flex; overflow-x:hidden; justify-content: {{{portraitalign|center}}};">[[File:sdbz portrait 18.png|x600px]]</div></center>
}}
<div style="display:flex;flex-direction: column; margin: 5px;">
{{TOClimit|4}}
</div>
}}
}}


= Skill Tree =
== Base Move List ==
under construction
=== Normal Moves ===
 
= Movelist =
{{MoveData
{{MoveData
|image=
|image=sdbz a18 violence hold.webm
|caption=L+G,L
|caption=L+G,L
|name=Violence Hold
|name=Violence Hold
|data=
|data=
  {{AttackData-SDBZ
  {{AttackData-SDBZ
  |damage=-
  |damage=
  |startup=  
  |startup=  
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=
  |description=
  }}
  }}
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----
----
{{MoveData
{{MoveData
|image=
|image=sdbz a18 comboA1.webm
|caption=LLHH
|caption=LLHH
|name=Combination A1
|name=Combination A1
|data=
|data=
  {{AttackData-SDBZ
  {{AttackData-SDBZ
  |damage=-
  |damage=
  |startup=  
  |startup=  
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=move description
  |description=
  }}
  }}
}}
}}
----
----
{{MoveData
{{MoveData
|image=
|image=sdbz a18 comboA2.webm
|caption=LLL
|caption=LLL
|name=Combination A2
|name=Combination A2
|data=
|data=
  {{AttackData-SDBZ
  {{AttackData-SDBZ
  |damage=-
  |damage=
  |startup=  
  |startup=  
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=This basic punching combo will spin the enemy around to where their back is facing Android 18.
  |description=
  }}
  }}
}}
}}
----
----
{{MoveData
{{MoveData
|image=
|image=sdbz a18 comboB1.webm
|caption=LHH
|caption=LHH
|name=Combination B1
|name=Combination B1
|data=
|data=
  {{AttackData-SDBZ
  {{AttackData-SDBZ
  |damage=-
  |damage=
  |startup=  
  |startup=  
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=move description
  |description=
  }}
  }}
}}
}}
----
----
{{MoveData
{{MoveData
|image=
|image=sdbz a18 comboB2.webm
|caption=LHL
|caption=LHL
|name=Combination B2
|name=Combination B2
|data=
|data=
  {{AttackData-SDBZ
  {{AttackData-SDBZ
  |damage=-
  |damage=
  |startup=  
  |startup=  
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=Attacks, then does her grab.
  |description=
  }}
  }}
}}
}}
----
----


== Special Moves ==
=== Special Moves ===
{{MoveData
{{MoveData
|image=
|image=sdbz a18 236x.webm
|caption=236X
|caption=236X
|name=Blaster
|name=Blaster
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  |damage=
  |damage=
  |startup=  
  |startup=  
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=move description
  |description=
  }}
  }}
  {{AttackData-SDBZ
  {{AttackData-SDBZ
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  |damage=
  |damage=
  |startup=  
  |startup=  
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=move description
  |description=
  }}
  }}
}}
}}
----
----
{{MoveData
{{MoveData
|image=
|image=sdbz a18 623x.webm
|caption=623X
|caption=623X
|name=Savage Combo
|name=Savage Combo
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  |version=L
  |version=L
  |damage=
  |damage=
  |startup=  
  |startup=
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=move description
  |description=
  }}
  }}
  {{AttackData-SDBZ
  {{AttackData-SDBZ
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  |damage=
  |damage=
  |startup=  
  |startup=  
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=move description
  |description=
  }}
  }}
}}
}}
----
----
{{MoveData
{{MoveData
|image=
|image=sdbz a18 214x.webm
|caption=214X
|caption=214X
|name=Infinity Hold
|name=Infinity Hold
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  |damage=
  |damage=
  |startup=  
  |startup=  
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=She charges at the enemy, attacks them, then flips them down into the ground.
  |description=
  }}
  }}
  {{AttackData-SDBZ
  {{AttackData-SDBZ
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  |damage=
  |damage=
  |startup=  
  |startup=  
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=move description
  |description=
  }}
  }}
}}
}}
----
----


== Super Moves ==
=== Super Moves ===
{{MoveData
{{MoveData
|image=
|image=sdbz a18 236236x.webm
|caption=236236X
|caption=236236X
|name=Ultimate Blaster
|name=Ultimate Blaster
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  |damage=
  |damage=
  |startup=
  |startup=
  |active=-
  |active=
  |recovery=-
  |recovery=
  |frameAdv=-
  |frameAdv=
  |description=This is basically a rapid fire version of the Blaster attack.
  |description=
  }}
  }}
}}
}}
----
----
= Strategy =
In-depth discussion of character strategy, including guides to neutral, mixup and okizeme concepts, zoning patterns, etc.
== Combos ==
Combo listing.


{{Navbox-SDBZ}}
{{Navbox-SDBZ}}


[[Category:Super Dragonball Z]]
[[Category: Super Dragonball Z]]

Latest revision as of 02:00, 14 July 2024

Introduction

brief introduction to what the character broadly does, what role they excel at, and what they aren't so good at. i.e.

Android 18 is a character with tools designed to kill Goku

Sdbz 18 mini.png Android 18 is a character who kills Goku
Pros Cons
  • TBD
  • TBD
  • TBD
  • TBD
  • TBD
  • TBD
Sdbz portrait 18.png

Base Move List

Normal Moves

Damage Startup Active Recovery Frame Adv Cancel Wall Smash
- -

Combination A1
Damage Startup Active Recovery Frame Adv Cancel Wall Smash
- -

Combination A2
Damage Startup Active Recovery Frame Adv Cancel Wall Smash
- -

Combination B1
Damage Startup Active Recovery Frame Adv Cancel Wall Smash
- -

Combination B2
Damage Startup Active Recovery Frame Adv Cancel Wall Smash
- -

Special Moves

Version Damage Startup Active Recovery Frame Adv Cancel Wall Smash
L - -
H - -

Savage Combo
Version Damage Startup Active Recovery Frame Adv Cancel Wall Smash
L - -
H - -

Infinity Hold
Version Damage Startup Active Recovery Frame Adv Cancel Wall Smash
L - -
H - -

Super Moves

Ultimate Blaster
Damage Startup Active Recovery Frame Adv Cancel Wall Smash
- -

Game Navigation

General
Controls
HUD
System
Skills
Stages
FAQ
Characters
Ultimate Gohan
Videl
Majin Buu
Cyborg Frieza
Gohan
Krillin
Android 18
Frieza
Goku
Trunks
Cell
Vegeta
Chi-Chi
Piccolo
Android 16
Android 17
King Piccolo
Majin Vegeta