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==== Super Combo ==== | ==== Super Combo ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Tanden Renki | {{qcf}} qcf + {{p}} | Boosts strength temporarily }} | {{SSFIVMoveListRow | Tanden Renki | {{qcf}} {{qcf}} + {{p}} | Boosts strength temporarily }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Ultra Combos ==== | ==== Ultra Combos ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Seichusan Godanzuki | {{qcf}} qcf + {{3p}} | {{armorbreak}} }} | {{SSFIVMoveListRow | Seichusan Godanzuki | {{qcf}} {{qcf}} + {{3p}} | {{armorbreak}} }} | ||
{{SSFIVMoveListRow | Abare Tosanami | {{qcf}} qcf + {{3k}} | Hold different kick buttons before reaching wall to change attack angle }} | {{SSFIVMoveListRow | Abare Tosanami | {{qcf}} {{qcf}} + {{3k}} | Hold different kick buttons before reaching wall to change attack angle }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Latest revision as of 02:22, 9 December 2020

Makoto
Growing up respecting and loving her father's Rindoukan karate dojo, Makoto did everything she could to emulate her father. However, upon his passing, no one was left to continue the school (her brother had no interest in the school) and it eventually closed down. Figuring she was the only hope to rebuild the respected school, she literally used her own hands to bring the school back to life with her carpentry skills and has now entered the Street Fighting circuit to see if she can garner potential students after seeing her success in battles, thus continuing to spread her father's teachings.
In a nutshell
Makoto is a character who seems like she has the proper mix-ups built into her moves, but Makoto is not straight-forward at all. Learning to win with Makoto takes a ton of creativity and unpredictability, and although it appears her main goals are to land her Karakusa, oftentimes she has to make you respect all her other moves first before the Karakusa can even be a threat. Her awkward Dash and extremely slow walk speed can make for a very difficult character to learn, making it very hard to control your distances from the opponent. She's definitely a very awkward character to play, but when your mix-ups and mind games are working, she also can end up being one of the most fun and satisfying characters to play.
Moves
Unique Attacks











Throws









Special Moves
























Super Combo



Ultra Combos







Frame Data
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Focus Attack
N/A
Special Moves
N/A
Super Combos
N/A
Ultra Combos
N/A
The Basics
Kara-Karakusas
kara-Karakusa* = HCB, F, Kick tk.Karakusa = F+LK cancel into Karakusa
- c.LP, LP, MP, tk.Karakusa (Kara-Karakusa*)
- FP, Hayate cancel, MP, MP, tk.Karakusa (Kara-Karakusa*)
Advanced Strategy
N/A
Combos
Bread and Butters
- LP, LP, c.LK, LP Hayate
- c.LP, LP, MP, MP(LP) Hayate
- c.LP, LK, MK
- c.LP, LK, LP Hayate
- LP, MP, c.LK, LP Hayate
Hit Confirm Combos
- N/A
Dizzy / Focus Crumple Combos
- N/A
FADC Combos
- N/A
Advanced Combos
- Hayate Cancel Combos
- FP, Hayate cancel, MP, MP, MP(LP) Hayate
- FP, Hayate cancel, c.LP, c.LK, LP Hayate
- LP, MP, Hayate, cancel, MP, MP(LP) Hayate
- c.LP, LP, F+LP, MP, MP(LP) Hayate
Combos Into Supers
- N/A
Combos Into Ultras
- N/A
Matchups
- Vs. Abel
To Be Written (TBW)
- Vs. Adon
TBW
- Vs. Akuma
TBW
- Vs. Balrog
TBW
- Vs. Blanka
TBW
- Vs. C. Viper
TBW
- Vs. Cammy
TBW
- Vs. Chun Li
TBW
- Vs. Cody
TBW
- Vs. Dan
TBW
- Vs. Dee Jay
TBW
- Vs. Dhalsim
TBW
- Vs. Dudley
TBW
- Vs. E. Honda
TBW
- Vs. El Fuerte
TBW
- Vs. Fei Long
TBW
- Vs. Gen
TBW
- Vs. Gouken
TBW
- Vs. Guile
TBW
- Vs. Guy
TBW
- Vs. Hakan
TBW
- Vs. Ibuki
TBW
- Vs. Juri
TBW
- Vs. Ken
TBW
- Vs. M. Bison
TBW
- Vs. Makoto
TBW
- Vs. Rose
TBW
- Vs. Rufus
TBW
- Vs. Ryu
TBW
- Vs. Sagat
TBW
- Vs. Sakura
TBW
- Vs. Seth
TBW
- Vs. T. Hawk
TBW
- Vs. Vega
TBW
- Vs. Zangief
TBW