Line 131: | Line 131: | ||
|recovery=8 | |recovery=8 | ||
|damage=4 | |damage=4 | ||
|range= | |range=2.2 | ||
|property= | |property= | ||
|stance=No | |stance=No | ||
|description= | |description=Deceptively short ranged poke.}} | ||
}} | }} | ||
</div> | </div> | ||
Line 152: | Line 152: | ||
|recovery=16 | |recovery=16 | ||
|damage=5 | |damage=5 | ||
|range= | |range=3.3 | ||
|property=[[File:Launch.png]] | |property=[[File:Launch.png]] | ||
|stance=No | |stance=No | ||
Line 173: | Line 173: | ||
|recovery=16 | |recovery=16 | ||
|damage=6 | |damage=6 | ||
|range= | |range=2.0 | ||
|property=[[File:Dzzy.png]] | |property=[[File:Dzzy.png]] | ||
|stance=No | |stance=No | ||
Line 194: | Line 194: | ||
|recovery=12 | |recovery=12 | ||
|damage=7 | |damage=7 | ||
|range= | |range=1.7 | ||
|property=[[File:Dzzy.png]] | |property=[[File:Dzzy.png]] | ||
|stance=No | |stance=No | ||
Line 215: | Line 215: | ||
|recovery=19 | |recovery=19 | ||
|damage=4/hit | |damage=4/hit | ||
|range= | |range=3.5 | ||
|property=[[File:Knockdown.png]] | |property=[[File:Knockdown.png]] | ||
|stance=No | |stance=No | ||
Line 236: | Line 236: | ||
|recovery=28 | |recovery=28 | ||
|damage=5/hit | |damage=5/hit | ||
|range= | |range=1.9 | ||
|property= | |property= | ||
|stance=No | |stance=No | ||
Line 257: | Line 257: | ||
|recovery=13 | |recovery=13 | ||
|damage=3 | |damage=3 | ||
|range= | |range=2.7 | ||
|property=[[File:Launch.png]] | |property=[[File:Launch.png]] | ||
|stance=No | |stance=No | ||
|description=A very rare bird: a low hitting launcher. Although it has really bad startup and low damage, this is one of Faustus' few good tools to use against crouching opponents parrying high.}} | |description=A very rare bird: a low hitting launcher with good range. Although it has really bad startup and low damage, this is one of Faustus' few good tools to use against crouching opponents parrying high.}} | ||
}} | }} | ||
</div> | </div> |
Revision as of 14:39, 27 April 2023
Overview
Dr. Faustus is one of the most dangerous characters in the game. He has high speed, safe high and mid strings, and has the best combo ender in the game in 1000 Stabs at his disposal. He's also one of the few characters in the game who can reliably 2 touch opponents: one touch to get his opponent against a wall with a grab or string that deals around 20 damage, and one touch to mixup into a launcher ending with 1000 Stabs for 80 damage.
At a glance: | |
Pros | Cons |
|
|
Move List
Front Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
7f | 1f | 13f | {{{advantage}}} | 5 | 1.5u | ![]() |
No | |
|
Back Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
6f | 2f | 12f | {{{advantage}}} | 7 | 1.7u | ![]() |
No | |
|
Front Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Back Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Grabs / Misc Moves
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|