(Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Rokurouta |- | align="center" colspan="2" |File:AB_Rokurouta.png|frameless|cen...") |
(Rokurouta) |
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! align="center" colspan="2" | Rokurouta | ! align="center" colspan="2" | Rokurouta | ||
|- | |- | ||
| align="center" colspan="2" |[[File:AB_Rokurouta.png|frameless|center| | | align="center" colspan="2" |[[File:AB_Rokurouta.png|frameless|center|400x400px]] | ||
|- | |- | ||
| '''Pre-Jump Frames''' || 3 | | '''Pre-Jump Frames''' || 3 | ||
|- | |- | ||
| '''Play Style''' || | | '''Play Style''' || Zoner / rushdown | ||
|- | |- | ||
| '''Dash Type''' || | | '''Dash Type''' || dash | ||
|- | |- | ||
|} | |} | ||
<br> | <br> | ||
== | == Introduction == | ||
Much like Zinsuke, Rokurouta comes from a distant oriental country and is ordered by his emperor to investigate the mystery of the lost continent while working with Zinsuke and his young sister Nanami. | |||
Rokurouta is a self-proclaimed "ninja of justice" who uses shurikens, scrolls, crystals, and acrobatic skills and techniques. | |||
In the world of Asura Buster, where there are many agile characters in general, the speed of his movements still outshines others, and depending on how you handle it, he can perform quite well. | |||
{{StrengthsAndWeaknesses | |||
| intro = | |||
[[File:AB_Rokurouta_idle.png|frameless|center]] | |||
| pros = | |||
* High speed | |||
* Best ground launcher in the game | |||
* decent projectile that performs well against some characters | |||
* decent reversal | |||
* 2C is quite fast and deals great damage | |||
| cons = | |||
* Very small and stubby normals | |||
* Loses hard to zoning | |||
* Harder air combos | |||
}} | |||
== Normals == | |||
=== Standing normals === | |||
{{MoveData | |||
|image=AB_Rokurouta_5a.png | |||
|caption= | |||
|input=5A | |||
|data= | |||
{{AttackData-AB | |||
|guard=M | |||
|cancel=normals | |||
|startup=6 | |||
|advHit=1 | |||
|advBlock=0 | |||
|description= quick chop<br>can be used as an abare | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|image=AB_Rokurouta_5B.png | |||
|caption= | |||
|input=5B | |||
|data= | |||
{{AttackData-AB | |||
|guard=M | |||
|cancel=normals | |||
|startup=7 / 11 | |||
|advHit=3 | |||
|advBlock=2 | |||
|description= fast jumping kick<br>fast, long and damaging<br>can be combo'd into launcher if done close enough<br>can be used to combo into his specials | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|image=AB_Rokurouta_5c1.png | |||
|image2=AB_Rokurouta_5c2.png | |||
|caption= | |||
|input=5C | |||
|data= | |||
{{AttackData-AB | |||
|guard=M | |||
|cancel=O | |||
|startup=12 | |||
|advHit=-9 | |||
|advBlock=-10 | |||
|description= Rokurouta does a sideflip, kicking upwards twice<br>'''great anti-air''', has a long vertical hitbox and puts you in a jumping state<br>second hit is air launcher cancelable<br>punishable on block<br>most commonly used at the end of ground combos since the air launcher cancel basically connects itself | |||
}} | |||
}} | |||
=== Crouching normals === | |||
{{MoveData | |||
|image=AB_Rokurouta_2a.png | |||
|caption= | |||
|input=2A | |||
|data= | |||
{{AttackData-AB | |||
|guard=L | |||
|cancel=normals | |||
|startup=6 | |||
|advHit=3 | |||
|advBlock=2 | |||
|description= Quick low kick | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|image=AB_Rokurouta_2B.png | |||
|caption= | |||
|input=2B | |||
|data= | |||
{{AttackData-AB | |||
|guard=L | |||
|cancel=normals | |||
|startup=8 | |||
|advHit=0 | |||
|advBlock=-1 | |||
|description= Low elbow strike<br>decent ground combo filler | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|image=AB_Rokurouta_2c.png | |||
|caption2= Leg sweeps are overrated | |||
|input=2C | |||
|data= | |||
{{AttackData-AB | |||
|guard=H | |||
|cancel=O | |||
|startup=11 | |||
|advHit= | |||
|advBlock=-17 | |||
|description= a strong low punch<br>causes a HKD and deals absurd damage<br>can catch a lot of off guard opponents | |||
}} | |||
}} | |||
=== Jumping normals === | |||
{{MoveData | |||
|image=AB_Rokurouta_j.a.png | |||
|caption=that's not cake that's just his knee | |||
|input=j.A | |||
|data= | |||
{{AttackData-AB | |||
|guard=H | |||
|cancel=special | |||
|startup=4 | |||
|advHit=O | |||
|advBlock=O | |||
