Thrill Kill/Dr. Faustus: Difference between revisions

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Revision as of 15:13, 27 April 2023


Overview

 Dr. Faustus is one of the most dangerous characters in the game. He has high speed, safe high and mid strings, and has the best combo ender in the game in 1000 Stabs at his disposal. He's also one of the few characters in the game who can reliably 2 touch opponents: one touch to get his opponent against a wall with a grab or string that deals around 20 damage, and one touch to mixup into a launcher ending with 1000 Stabs for 80 damage.

At a glance:
Pros Cons
  • Fastest base speed in the game.
  • Great strings: lots of low-high mixup strings as well as safe counter-hit strings.
  • 1000 Stabs deals a disgusting amount of damage against a wall and makes any launcher deadly.
  • Turn Around Slap is one of the best stun grabs in the game.
  • One-trick-pony: Faustus doesn't have a viable win-condition outside of ending a juggle with 1000 Stabs.
  • Getting an opponent into the corner can be tricky: Must rely on individual hits, counters, and long traveling strings to get opponent into the corner.
Dr. Faustus
TK DrFaustus Ingame.png
Hitbox Diameter 4.7u⌀ (Medium)
Movement Speed 7.2u/s (1st fastest)
Dash Distance 9.8u (6th best)

Move List

Square Front Punch

Jab Punch
Square
TK-Dr-1.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 5f 1f 10f {{{advantage}}} 3 3.5u - No


Average startup and very poor recovery for a jab, but has good range.


Small Uppercut
ForwardTK-input-comma.pngSquare
TK-Dr-f1.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 7f 1f 13f {{{advantage}}} 5 1.5u Launch.png No


Terrible range and overshadowed by Scalpel Uppercut (although it is one frame faster and has slightly better recovery).


Dog Bite Shake
BackTK-input-comma.pngForwardTK-input-comma.pngSquare
TK-Dr-bf1.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png
High.png
11f
12f
-
2f
102f
14f
{{{advantage}}} 23
7
3.3u
4.4u
Knockdown.png
-
No
No


Not very good. Can be high blocked, has a very finicky range, and does noting against crouching players.


Dog Maul
Quarter CircleTK-input-comma.pngSquare
TK-Dr-qc1.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 12f 10f 18f {{{advantage}}} 13 12.9u Hardknockdown.png No


Excellent move. Great damage, very large hitbox, and lots of active frames. Very common way to get your opponent to the corner.


Crouch Straight Jab
L2PlusSquare
TK-Dr-l21.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Low.png 5f 1f 9f {{{advantage}}} 2 2.2u - No


Good frame data, but terrible range.


Triangle Back Punch

Scalpel Jab
Triangle
TK-Dr-2.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 7f 1f 8f {{{advantage}}} 4 2.2u - No


Deceptively short ranged poke.


Scalpel Uppercut
ForwardTK-input-comma.pngTriangle
TK-Dr-f2.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 8f 2f 16f {{{advantage}}} 5 3.3u Launch.png No


Faustus' best launcher. Lots of ways to string into it, and its good on its own.


Low Incision
BackTK-input-comma.pngForwardTK-input-comma.pngTriangle
TK-Dr-bf2.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 12f 1f 16f {{{advantage}}} 6 2.0u Dzzy.png No


Too slow and short-ranged to be used on its own, but it's amazing when strung into. Another key part of Faustus' kit.


Stomach Stab
Quarter CircleTK-input-comma.pngTriangle
TK-Dr-qc2.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 6f 2f 12f {{{advantage}}} 7 1.7u Dzzy.png No


Even shorter range than Low Incision has, but has fast frames. Used in juggle strings since its recovery time is drastically reduced (7f) when it strikes an airborne opponent.


1000 Stabs
Half CircleTK-input-comma.pngTriangle
TK-Dr-hc2.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 4f 55f 19f {{{advantage}}} 4/hit 3.5u Knockdown.png No


The move, and what you'll be ending all of your juggle strings with. Lightning fast startup, and deals insane damage when strung into.
You can press Triangle to cancel the move early, which takes 22f.


Surgery Swing
Full CircleTK-input-comma.pngTriangle
TK-Dr-fc2.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 5f 81f 28f {{{advantage}}} 5/hit 1.9u - No


A free-for-all favourite. Great startup, and can be canceled in three different ways. Can sometimes be tricky for your opponent to attack into if they have bad low attacks.


Crouch Uppercut
L2PlusTriangle
TK-Dr-l22.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Low.png 12f 3f 13f {{{advantage}}} 3 2.7u Launch.png No


A very rare bird: a low hitting launcher with good range. Although it has really bad startup and low damage, this is one of Faustus' few good tools to use against crouching opponents parrying high.


Running Trip
ForwardTK-input-comma.pngForwardTK-input-comma.pngSquare/Triangle
TK-Dr-ff2.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 16f 16f 14f {{{advantage}}} 6 20.1u Knockdown.png No


Very far range but has poor startup, damage, and only results in a regular knockdown. Avoid using.


Cross Front Kick

Quick Kick
Cross
TK-Dr-3.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 5f 2f 11f {{{advantage}}} 3 2.7u - No


The stanky leg. Very similar frames to Jab, but worse range.


Crane Stance
ForwardTK-input-comma.pngCross
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
- 22f - 19f {{{advantage}}} - - - No


Essentially the startup animation for Crane Kick.

Crane Kick
ForwardTK-input-comma.pngCrossTK-input-comma.pngCross
TK-Dr-f33.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
High.png 30f 2f 15f {{{advantage}}} 22 4.6u Hardknockdown.png Yes


Amazing move to use against a stunned opponent (provided their mashing isn't perfect, that is). Great damage and range, but horrible startup.


Front Lunge Kick
BackTK-input-comma.pngForwardTK-input-comma.pngCross
TK-Dr-bf3.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
Mid.png 11f 2f 18f {{{advantage}}} 5 5.1u - Yes


A bit of an awkward move in Faustus' kit. Great range, but only one (relatively) unsafe combo string attached to it.


Crouch Front Kick
L2PlusCross
TK-Dr-l23.gif
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png 5f 1f 9f {{{advantage}}} 2 2.9u - No


Great speed and frames for a crouch poke, however it doesn't string properly into any of its combos. Spinning Sweep should be your low poking move.

Circle Back Kick

Circle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


ForwardTK-input-comma.pngCircle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


BackTK-input-comma.pngForwardTK-input-comma.pngCircle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


Quarter CircleTK-input-comma.pngCircle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


Half CircleTK-input-comma.pngCircle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


L2PlusCircle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


ForwardTK-input-comma.pngForwardTK-input-comma.pngCross/Circle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.

Grabs / Misc Moves

CrossPlusSquare
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


CirclePlusTriangle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


CrossPlusSquare
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


CirclePlusSquare
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.


CrossPlusTriangle
Hit Startup Active Recovery Adv. (Block / Hit) Damage Range Property Stance
File:.png - - - {{{advantage}}} - - - -


Description needed.

TK Navigation

General
Controls and Notation
System
Tier List
FAQ
Characters
TormentorOddballBelladonnaDr. FaustusThe ImpVioletMammothCleetusCainJudasMarukka