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== Normal Moves == | == Normal Moves == | ||
'''Crawl''' | |||
*Hold Down-Forward | |||
'''Low Clothesline''' | |||
*LP/LP+LK from opposite plane | |||
'''High Clothesline''' | |||
*HP from opposite plane | |||
'''Low Dive Kick''' | |||
*LK from opposite plane | |||
'''High Dive Kick''' | |||
*HK from opposite plane | |||
===Command Moves=== | |||
'''Hop Kick''' | |||
*HP+HK | |||
**Will knock opponent to other plane | |||
'''Uppercut''' | |||
*Forward + LP | |||
===Throw=== | |||
'''Buster Throw''' | |||
*(close to opponent)Forward or Back + HP | |||
== Special Moves == | == Special Moves == |
Revision as of 00:36, 4 May 2008
Introduction
Moves List
Normal Moves
Crawl
- Hold Down-Forward
Low Clothesline
- LP/LP+LK from opposite plane
High Clothesline
- HP from opposite plane
Low Dive Kick
- LK from opposite plane
High Dive Kick
- HK from opposite plane
Command Moves
Hop Kick
- HP+HK
- Will knock opponent to other plane
Uppercut
- Forward + LP
Throw
Buster Throw
- (close to opponent)Forward or Back + HP
Special Moves
Power Wave
- Quarter Circle Forward + Punch
Burning Knuckle
- Quarter Circle Back + Punch
Rising Tackle
- Charge Down, Up + Punch
Crack Shoot
- Down, Down-Back, Back, Up-Back + Kick
Super Move
Power Geyser
- Quarter Circle Back, Down-Back, Forward + LK & HP
- Will absorb projectiles