m (→Introduction) |
(Started rework of the page.) |
||
Line 5: | Line 5: | ||
| align="center" colspan="2" |[[File:AB_Alice!.png|frameless|center|400x400px]] | | align="center" colspan="2" |[[File:AB_Alice!.png|frameless|center|400x400px]] | ||
|- | |- | ||
| ''' | | '''Play Style''' || Zoner | ||
|- | |- | ||
| ''' | | '''Dash Type''' || Dash | ||
|- | |- | ||
|} | |} | ||
== Introduction == | == Introduction == | ||
Alice! (referred to as Alice | Alice! (referred to as Alice Blade in Japan) is a character ported from the predecessor game: Asura Blade: Sword of Destiny. She is a young girl wielding a special book that gives her control over the undead. | ||
Alice is a young necromancer who happens to be the daughter of a prestigious king and that she seeks to discover the secret of immortality. Alice believes that the Sword of Dynasty can help with her current research and thus, she goes on a journey to find it from within her own time. | Alice is a young necromancer who happens to be the daughter of a prestigious king and that she seeks to discover the secret of immortality. Alice believes that the Sword of Dynasty can help with her current research and thus, she goes on a journey to find it from within her own time. | ||
Line 24: | Line 18: | ||
Alice!'s storyline from within Asura Buster implies that she had somehow time traveled three years into the future after the events of the first game and that she eventually gets herself involved from within the mystery of the lost continent. | Alice!'s storyline from within Asura Buster implies that she had somehow time traveled three years into the future after the events of the first game and that she eventually gets herself involved from within the mystery of the lost continent. | ||
Alice! is a port of the original Alice | Alice! is a port of the original Alice from Asura Blade, who played very differently from [[Asura_Buster:_Eternal_Warriors/Alice|this game's version]]. She was good in Asura Blade, but here she's extremely strong. Little has changed, besides the loss of her weapon throw, so Alice! players should feel right at home. | ||
Alice! is a | === How to select Alice! === | ||
Alice! is a secret character. To use her, either play for 1 match or '''highlight, then press ''Start'' on: ''' Yashaou > Goat > Rose Mary > Taros > Zam-B. She then takes the spot of the upper random slot in the character selection screen. | |||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = | | intro = === Overview === | ||
[[File:AB_Alice!_idle.png|frameless|center]] | [[File:AB_Alice!_idle.png|frameless|center]] | ||
Alice! is a strong zoner with a simple gameplan and good mobility. | |||
| pros = | | pros = | ||
* Nearly unapproachable | * Nearly unapproachable if given time to set up in neutral | ||
* Disjointed | * Disjointed hitboxes on many normals | ||
* | * Tiny hurtbox | ||
* | * Consistent access to knockdowns | ||
* | * Easy access to super thanks to small meter gauge | ||
* | * Great metered options make her strong in Last Stand situations | ||
| cons = | | cons = | ||
* Boost mode lasts '' | * Struggles escaping corner pressure | ||
* Small meter gauge makes escaping juggles a luxury | |||
* Boost mode lasts all of ''3 seconds'' | |||
}} | }} | ||
== Normals == | ==Movelist== | ||
=== Standing | === Normals === | ||
==== Standing Normals ==== | |||
{{MoveData | {{MoveData | ||
|image=AB_Alice!_5a.png | |image=AB_Alice!_5a.png | ||
Line 103: | Line 91: | ||
}} | }} | ||
=== Crouching | ==== Crouching Normals ==== | ||
{{MoveData | {{MoveData | ||
|image=AB_Alice!_2a.png | |image=AB_Alice!_2a.png | ||
Line 149: | Line 137: | ||
}} | }} | ||
}} | }} | ||
=== Jumping | ==== Jumping Normals ==== | ||
{{MoveData | {{MoveData | ||
|image=AB_Alice!_j.a.png | |image=AB_Alice!_j.a.png | ||
Line 160: | Line 148: | ||
|startup=4 | |startup=4 | ||
|advHit=O | |advHit=O | ||
|advBlock= | |advBlock=N/A | ||
