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==={{TKin|i=3}} Front Kick=== | ==={{TKin|i=3}} Front Kick=== | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-3.gif | ||
|caption= | |caption= | ||
|name= | |name=Quick Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=3}} | |input={{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=5 | ||
|active= | |active=2 | ||
|recovery= | |recovery=11 | ||
|damage= | |damage=3 | ||
|range= | |range=2.7 | ||
|property= | |property= | ||
|stance= | |stance=No | ||
|description= | |description=The stanky leg. Very similar frames to [[#Straight Jab|Jab]], but worse range.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Crane Stance | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=3}} | |input={{TKin|i=f|c=1}}{{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit= | |hit= | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery=19 | ||
|damage= | |damage= | ||
|range= | |range= | ||
|property= | |property= | ||
|stance= | |stance=No | ||
|description= | |description=Essentially the startup animation for [[#Crane Kick|Crane Kick]].}} | ||
}} | }} | ||
- | </div> | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-f33.gif | ||
|caption= | |caption= | ||
|name= | |name=Crane Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i= | |input={{TKin|i=f|c=1}}{{TKin|i=3|c=1}}{{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=30 | ||
|active= | |active=2 | ||
|recovery= | |recovery=15 | ||
|damage= | |damage=22 | ||
|range= | |range=4.6 | ||
|property= | |property=[[File:Hardknockdown.png]] | ||
|stance= | |stance=Yes | ||
|description= | |description=Amazing move to use against a stunned opponent (provided their mashing isn't perfect, that is). Great damage and range, but horrible startup.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-bf3.gif | ||
|caption= | |caption= | ||
|name= | |name=Front Lunge Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i= | |input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=11 | ||
|active= | |active=2 | ||
|recovery= | |recovery=18 | ||
|damage= | |damage=5 | ||
|range= | |range=5.1 | ||
|property= | |property= | ||
|stance= | |stance=Yes | ||
|description= | |description=A bit of an awkward move in Faustus' kit. Great range, but only one (relatively) unsafe combo string attached to it.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 391: | Line 380: | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:.png]] | ||
|startup= | |startup=5 | ||
|active= | |active=1 | ||
|recovery= | |recovery=9 | ||
|damage= | |damage=2 | ||
|range= | |range=2.9 | ||
|property= | |property= | ||
|stance= | |stance=No | ||
|description= | |description=Great speed and frames for a crouch poke, however it doesn't string properly into any of its combos. [[#Spinning Sweep|Spinning Sweep]] should be your low poking move.}} | ||
}} | }} | ||
</div> | |||
==={{TKin|i=4}} Back Kick=== | ==={{TKin|i=4}} Back Kick=== | ||
{{MoveData | {{MoveData |
Revision as of 15:12, 27 April 2023
Overview
Dr. Faustus is one of the most dangerous characters in the game. He has high speed, safe high and mid strings, and has the best combo ender in the game in 1000 Stabs at his disposal. He's also one of the few characters in the game who can reliably 2 touch opponents: one touch to get his opponent against a wall with a grab or string that deals around 20 damage, and one touch to mixup into a launcher ending with 1000 Stabs for 80 damage.
At a glance: | |
Pros | Cons |
|
|
Move List
Front Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
7f | 1f | 13f | {{{advantage}}} | 5 | 1.5u | ![]() |
No | |
|
Back Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
6f | 2f | 12f | {{{advantage}}} | 7 | 1.7u | ![]() |
No | |
|
Front Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
5f | 2f | 11f | {{{advantage}}} | 3 | 2.7u | - | No | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
- | 22f | - | 19f | {{{advantage}}} | - | - | - | No | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | 5f | 1f | 9f | {{{advantage}}} | 2 | 2.9u | - | No | |
|
Back Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Grabs / Misc Moves
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|