No edit summary |
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Line 24: | Line 24: | ||
|recovery=10 | |recovery=10 | ||
|damage=3 | |damage=3 | ||
|range= | |range=3.5 | ||
|property= | |property= | ||
|stance=No | |stance=No | ||
Line 45: | Line 45: | ||
|recovery=13 | |recovery=13 | ||
|damage=5 | |damage=5 | ||
|range= | |range=1.5 | ||
|property=[[File:Launch.png]] | |property=[[File:Launch.png]] | ||
|stance=No | |stance=No | ||
|description= | |description=Terrible range and overshadowed by [[#Scalpel Uppercut|Scalpel Uppercut]] (although it is one frame faster and has slightly better recovery).}} | ||
}} | }} | ||
</div> | </div> | ||
Line 61: | Line 61: | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:High.png]] | |hit=[[File:High.png]]<br/>[[File:High.png]] | ||
|startup=11<sup>f</sup><br/> | |startup=11<sup>f</sup><br/>12 | ||
|active=-<br/> | |active=-<br/>2 | ||
|recovery=102<sup>f</sup><br/> | |recovery=102<sup>f</sup><br/>14 | ||
|damage=23<br/>7 | |damage=23<br/>7 | ||
|range= | |range=3.3<sup>u</sup><br/>4.4 | ||
|property=[[File:Knockdown.png]] | |property=[[File:Knockdown.png]]<br/>- | ||
|stance=No | |stance=No<br/>No | ||
|description=Not very good. Can be high blocked, has a very finicky range, and does noting against crouching players.}} | |description=Not very good. Can be high blocked, has a very finicky range, and does noting against crouching players.}} | ||
}} | }} | ||
Line 83: | Line 83: | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:Mid.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=12 | ||
|active= | |active=10 | ||
|recovery= | |recovery=18 | ||
|damage=13 | |damage=13 | ||
|range= | |range=12.9 | ||
|property=[[File:Hardknockdown.png]] | |property=[[File:Hardknockdown.png]] | ||
|stance=No | |stance=No | ||
Line 108: | Line 108: | ||
|recovery=9 | |recovery=9 | ||
|damage=2 | |damage=2 | ||
|range= | |range=2.2 | ||
|property= | |property= | ||
|stance= | |stance=No | ||
|description=Good frame data, but ''terrible'' range.}} | |description=Good frame data, but ''terrible'' range.}} | ||
}} | }} |
Revision as of 14:32, 27 April 2023
Overview
Dr. Faustus is one of the most dangerous characters in the game. He has high speed, safe high and mid strings, and has the best combo ender in the game in 1000 Stabs at his disposal. He's also one of the few characters in the game who can reliably 2 touch opponents: one touch to get his opponent against a wall with a grab or string that deals around 20 damage, and one touch to mixup into a launcher ending with 1000 Stabs for 80 damage.
At a glance: | |
Pros | Cons |
|
|
Move List
Front Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
7f | 1f | 13f | {{{advantage}}} | 5 | 1.5u | ![]() |
No | |
|
Back Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
6f | 2f | 12f | {{{advantage}}} | 7 | - | ![]() |
No | |
|
Front Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Back Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Grabs / Misc Moves
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|