Killer Instinct (2013)/Fulgore/Character Intro: Difference between revisions

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(Fulgore Character Intro)
 
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== Universal Mechanics ==
=== Instinct ===
'''Blast Core:''' Fulgore can cancel his special moves into other special moves without spending a pip, and can build a pip by pressing HP+HK.
=== Combat Traits ===
'''Auto-Triples:''' Fulgore can follow up an auto-double with a manual of the same strength.  These manuals increase Fulgore's spin speed.
'''Reactor Gauge:''' Fulgore's shadow meter is uniquely divided into 10 pips that fill up over time.  Fulgore gains pips faster by using physical hits, and gains pips slower by using projectiles or suffering a knockdown.  Fulgore can use these pips to chain together special moves.  Shadow moves cost 4 pips.

Revision as of 01:34, 6 February 2023

Introduction

Fulgore PLACEHOLDER CHARACTER STORY

Fulgore PLACEHOLDER GAMEPLAY OVERVIEW

Strengths Weaknesses
  • In Progress
  • In Progress

Universal Mechanics

Instinct

Blast Core: Fulgore can cancel his special moves into other special moves without spending a pip, and can build a pip by pressing HP+HK.

Combat Traits

Auto-Triples: Fulgore can follow up an auto-double with a manual of the same strength. These manuals increase Fulgore's spin speed.

Reactor Gauge: Fulgore's shadow meter is uniquely divided into 10 pips that fill up over time. Fulgore gains pips faster by using physical hits, and gains pips slower by using projectiles or suffering a knockdown. Fulgore can use these pips to chain together special moves. Shadow moves cost 4 pips.