(Created page with "=Introduction= =Movelist= ==Throws== ==Command Moves== ==Special Moves== ==Super Moves== =Combos= =Strategies= Category:The King of Fighters '99") |
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=Introduction= | ==Introduction== | ||
Top tier as Striker. | |||
Good friend of Ralf and Leona | |||
= | {{ ProConTable | ||
| pros= | |||
* Best striker of the game if you want to do deadly combos | |||
| cons= | |||
}} | |||
== | ==Movelist== | ||
THROWS------------------------------------------------------------------------- | |||
Nageppanashi German | |||
>> When close - b / f + C | |||
Fisherman Buster | |||
>> When close - b / f + D | |||
Death Lake Drive | |||
>> When close in the air - any direction but u + C / D | |||
COMMAND ATTACKS---------------------------------------------------------------- | |||
Stomping | |||
>> f + B | |||
>> Hits low. | |||
Can be cancelled into a special move. | |||
SPECIAL MOVES------------------------------------------------------------------ | |||
Gatling Attack | |||
>> Charge b, f + P | |||
>> Can be followed with Napalm Stretch. | |||
Super Argentine Backbreaker | |||
>> When close - hcf + K | |||
>> Unblockable. | |||
Can be followed with Flashing Elbow. | |||
Mount Tackle | |||
>> hcf + P | |||
>> Can be followed with Clark Lift, Super Lift, or Rolling Cradle. | |||
/Clark Lift | |||
>> After Mount Tackle - d, d + A | |||
/Rolling Cradle | |||
>> After Mount Tackle - d, d + K | |||
/Super Lift (DDT) | |||
>> After Mount Tackle - d, d + C | |||
>> Can be followed with Flashing Elbow. | |||
Napalm Stretch | |||
>> f, d, df + P | |||
>> Can be followed with Flashing Elbow. | |||
Frankensteiner | |||
>> When close - f, d, df + K | |||
>> Unblockable. | |||
Evades normal attacks. | |||
Can be followed with Flashing Elbow. | |||
/Flashing Elbow | |||
>> After Napalm Stretch, Frankensteiner, Super Argentine Backbreaker, or | |||
Super Lift - qcf + P | |||
DESPERATION MOVES-------------------------------------------------------------- | |||
Ultra Argentine Backbreaker | |||
>> When close - hcb, hcb + P | |||
>> Unblockable. | |||
Running Three | |||
>> hcf, hcf + K | |||
>> Unblockable. | |||
Evades low attacks. | |||
Evades 1-hit strong normal attack, specials, and projectiles. | |||
==Combos== | |||
===Normal Combos=== | |||
*j.A or j.D > cl.C > hcf+K > qcf+P | |||
*cl C [2] > b charge f+P > dp+P > qcf+P | |||
*j.A or j.D > cl.C > hcb,hcb+P | |||
==Strategies== | |||
{{Navbox-KOF99}} | |||
[[Category:The King of Fighters '99]] | [[Category:The King of Fighters '99]] |
Latest revision as of 13:52, 27 August 2022
Introduction
Top tier as Striker.
Good friend of Ralf and Leona
Strengths | Weaknesses |
---|---|
|
|
Movelist
THROWS-------------------------------------------------------------------------
Nageppanashi German >> When close - b / f + C
Fisherman Buster >> When close - b / f + D
Death Lake Drive >> When close in the air - any direction but u + C / D
COMMAND ATTACKS----------------------------------------------------------------
Stomping >> f + B >> Hits low.
Can be cancelled into a special move.
SPECIAL MOVES------------------------------------------------------------------
Gatling Attack >> Charge b, f + P >> Can be followed with Napalm Stretch.
Super Argentine Backbreaker >> When close - hcf + K >> Unblockable.
Can be followed with Flashing Elbow.
Mount Tackle >> hcf + P >> Can be followed with Clark Lift, Super Lift, or Rolling Cradle.
/Clark Lift >> After Mount Tackle - d, d + A
/Rolling Cradle >> After Mount Tackle - d, d + K
/Super Lift (DDT) >> After Mount Tackle - d, d + C >> Can be followed with Flashing Elbow.
Napalm Stretch >> f, d, df + P >> Can be followed with Flashing Elbow.
Frankensteiner >> When close - f, d, df + K >> Unblockable.
Evades normal attacks. Can be followed with Flashing Elbow.
/Flashing Elbow >> After Napalm Stretch, Frankensteiner, Super Argentine Backbreaker, or
Super Lift - qcf + P
DESPERATION MOVES--------------------------------------------------------------
Ultra Argentine Backbreaker >> When close - hcb, hcb + P >> Unblockable.
Running Three >> hcf, hcf + K >> Unblockable.
Evades low attacks. Evades 1-hit strong normal attack, specials, and projectiles.
Combos
Normal Combos
- j.A or j.D > cl.C > hcf+K > qcf+P
- cl C [2] > b charge f+P > dp+P > qcf+P
- j.A or j.D > cl.C > hcb,hcb+P