|description=Alice! swipes with her book with inhuman speed<br>fast but ''extremely short'' combo starter<br>comboes easily into itself but it's harder to combo into other air normals | |description=Alice! swipes with her book with inhuman speed<br>fast but ''extremely short'' combo starter<br>comboes easily into itself but it's harder to combo into other air normals | ||
}} | }} | ||
Line 175: | Line 163: | ||
|startup=6 | |startup=6 | ||
|advHit=O | |advHit=O | ||
|advBlock= | |advBlock=N/A | ||
|description=She shoots a white skull as a projectile<br>very big disjointed hitbox<br>best option against aerial opponents | |description=She shoots a white skull as a projectile<br>very big disjointed hitbox<br>best option against aerial opponents | ||
}} | }} | ||
Line 190: | Line 178: | ||
|startup=6 | |startup=6 | ||
|advHit=O | |advHit=O | ||
|advBlock= | |advBlock=N/A | ||
|description=summons an armored skeleton that does a downward slash<br>one of Alice!'s greatest normals<br>very fast, great range, causes a sliding HKD and deals a lot of damage<br>has higher priority than other normals<br>''very punishable on block'' so be careful about spamming this | |description=summons an armored skeleton that does a downward slash<br>one of Alice!'s greatest normals<br>very fast, great range, causes a sliding HKD and deals a lot of damage<br>has higher priority than other normals<br>''very punishable on block'' so be careful about spamming this | ||
}} | }} | ||
}} | }} | ||
=== Command | === Command Normals === | ||
{{MoveData | {{MoveData | ||
|image=AB_Alice!_6b.png | |image=AB_Alice!_6b.png | ||
Line 211: | Line 199: | ||
}} | }} | ||
}} | }} | ||
=== Universal | === Universal Mechanics === | ||
{{MoveData | {{MoveData | ||
|name=Launcher | |name=Launcher | ||
Line 228: | Line 216: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name=Air | |name=Air Launcher | ||
|image=AB_Alice!_jAB.png | |image=AB_Alice!_jAB.png | ||
|caption= | |caption= | ||
Line 238: | Line 226: | ||
|startup= 7 | |startup= 7 | ||
|advHit= Launches | |advHit= Launches | ||
|advBlock= | |advBlock=N/A | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
<br> | <br> | ||
{{MoveData | {{MoveData | ||
|name=Guard | |name=Guard Break | ||
|image=AB_Alice!_GB.png | |image=AB_Alice!_GB.png | ||
|caption= | |caption= | ||
Line 250: | Line 238: | ||
|data= | |data= | ||
{{AttackData-AB | {{AttackData-AB | ||
|guard= | |guard=U | ||
|cancel=O | |cancel=O | ||
|startup= 6 | |startup= 6 | ||
|advHit= | |advHit=24 | ||
|advBlock= | |advBlock=N/A | ||
|description= | |description=A quick, unblockable point blank attack that stuns grounded opponents. Throw function.<br>Of note for Alice!, 236EX can be used to as a followup into a potential full combo in the corner. | ||
}} | }} | ||
}} | }} | ||
== Special | === Special Moves === | ||
{{MoveData | {{MoveData | ||
|name=Hello Skull ! - こんにちは、スカルです! | |name=Hello Skull! - こんにちは、スカルです! | ||
|image=AB_Alice!_236a.png | |image=AB_Alice!_236a.png | ||
|image2=AB_Alice!_236a_proj.png | |image2=AB_Alice!_236a_proj.png | ||
Line 312: | Line 300: | ||
}} | }} | ||
== Supers == | === Supers === | ||
{{MoveData | {{MoveData | ||
|name=Cranium meteor - 頭蓋骨の流星 | |name=Cranium meteor - 頭蓋骨の流星 | ||
Line 331: | Line 319: | ||
}} | }} | ||
== Boost | == Boost Mode (22+ABC) == | ||
Skull Swarm : Skull assist | Skull Swarm : Skull assist | ||
Line 355: | Line 343: | ||
623A/B/C summons several skeletons and does a few hits. Last hit on C floats. | 623A/B/C summons several skeletons and does a few hits. Last hit on C floats. | ||
==Color Palettes== | |||
<br> | |||
[[File:AB_Palettes_Alice!.png|none|350px]] | |||
<br> | |||
{{Asura Buster}} | |||
[[Category: Asura Buster: Eternal Warriors]] | [[Category: Asura Buster: Eternal Warriors]] | ||
Revision as of 19:30, 17 December 2022
Alice! | |
---|---|
Play Style | Zoner |
Dash Type | Dash |
Introduction
Alice! (referred to as Alice Blade in Japan) is a character ported from the predecessor game: Asura Blade: Sword of Destiny. She is a young girl wielding a special book that gives her control over the undead.
