Rage of The Dragons/Radel/Movelist: Difference between revisions

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(Created page with "==Movelist== ===First Impact=== CD (ground) A,A,A,C,D<br> CD (air) A,A,A,C,D ===Command Moves=== 3B - 2 hit kick. Radel's main command normal to link from normals into specia...")
 
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{{Character Subnav ROTD|name=Radel}}
==Movelist==
==Movelist==
===First Impact===
===First Impact===

Revision as of 19:30, 5 August 2022

Movelist

First Impact

CD (ground) A,A,A,C,D
CD (air) A,A,A,C,D

Command Moves

3B - 2 hit kick. Radel's main command normal to link from normals into specials/supers. Both hits can be canceled.

Special Moves

Escape - 236A/C

Big shoulder ram into an even bigger punch. The light version hits twice, heavy version hits thrice. If you're too close to a wall, you can miss your wall hit since the recovery is too long. Both versions do a lot of stun damage.

Dead Dragon - 623A/C

DP with a few invincibility frames at the start. Light version hits once, heavy version hits twice.


Screw Kick - 63214B/D

Big ol' donkey kick. Light version hits twice, heavy version hits thrice. The heavy version is incredibly hard to punish and can make strings safe. If you're too close to a wall, you can miss your wall hit since the recovery is too long.


Head Execution - 63214A/C > 214A

Radel flips over the opponent's shoulders and throws them. Both versions have the same follow-up attack. Both versions are the same.

Super Moves

Shadow Storm - 236-3214A/C

Radel does a flurry of punches. The heavy version ends with a wall splat while the light launches into a knockdown. The heavy version can make you miss a wall hit if you're too close. Does an extreme amount of stun damage on both versions.