|description=Rokurouta does a quick elbow strike<br>fast but ''extremely short'' combo starter<br>comboes easily into itself but it's harder to combo into other air normals | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|image=AB_Rokurouta_j.B.png | |||
|caption= | |||
|input=j.B | |||
|data= | |||
{{AttackData-AB | |||
|guard=H | |||
|cancel=special | |||
|startup=6 | |||
|advHit=O | |||
|advBlock=O | |||
|description= fast side kick<br>best option for air combos or against aerial opponents<br>easily comboes into air launcher | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|image=AB_Rokurouta_j.c.png | |||
|caption= | |||
|input=j.C | |||
|data= | |||
{{AttackData-AB | |||
|guard=H | |||
|cancel=O | |||
|startup=6 | |||
|advHit=O | |||
|advBlock=O | |||
|description= heavy two-handed hammer strike<br>deals great damage but has mediocre range<br>quite fast for a jumping heavy normal<br>''very punishable on block'' so be careful about spamming this<br>mainly used as a combo ender | |||
}} | |||
}} | |||
=== Command normals === | |||
{{MoveData | |||
|image=AB_Rokurouta_j.c.png | |||
|caption= | |||
|input=6b | |||
|data= | |||
{{AttackData-AB | |||
|guard=H | |||
|cancel=special | |||
|startup=17 | |||
|advHit=-3 | |||
|advBlock=-4 | |||
|description= Rokurouta does a short hop and does a 2B<br>we are still unsure what the purpose of this move is, for now it's an unconventional mixup | |||
* will completely miss and crossup both Alices ''when attacking from the right side'' but works normally on the left (don't question it) | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|image=AB_Rokurouta_j.c.png | |||
|caption= | |||
|input=6c | |||
|data= | |||
{{AttackData-AB | |||
|guard=H | |||
|cancel=special | |||
|startup=17 | |||
|advHit=-3 | |||
|advBlock=-4 | |||
|description= Rokurouta does a big leap and does a j.C<br>hits overhead<br>quite slow and has bad range<br>launches on hit, allowing for combos | |||
}} | |||
}} | |||
== Special moves == | |||
{{MoveData | |||
|name=Wind shuriken - 風の手裏剣 | |||
|image=AB_Rokurouta_236a.png | |||
|image2=AB_Rokurouta_236a_proj.png | |||
|image2=AB_Rokurouta_236a_ex.png | |||
|caption2=The projectile | |||
|caption3=EX projectile | |||
|input=236A/B/C | |||
|data= | |||
{{AttackData-AB | |||
|guard=M | |||
|cancel=O | |||
|startup=24 / 26 / 28 | |||
|advHit= | |||
|advBlock=4 / 3 / 2 | |||
|description=Rokurouta throws a shuriken.<br>actually a decent projectile, is pretty great at zoning players who aren't comfortable with their jump-ins<br>Button determines startup and speed<br>EX version makes him throw a barrage of shuriken. they are ''not multiple projectile'', just a massive multi-hit projectile | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|name=Banner wave - バナーの波 | |||
|image=AB_Rokurouta_623.png | |||
|caption= | |||
|input=623A/B/C | |||
|data= | |||
{{AttackData-AB | |||
|guard=M | |||
|cancel=O | |||
|startup=6 / 4 / 4 | |||
|advHit= | |||
|advBlock=inconsistent | |||
|description=Waves a banner<br>'''effectively a reversal''', it doesn't have iframes but who needs those when half the screen is a hitbox?<br>very good as a combo ender and can even be used to stall in "Last stand"<br>EX version uses double banners for double the pain, now it has way more hits, dealing way more damage | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|name= Squirrel glide- リス・グライド | |||
|image=AB_Rokurouta_j214.png | |||
|caption=get used to seeing this attack | |||
|input=j.214A/B/C | |||
|data= | |||
{{AttackData-AB | |||
|guard=H | |||
|cancel=O | |||
|startup=29 / 29 / 29 | |||
|advHit= | |||
|advBlock= | |||
|description= Rokurouta uses a cape to glide around the stage<br>button determines startup and trajectory | |||
* A : glides back until you hit the wall | |||
* B : glides forward until you hit the wall | |||
* C : glides forward going down until you crossup the opponent, has a lot of recovery | |||
* EX : '''SIKE''', this is an attack now because why not? mecahnically similar to 63214 EX but hits overhead | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|name= Squirrel dive - リス・ダイブ | |||
|image=AB_Rokurouta_63214.png | |||
|caption= | |||
|input=63214A/B/C | |||
|data= | |||
{{AttackData-AB | |||
|guard=H | |||
|cancel=O | |||
|startup=29 / 29 / 29 | |||
|advHit= | |||
|advBlock= | |||
|description= Rokurouta glides offscreen then does a divekick<br>button determines startup and angle | |||