Alice is a young necromancer who happens to be the daughter of a prestigious king and that she seeks to discover the secret of immortality. Alice believes that the Sword of Dynasty can help with her current research and thus, she goes on a journey to find it from within her own time.
Alice!'s storyline from within Asura Buster implies that she had somehow time traveled three years into the future after the events of the first game and that she eventually gets herself involved from within the mystery of the lost continent.
Alice! is a port of the original Alice from Asura Blade, who played very differently from this game's version. She was good in Asura Blade, but here she's extremely strong. Little has changed, besides the loss of her weapon throw, so Alice! players should feel right at home.
How to select Alice!
Alice! is a secret character. To use her, either play for 1 match or highlight, then press Start on: Yashaou > Goat > Rose Mary > Taros > Zam-B. She then takes the spot of the upper random slot in the character selection screen.
OverviewAlice! is a strong zoner with a simple gameplan and good mobility. |
|
Pros | Cons |
|
|
Movelist
Normals
Standing Normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 6 | - | - | M | normals | 1 | 0 | |
quick karate chop |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 7 / 11 | - | - | M | normals | 3 | 2 | |
use this |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 12 | - | - | M | O | -9 | -10 | |
is actually 3 attacks because why not |
Crouching Normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 6 | - | - | L | normals | 3 | 2 | |
5A but low |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 8 | - | - | L | normals | 0 | -1 | |
a Zombie gets summoned and shoots daggers out of his body |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 11 | - | - | H | O | Knocks down | -17 | |
a skeleton with 2 daggers does a long low slice that knocks down |
Jumping Normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 4 | - | - | H | special | O | N/A | |
Alice! swipes with her book with inhuman speed |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 6 | - | - | H | special | O | N/A | |
She shoots a white skull as a projectile |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 6 | - | - | H | O | O | N/A | |
summons an armored skeleton that does a downward slash |
Command Normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 17 | - | - | H | special | -3 | -4 | |
overhead book smash |
Universal Mechanics
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 7 | - | - | M | O | Launches | inconsistent | |
on hit, Causes a big wall bounce and puts the opponent on indefinite hitstun until they hit the ground or use meter to tech it |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block |
---|---|---|---|---|---|---|---|
- | 7 | - | - | M | O | Launches | N/A |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 6 | - | - | U | O | 24 | N/A | |
A quick, unblockable point blank attack that stuns grounded opponents. Throw function. |
Special Moves
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 24 / 26 / 28 | - | - | M | O | Knocks down | 4 / 3 / 2 | |
Alice! summons a skeleton that shoots its own head. |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 6 / 4 / 4 | - | - | M | O | Knocks down | inconsistent | |
Alice! summons a skeleton to punch out from the ground. |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 29 / 29 / 29 | - | - | H | O | Knocks down | - | |
Arguably, the best move in the game.
|
Supers
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 54(53+1) | - | - | M | O | Knocks down | inconsistent | |
A very very large skull drops into the center of the screen and explodes into several pieces. |
Boost Mode (22+ABC)
Skull Swarm : Skull assist
Four skulls float down from the top of the screen to surround Alice!.
- Any time you press button A, be it to attack or not, a skull will float out a small distance doing extra damage if it hits.
- Unfortunately, Alice !'s meter is so small, that the boost mode is half-over by the time the skulls reach her.
- Jumping B also sends a skull out, for whatever reason.
- Alice!'s normal attacks all do more damage, even if the bonus skulls don't hit.
- 6B becomes a vertical launcher, counts towards the 3 launcher cap.
214A/B/C now does different patterns of skulls :
- A does 4 skulls in a triangular pattern (one in the center) near to Alice !
- B does the same pattern but more spread out
- C does 7 skulls in a hexagonal pattern (one in the center, again)
623A/B/C summons several skeletons and does a few hits. Last hit on C floats.
Color Palettes