Line 604: | Line 604: | ||
===Grabs / Misc Moves=== | ===Grabs / Misc Moves=== | ||
Dr. Faustus' whiffed grab animation takes 18<sup>f</sup>. | |||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-Grab1.gif | ||
|caption= | |caption= | ||
|name= | |name=Surgery | ||
|linkname= | |linkname= | ||
|input={{TKin|i=1+3}} | |input={{TKin|i=1+3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=0 | ||
|active= | |active= | ||
|recovery= | |recovery=123 | ||
|damage= | |advantage=- / -8 | ||
|range= | |damage=18 | ||
|property= | |range=0.9 | ||
|stance= | |property=[[File:Knockdown.png]] | ||
|description= | |stance=Yes | ||
|description=One of the worst grabs in the game. While its damage is fine, being -8 '''''on hit''''' means that most of the cast's wakeup attacks will hit you for free. That 18 damage better win you the round.}} | |||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-Grab2.gif | ||
|caption= | |caption= | ||
|name= | |name=Turn Around Slap | ||
|linkname= | |linkname= | ||
|input={{TKin|i=2+4}} | |input={{TKin|i=2+4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=0 | ||
|active= | |active= | ||
|recovery= | |recovery=31 | ||
|damage= | |damage=6 | ||
|range= | |range=0.9 | ||
|property= | |property=- / +10 | ||
|stance= | |stance=No | ||
|description= | |description=A much better grab. You have a 2 frame window to get a rear grab on an opponent who isn't holding crouch after the stun frames. Note that on some smaller characters having their animation backwards in the air will cause ''1000 Stabs'' to whiff some hits.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-RearGrab.gif | ||
|caption= | |caption= | ||
|name= | |name=Rear Grab | ||
|linkname= | |linkname= | ||
|input={{TKin|i=1+3}} | |input={{TKin|i=1+3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=0 | ||
|active= | |active= | ||
|recovery= | |recovery=75 | ||
|damage= | |damage=24 | ||
|range= | |range=0.9 | ||
|property= | |property=[[File:Knockdown.png]] | ||
|stance= | |stance=Yes | ||
|description= | |description=An absolutely devastating grapple if you're able to get it. Massive damage, and leads to a free combo if you attack them before they fall over all the way.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-SwapGrab.gif | ||
|caption= | |caption= | ||
|name= | |name=Dance With Me | ||
|linkname= | |linkname= | ||
|input={{TKin|i=1+4}} | |input={{TKin|i=1+4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=0 | ||
|active= | |active= | ||
|recovery= | |recovery=25 | ||
|damage= | |advantage- / -17 | ||
|range= | |damage=0 | ||
|property= | |range=0.9 | ||
|stance= | |property=[[File:Dzzy.png]] | ||
|description= | |stance=No | ||
|description=Lots of stun frames on this one and a very quick animation, but there are very few reasons to use this over ''Turn Around Slap''.}} | |||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-Taunt.gif | ||
|caption= | |caption= | ||
|name= | |name=Sharpen The Knife | ||
|linkname= | |linkname= | ||
|input={{TKin|i=2+3}} | |input={{TKin|i=2+3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit= | |hit= | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=133 | ||
|damage= | |damage= | ||
|range= | |range= | ||
|property= | |property= | ||
|stance= | |stance=No | ||
|description= | |description=With all that stabbing you’re doing, it’s a good idea to keep your equipment in order. There’s a couple of fun things you can cancel the taunt into, as well.}} | ||
}} | }} | ||
</div> | |||
{{NavboxTK}} | {{NavboxTK}} | ||
[[Category:Thrill Kill]] | [[Category:Thrill Kill]] | ||
[[Category:Dr. Faustus]] | [[Category:Dr. Faustus]] |
Revision as of 11:39, 28 April 2023
Overview
Dr. Faustus is one of the most dangerous characters in the game. He has high speed, safe high and mid strings, and has the best combo ender in the game in 1000 Stabs at his disposal. He's also one of the few characters in the game who can reliably 2 touch opponents: one touch to get his opponent against a wall with a grab or string that deals around 20 damage, and one touch to mixup into a launcher ending with 1000 Stabs for 80 damage.
At a glance: | |
Pros | Cons |
|
|
Move List
Front Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
7f | 1f | 13f | -7 / +21 | 5 | 1.5u | ![]() |
No | |
|
Back Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
6f | 2f | 12f | -1 / +29 | 7 | 1.7u | ![]() |
No | |
|
Front Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
5f | 2f | 11f | -6 / +3 | 3 | 2.7u | - | No | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
- | 22f | - | 19f | - | - | - | - | No | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
5f | 1f | 9f | -3 / 0 | 2 | 2.9u | - | No | |
|
Back Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
7f | 3f | 11f | -6 / +2 | 4 | 4.5u | - | Yes | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | 14f | 3f | 21f | -17 / +25 | 8 | 14.4u | ![]() |
No | |
|
Grabs / Misc Moves
Dr. Faustus' whiffed grab animation takes 18f.
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
- | - | - | 133f | {{{advantage}}} | - | - | - | No | |
|