Marvel vs Capcom 2/Storm/Combos: Difference between revisions

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(Created page with "== Bread and Butter Combos == {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" |- ! Combo !! Damage !! Meter Gain !! Works on: !!...")
 
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| St. {{hk}} > sjc. {{lp}} > sj. {{lk}} > sj. {{mp}} > sj. {{mk}} > sj {{hp}} / {{hk}} || ? || ? || All || Very Easy || Magic series air combo. Ending with j. {{hk}} gives you a meaty tri-jump while j. {{hp}} gives you a trickier float crossup with manual timing.
| St. {{hk}} > sjc. {{lp}} > sj. {{lk}} > sj. {{mp}} > sj. {{mk}} > sj {{hp}} / {{hk}} || ? || ? || All || Very Easy || Magic series air combo. Ending with j. {{hk}} gives you a meaty tri-jump while j. {{hp}} gives you a trickier float crossup with manual timing.
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| st. {{lp}} > A1 > st. {{lk}} > st. {{mp}} > {{qcb}} + {{lk}} {{hk}} || ? || ? || All || Very Easy || Hail Storm confirm off a grounded poke. Works with most strike assists in the game
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| St. {{hk}} > sjc. {{lp}} > sj. {{lk}} > sj. {{mp}} > sj. {{mk}} xx {{lk}} + {{hp}} (x2) XX {{qcf}} + {{lk}} {{hk}} || ? || ? || All || Easy ||  Air combo into Lighting Storm super. Fairly easy, does tons of damage and can lead to a dead character with the right DHC. You might have to aim the lighting attack(s) in a certain direction to keep opponent from falling out (NOTE: You can only do two lighting attacks and still cancel into super).
| St. {{hk}} > sjc. {{lp}} > sj. {{lk}} > sj. {{mp}} > sj. {{mk}} xx {{lk}} + {{hp}} (x2) XX {{qcf}} + {{lk}} {{hk}} || ? || ? || All || Easy ||  Air combo into Lighting Storm super. Fairly easy, does tons of damage and can lead to a dead character with the right DHC. You might have to aim the lighting attack(s) in a certain direction to keep opponent from falling out (NOTE: You can only do two lighting attacks and still cancel into super).

Revision as of 21:13, 2 January 2022

Bread and Butter Combos

Combo Damage Meter Gain Works on: Difficulty Notes
St. Hk.png > sjc. Lp.png > sj. Lk.png > sj. Mp.png > sj. Mk.png > sj Hp.png / Hk.png ? ? All Very Easy Magic series air combo. Ending with j. Hk.png gives you a meaty tri-jump while j. Hp.png gives you a trickier float crossup with manual timing.
st. Lp.png > A1 > st. Lk.png > st. Mp.png > Qcb.png + Lk.png Hk.png ? ? All Very Easy Hail Storm confirm off a grounded poke. Works with most strike assists in the game
St. Hk.png > sjc. Lp.png > sj. Lk.png > sj. Mp.png > sj. Mk.png xx Lk.png + Hp.png (x2) XX Qcf.png + Lk.png Hk.png ? ? All Easy Air combo into Lighting Storm super. Fairly easy, does tons of damage and can lead to a dead character with the right DHC. You might have to aim the lighting attack(s) in a certain direction to keep opponent from falling out (NOTE: You can only do two lighting attacks and still cancel into super).