Line 410: | Line 410: | ||
==={{TKin|i=4}} Back Kick=== | ==={{TKin|i=4}} Back Kick=== | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image=TK-Dr-4.gif | |image=TK-Dr-4.gif | ||
Line 429: | Line 430: | ||
|description=A pretty good high button. You can be sneaky with this move to faint a combo string against a crouching player and string it into ''Scalpel Uppercut'' to hit mid and get [[Thrill Kill/System#Bonus Damage|bonus damage]].}} | |description=A pretty good high button. You can be sneaky with this move to faint a combo string against a crouching player and string it into ''Scalpel Uppercut'' to hit mid and get [[Thrill Kill/System#Bonus Damage|bonus damage]].}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image=TK-Dr-f4.gif | |image=TK-Dr-f4.gif | ||
Line 449: | Line 452: | ||
|description=Another odd attack that has very little use. Doesn't have any appealing combo strings.}} | |description=Another odd attack that has very little use. Doesn't have any appealing combo strings.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image=TK-Dr-bf4.gif | |image=TK-Dr-bf4.gif | ||
Line 469: | Line 474: | ||
|description=Great range and it can string into ''Low Incision'', but Dr Faustus will trip when this move is low blocked.}} | |description=Great range and it can string into ''Low Incision'', but Dr Faustus will trip when this move is low blocked.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image=TK-Dr-l24.gif | |image=TK-Dr-l24.gif | ||
Line 489: | Line 496: | ||
|description=A fun looking move and it offers some mobility after the hit, but you'll rarely use it.}} | |description=A fun looking move and it offers some mobility after the hit, but you'll rarely use it.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image=TK-Dr-hc4.gif | |image=TK-Dr-hc4.gif | ||
Line 570: | Line 579: | ||
|description=For when you're done being silly.}} | |description=For when you're done being silly.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image=TK-Dr-ff4.gif | |image=TK-Dr-ff4.gif | ||
Line 590: | Line 601: | ||
|description=Description needed.}} | |description=Description needed.}} | ||
}} | }} | ||
</div> | |||
===Grabs / Misc Moves=== | ===Grabs / Misc Moves=== |
Revision as of 11:20, 28 April 2023
Overview
Dr. Faustus is one of the most dangerous characters in the game. He has high speed, safe high and mid strings, and has the best combo ender in the game in 1000 Stabs at his disposal. He's also one of the few characters in the game who can reliably 2 touch opponents: one touch to get his opponent against a wall with a grab or string that deals around 20 damage, and one touch to mixup into a launcher ending with 1000 Stabs for 80 damage.
At a glance: | |
Pros | Cons |
|
|
Move List
Front Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
7f | 1f | 13f | -7 / +21 | 5 | 1.5u | ![]() |
No | |
|
Back Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
6f | 2f | 12f | -1 / +29 | 7 | 1.7u | ![]() |
No | |
|
Front Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
5f | 2f | 11f | -6 / +3 | 3 | 2.7u | - | No | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
- | 22f | - | 19f | - | - | - | - | No | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
5f | 1f | 9f | -3 / 0 | 2 | 2.9u | - | No | |
|
Back Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
7f | 3f | 11f | -6 / +2 | 4 | 4.5u | - | Yes | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | 14f | 3f | 21f | -17 / +25 | 8 | 14.4u | ![]() |
No | |
|
Grabs / Misc Moves
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|