Vincentius1 (talk | contribs) (→Special Moves: Updated Motion Input) |
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[[File:rbffsterry.png|right]] | |||
=Introduction= | =Introduction= | ||
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==Throw Moves== | ==Throw Moves== | ||
{| class="wikitable" | |||
|- | |||
! scope="col"| Move Name | |||
! scope="col"| Motion | |||
! scope="col"| Nickname | |||
! scope="col"| Description | |||
|- | |||
! scope="row" |Buster Throw | |||
| f or b + S | |||
| | |||
| | |||
|- | |||
|} | |||
==Special Moves== | ==Special Moves== | ||
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|- | |- | ||
! scope="row" |Power Wave | ! scope="row" |Power Wave | ||
| qcf+ | | {{qcf}}+{{kof.lp}} | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" |Round Wave | ! scope="row" |Round Wave | ||
| qcf+ | | {{qcf}}+{{kof.sp}} | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" |Rising Tackle | ! scope="row" |Rising Tackle | ||
| | | {{cd}}{{u}}{{kof.lp}} | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" |Power Charge | ! scope="row" |Power Charge | ||
| b | | {{b}}{{f}}{{f}}{{kof.lp}} | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" |Power Dunk | ! scope="row" |Power Dunk | ||
| dp | | {{dp}}{{kof.lk}} | ||
| | | | ||
| Breakshot Move; 2nd hit is an overhead | | Breakshot Move; 2nd hit is an overhead | ||
|- | |- | ||
! scope="row" |Crack Shoot | ! scope="row" |Crack Shoot | ||
| qcb | | {{qcb}}{{kof.lk}} | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" | Bashing Sway | ! scope="row" | Bashing Sway | ||
| qcf | | {{qcf}}{{kof.sk}} | ||
| | | | ||
| Terry moves to a different plane, if the attack connects the opponents is taken to a different plane as well | | Terry moves to a different plane, if the attack connects the opponents is taken to a different plane as well | ||
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==S-Power Move== | ==S-Power Move== | ||
{| class="wikitable" | |||
|- | |||
! scope="col"| Move Name | |||
! scope="col"| Motion | |||
! scope="col"| Nickname | |||
! scope="col"| Description | |||
|- | |||
! scope="row" |Power Geyser | |||
| qcb, db, f+K+S | |||
| | |||
| | |||
|- | |||
|} | |||
==P-Power Move== | ==P-Power Move== | ||
{| class="wikitable" | |||
|- | |||
! scope="col"| Move Name | |||
! scope="col"| Motion | |||
! scope="col"| Nickname | |||
! scope="col"| Description | |||
|- | |||
! scope="row" |Overheat Geyser | |||
| qcb, db, f+S | |||
| | |||
| | |||
|- | |||
|} | |||
=Chains= | |||
--- 2hits --- | |||
Ac,Cc | |||
2+Ac,2+Cc | |||
--- 3hits --- | |||
[Ac/Bc/2+Ac/2+Bc]Bc,C | |||
[Ac/Bc/2+Ac/2+Bc],[Bc/2+Bc],2+C | |||
[Ac/Bc/2+Ac/2+Bc],[Bc/2+Bc],3+Cj | |||
--- 4hits --- | |||
[Ac/Bc/2+Ac/2+Bc],Bc,6+CcP,4+CcP | |||
--- 5hits --- | |||
3+Ac,Cc,Cc,Cc,6+C | |||
=Combos= | =Combos= | ||
1)Jump C, crouching Ax4, standing A, B, C, <== C, <== ==> ==> + A, down ~upward + A | |||
2)Opponent knocked, QCF + C, crouching Ax2, standing A, B, C, <== C, <== ==> ==> + A, {forward, down, down-forward + B} (corner) | |||
3)Jump C, ==> A, B, C, <== C, <== ==> ==> A, Power Move | |||
4)Jump A, B, C, (A must be hit right when you jump), crouching A, B, down-forward C, Power Move (on Krauser) | |||
=Strategies= | =Strategies= | ||
{{Navbox-RBFFS}} | |||
[[Category:Real Bout Fatal Fury Special]] | [[Category:Real Bout Fatal Fury Special]] | ||
[[Category:Real Bout Special Terry Bogard]] |
Latest revision as of 11:56, 6 July 2024
Introduction
Movelist
Command Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Slide Punch | Dash Forward, D+P | ||
Uppercut | df+P | ||
Flying Turn Kick | f+K | Knocks opponent into opposite plane | |
Gut Uppercut | f+P while blocking | ||
Feint Burning Knuckle | f+P+K | ||
Feint Power Geyser | d+K+S |
Throw Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Buster Throw | f or b + S |
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Power Wave | ![]() ![]() |
||
Round Wave | ![]() ![]() |
||
Rising Tackle | ![]() ![]() ![]() |
||
Power Charge | ![]() ![]() ![]() ![]() |
||
Power Dunk | ![]() ![]() |
Breakshot Move; 2nd hit is an overhead | |
Crack Shoot | ![]() ![]() |
||
Bashing Sway | ![]() ![]() |
Terry moves to a different plane, if the attack connects the opponents is taken to a different plane as well |
S-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Power Geyser | qcb, db, f+K+S |
P-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Overheat Geyser | qcb, db, f+S |
Chains
--- 2hits ---
Ac,Cc
2+Ac,2+Cc
--- 3hits ---
[Ac/Bc/2+Ac/2+Bc]Bc,C
[Ac/Bc/2+Ac/2+Bc],[Bc/2+Bc],2+C
[Ac/Bc/2+Ac/2+Bc],[Bc/2+Bc],3+Cj
--- 4hits ---
[Ac/Bc/2+Ac/2+Bc],Bc,6+CcP,4+CcP
--- 5hits ---
3+Ac,Cc,Cc,Cc,6+C
Combos
1)Jump C, crouching Ax4, standing A, B, C, <== C, <== ==> ==> + A, down ~upward + A
2)Opponent knocked, QCF + C, crouching Ax2, standing A, B, C, <== C, <== ==> ==> + A, {forward, down, down-forward + B} (corner)
3)Jump C, ==> A, B, C, <== C, <== ==> ==> A, Power Move
4)Jump A, B, C, (A must be hit right when you jump), crouching A, B, down-forward C, Power Move (on Krauser)