Asura Buster: Eternal Warriors: Difference between revisions

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- a Boost mode with effects depending on the character, which makes them stronger by giving them unique properties.
- a Boost mode with effects depending on the character, which makes them stronger by giving them unique properties.
== FAQ ==
== FAQ ==
a lot of the initial info comes from [https://gamefaqs.gamespot.com/arcade/562628-waku-waku-7/faqs/44 this old gamefaqs post]. the rest comes from currently active experienced players but this was a nice starting point
a lot of the initial info comes from [https://gamefaqs.gamespot.com/arcade/927480-asura-buster-eternal-warriors/faqs/69182 this old gamefaqs post]. the rest comes from currently active experienced players but this was a nice starting point


==Wiki Roadmap==
==Wiki Roadmap==

Revision as of 12:44, 17 May 2021

Asura Buster: Eternal Warriors
(AB)
AB cover.jpg
Developers

Y. Takahashi and team

Publishers

Fuuki

Systems

Arcade
JP: December 26, 2000

Online Play

FightCade2 (PC)

Community Channels

Discord Server

AB logo.png

We're still working on this

please use this meanwhile : https://asurabus.fandom.com/wiki/Asura_Buster_-_Eternal_Warriors_Wiki

Introduction

Asura Buster - Eternal Warriors (アシュラバスター -エターナルウォーリアーズ-), a 2000 fighting game by Fuuki that has way too much potential. The game is a sequel to the 1998 arcade game Asura Blade : Sword of Dynasty.

The gameplay system of Asura Buster is similar to its predecessor, in which it utilizes a three-button system while using a few of the same battle tactics such as air blocking, retreating and advancing, a roll and a jump up after being knocked down, a push back from within blocking, and a two-button wallbounce attack

some other unique features include :

- a one-time use "second chance" mechanic that allows the round loser to go back and win if they manage to defeat the opponent in 10 or less seconds without taking damage

- replacing grabs with a quick guard break attack

- a Boost mode with effects depending on the character, which makes them stronger by giving them unique properties.

FAQ

a lot of the initial info comes from this old gamefaqs post. the rest comes from currently active experienced players but this was a nice starting point

Wiki Roadmap

0% complete


In Progress / Completed To-do

Completed:

  • Hud
  • System
  • Controls

In-Progress:

  • porting and polishing old wiki content to this wiki
  • simplifying the explanation of the unique combo system for new players

ABEW Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Alice
Alice!
Chen-Mao
Goat
Leon
Nanami
Rokurouta
Rose Mary
Sittara
Taros
Yashaou
Zam-B
Zinsuke