* A : from halway of the back wall to the down right corner | |||
* B : glides high until reaching the opponent then dives | |||
* C : similar to B version but instead of gliding to the opponent it glides between them and the back wall. this version's potential is still unexplored | |||
* EX : emerges from the back wall and slides across the ground. becomes a multi-hit and last hit is a launcher. deals great damages | |||
}} | |||
}} | |||
== Supers == | |||
{{MoveData | |||
|name=Magic Break's New Currents - マジックブレイクの百花繚乱 | |||
|image=AB_Rokurouta_236236a.png | |||
|caption= good luck landing this mid-match | |||
|input=236236A/B/C | |||
|data= | |||
{{AttackData-AB | |||
|guard=M | |||
|cancel=O | |||
|startup=62(53+9) | |||
|advHit= | |||
|advBlock=inconsistent | |||
|description= Rokurouta hovers in the air and shoots a ton of tiny rings around him.<br>this move's input makes it nearly impossible to hit in an actual match so nobody ever used it. soooo yeah, we really don't know what to say here | |||
}} | |||
}} | |||
== Boost mode (22+ABC) == | |||
Doppleganger : | |||
a clone appears on the other side of the opponent and increases the number of hits | |||
if you played Morrigan before you already know it | |||
[[Category: Asura Buster: Eternal Warriors]] | [[Category: Asura Buster: Eternal Warriors]] | ||
{{Asura Buster}} | {{Asura Buster}} |
Revision as of 18:41, 7 August 2021
Rokurouta | |
---|---|
Pre-Jump Frames | 3 |
Play Style | Zoner / rushdown |
Dash Type | dash |
Introduction
Much like Zinsuke, Rokurouta comes from a distant oriental country and is ordered by his emperor to investigate the mystery of the lost continent while working with Zinsuke and his young sister Nanami.
Rokurouta is a self-proclaimed "ninja of justice" who uses shurikens, scrolls, crystals, and acrobatic skills and techniques.
In the world of Asura Buster, where there are many agile characters in general, the speed of his movements still outshines others, and depending on how you handle it, he can perform quite well.
Pros | Cons |
|
|
Normals
Standing normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 6 | - | - | M | normals | 1 | 0 | |
quick chop |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 7 / 11 | - | - | M | normals | 3 | 2 | |
fast jumping kick |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 12 | - | - | M | O | -9 | -10 | |
Rokurouta does a sideflip, kicking upwards twice |
Crouching normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 6 | - | - | L | normals | 3 | 2 | |
Quick low kick |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 8 | - | - | L | normals | 0 | -1 | |
Low elbow strike |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 11 | - | - | H | O | - | -17 | |
a strong low punch |
Jumping normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 4 | - | - | H | special | O | O | |
Rokurouta does a quick elbow strike |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 6 | - | - | H | special | O | O | |
fast side kick |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 6 | - | - | H | O | O | O | |
heavy two-handed hammer strike |
Command normals
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 17 | - | - | H | special | -3 | -4 | |
Rokurouta does a short hop and does a 2B
|
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 17 | - | - | H | special | -3 | -4 | |
Rokurouta does a big leap and does a j.C |
Special moves
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 24 / 26 / 28 | - | - | M | O | - | 4 / 3 / 2 | |
Rokurouta throws a shuriken. |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 6 / 4 / 4 | - | - | M | O | - | inconsistent | |
Waves a banner |
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 29 / 29 / 29 | - | - | H | O | - | - | |
Rokurouta uses a cape to glide around the stage
|
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 29 / 29 / 29 | - | - | H | O | - | - | |
Rokurouta glides offscreen then does a divekick
|
Supers
Damage | Startup | Active | Recovery | Guard | Cancel | Adv. Hit | Adv. Block | |
---|---|---|---|---|---|---|---|---|
- | 62(53+9) | - | - | M | O | - | inconsistent | |
Rokurouta hovers in the air and shoots a ton of tiny rings around him. |
Boost mode (22+ABC)
Doppleganger :
a clone appears on the other side of the opponent and increases the number of hits
if you played Morrigan before you already know it