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==={{TKin|i=2}} Back Punch=== | ==={{TKin|i=2}} Back Punch=== | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-2.gif | ||
|caption= | |caption= | ||
|name= | |name=Scalpel Jab | ||
|linkname= | |linkname= | ||
|input={{TKin|i=2}} | |input={{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=1 | ||
|recovery= | |recovery=8 | ||
|damage= | |damage=4 | ||
|range= | |range= | ||
|property= | |property= | ||
|stance= | |stance=No | ||
|description= | |description=Very short range poke.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-f2.gif | ||
|caption= | |caption= | ||
|name= | |name=Scalpel Uppercut | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=2}} | |input={{TKin|i=f|c=1}}{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=8 | ||
|active= | |active=2 | ||
|recovery= | |recovery=16 | ||
|damage= | |damage=5 | ||
|range= | |range= | ||
|property= | |property=[[File:Launch.png]] | ||
|stance= | |stance=No | ||
|description= | |description=Faustus' best launcher. Lots of ways to string into it, and its good on its own.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-bf2.gif | ||
|caption= | |caption= | ||
|name= | |name=Low Incision | ||
|linkname= | |linkname= | ||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2}} | |input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=12 | ||
|active= | |active=1 | ||
|recovery= | |recovery=16 | ||
|damage= | |damage=6 | ||
|range= | |range= | ||
|property= | |property=[[File:Dzzy.png]] | ||
|stance= | |stance=No | ||
|description= | |description=Too slow and short-ranged to be used on its own, but it's amazing when strung into. Another key part of Faustus' kit.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-qc2.gif | ||
|caption= | |caption= | ||
|name= | |name=Stomach Stab | ||
|linkname= | |linkname= | ||
|input={{TKin|i=qc|c=1}}{{TKin|i=2}} | |input={{TKin|i=qc|c=1}}{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=6 | ||
|active= | |active=2 | ||
|recovery= | |recovery=12 | ||
|damage= | |damage=7 | ||
|range= | |range= | ||
|property= | |property=[[File:Dzzy.png]] | ||
|stance= | |stance=No | ||
|description= | |description=Even shorter range than [[#Low Incision|Low Incision]] has, but has fast frames. Used in juggle strings since its recovery time is ''drastically'' reduced (7<sup>f</sup>) when it strikes an airborne opponent.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-hc2.gif | ||
|caption= | |caption= | ||
|name= | |name=1000 Stabs | ||
|linkname= | |linkname= | ||
|input={{TKin|i=hc|c=1}}{{TKin|i=2}} | |input={{TKin|i=hc|c=1}}{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=4 | ||
|active= | |active=55 | ||
|recovery= | |recovery=19 | ||
|damage= | |damage=4/hit | ||
|range= | |||
|property=[[File:Knockdown.png]] | |||
|stance=No | |||
|description=''The'' move, and what you'll be ending all of your juggle strings with. Lightning fast startup, and deals insane damage when strung into.<br/>You can press {{TKin|i=2}} to cancel the move early, which takes 22<sup>f</sup>. }} | |||
}} | |||
</div> | |||
---- | |||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | |||
|image=TK-Dr-fc2.gif | |||
|caption= | |||
|name=Surgery Swing | |||
|linkname= | |||
|input={{TKin|i=fc|c=1}}{{TKin|i=2}} | |||
|data= | |||
{{AttackData-TK | |||
|hit=[[File:High.png]] | |||
|startup=5 | |||
|active=81 | |||
|recovery=28 | |||
|damage=5/hit | |||
|range= | |range= | ||
|property= | |property= | ||
|stance= | |stance=No | ||
|description= | |description=A free-for-all favourite. Great startup, and can be canceled in three different ways. Can sometimes be tricky for your opponent to attack into if they have bad low attacks.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-l22.gif | ||
|caption= | |caption= | ||
|name= | |name=Crouch Uppercut | ||
|linkname= | |linkname= | ||
|input={{TKin|i=l2+2}} | |input={{TKin|i=l2+2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=12 | ||
|active= | |active=3 | ||
|recovery= | |recovery=13 | ||
|damage= | |damage=3 | ||
|range= | |range= | ||
|property= | |property=[[File:Launch.png]] | ||
|stance= | |stance=No | ||
|description= | |description=A very rare bird: a low hitting launcher. Although it has really bad startup and low damage, this is one of Faustus' few good tools to use against crouching opponents parrying high.}} | ||
}} | }} | ||
</div> | |||
---- | ---- | ||
<div style="border:2px groove {{#var:primarycolor}}; background-color:{{#var:secondarycolor}}; padding:5px;"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-ff2.gif | ||
|caption= | |caption= | ||
|name= | |name=Running Trip | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1}}/{{TKin|i=2}} | |input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1}}/{{TKin|i=2}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=18 | ||
|active= | |active=14 | ||
|recovery= | |recovery=14 | ||
|damage= | |damage=6 | ||
|range= | |range= | ||
|property= | |property=[[File:Knockdown.png]] | ||
|stance= | |stance=No | ||
|description= | |description=Very far range but has poor startup, damage, and only results in a regular knockdown. Avoid using.}} | ||
}} | }} | ||
</div> | |||
---- | |||
==={{TKin|i=3}} Front Kick=== | ==={{TKin|i=3}} Front Kick=== | ||
{{MoveData | {{MoveData |
Revision as of 13:11, 27 April 2023
Overview
Dr. Faustus is one of the most dangerous characters in the game. He has high speed, safe high and mid strings, and has the best combo ender in the game in 1000 Stabs at his disposal. He's also one of the few characters in the game who can reliably 2 touch opponents: one touch to get his opponent against a wall with a grab or string that deals around 20 damage, and one touch to mixup into a launcher ending with 1000 Stabs for 80 damage.
At a glance: | |
Pros | Cons |
|
|
Move List
Front Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
7f | 1f | 13f | {{{advantage}}} | 5 | - | ![]() |
No | |
|
Back Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
6f | 2f | 12f | {{{advantage}}} | 7 | - | ![]() |
No | |
|
Front Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Back Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Grabs / Misc Moves
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|