Thrill Kill/Mammoth/Strategy: Difference between revisions

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<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;">
:{{TKin|i=4|c=1|p=h}}{{TKin|i=1|c=1}}{{TKin|i=2|c=1}}{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2}} ...
:{{TKin|i=4|c=1|p=h}}{{TKin|i=1|c=1}}{{TKin|i=2|c=1}}{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2}} ...
::... R-Cancel > [[#The ''Grab Coconut'' Infinite|''Grab Coconut'' Infinite]].
::... R-Cancel > [[#The Grab Coconut Infinite|''Grab Coconut'' Infinite]].
<sup></sup>
<sup></sup>
::... {{TKin|i=f|c=1}}{{TKin|i=2}}&ensp;...[[#Normal Launcher Juggles|juggle]].
::... {{TKin|i=f|c=1}}{{TKin|i=2}}&ensp;...[[#Normal Launcher Juggles|juggle]].
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===Mix-Up Strings===
===Mix-Up Strings===
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Revision as of 15:19, 10 May 2023


The Bascis


The Grab Coconut Infinite


 There is a very small window after a Grab Coconut (CirclePlusTriangle) before your opponent fully falls to the ground where you can restand them with an attack. The timing is awkward as you cannot buffer any inputs after Grab Coconut because of how its head squeeze works. The restand cannot be countered or blocked, so stringing Square (High counterable)TK-input-comma.pngTriangleTK-input-comma.pngBackTK-input-comma.pngForwardTK-input-comma.pngTriangle into another dash r-canceled Grab Coconut results in an infinite.

  • There is only a 2f window to land your Low Jab, and it won't buffer if you press it too early. Time your Square button press when Mammoth has nearly completed turning around after the grab.
  • Your dash r-cancel grab needs to be perfect against a player who has perfect mashing to get out of the stun.


Practical Combos


Safe Strings


Circle (High counterable)TK-input-comma.pngSquareTK-input-comma.pngTriangleTK-input-comma.pngBackTK-input-comma.pngForwardTK-input-comma.pngTriangle ...
... R-Cancel > Grab Coconut Infinite.

... ForwardTK-input-comma.pngTriangle ...juggle.
Launch.png 5 hits, 26 damage.

... Quarter CircleTK-input-comma.pngTriangle ...super launcher juggle.
SUPER Launch.png 5 hits, 32 damage.

... R-Cancel > CrossPlusSquareTK-input-comma.pngBackTK-input-comma.pngForwardTK-input-comma.pngCircleTK-input-comma.pngCircleTK-input-comma.pngFull CircleTK-input-comma.pngCircle
Hardknockdown.png 8 hits, 77 damage.


Mix-Up Strings


Triangle (High counterable)TK-input-comma.pngL2PlusCross (Low counterable)/Circle (Low counterable)TK-input-comma.pngBackTK-input-comma.pngForwardTK-input-comma.pngSquare (High counterable)TK-input-comma.pngHalf CircleTK-input-comma.pngSquare/Triangle
Hardknockdown.png 4 hits, 34 damage.

L2PlusCross (Low counterable)TK-input-comma.pngL2PlusCrossTK-input-comma.pngQuarter CircleTK-input-comma.pngSquare (High counterable) ...juggle.
Launch.png 3 hits, 19 damage.


Normal Launcher Juggles


Mid-Stage Juggles


Corner Juggles


Super Launcher Juggles


Mid-Stage Juggles


Corner Juggles


Max Damage Combos




TK Navigation

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TormentorOddballBelladonnaDr. FaustusThe ImpVioletMammothCleetusCainJudasMarukka