James Chen (talk | contribs) (Created page with '{{SSFIVHeader}} = NAME = {{MvC3HyperGuideCharacterBox | akumaface.jpg }} Background Info Here. {{Nutshell|General Usage of Character here.}} == Moves == ==== Unique Attack...') |
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{{SSFIVHeader}} | {{SSFIVHeader}} | ||
{{SSFIVCharacterHeader|E. Honda|EHonda| | |||
{{ | Edmund Honda may be the greatest sumo wrestler to ever have lived and his skills as a sumo wrestler are unrivaled. However, Honda was appalled that the rest of the world did not respect his form of combat and set out to prove to the world that sumo was indeed the strongest form of martial arts there was. His journeys around the world have garnered him an eclectic set of friends, ranging from fellow wrestler Zangief to fellow food connoisseur El Fuerte and the otaku Japanophile Sodom. | ||
| | |||
Honda's strength definitely lies in his... well, strength. High damage is where Honda shines the most as, whether on offense or defense, his best options all result is a huge amount of damage. While Honda specializes in being defensive and, oftentimes, is more effective from a defensive standpoint, don't underestimate his ablity to get in with a well-placed Jumping Strong that leads into huge damage. But when Honda is playing a strong defense, he can easily be one of the hardest shells to crack in the game. | |||
}} | |||
== Moves == | |||
==== Unique Attacks ==== | |||
{{SSFIVMoveListHeader}} | |||
{{SSFIVMoveListRow | Shikofumi | {{df}} + {{hk}} | {{high}} }} | |||
{{SSFIVMoveListRow | Target Combo | close {{mp}} {{---}} {{df}} + {{hk}} | 2nd hit: {{high}} }} | |||
{{MoveListFooter}} | |||
== | ==== Throws ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Sabori | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{SSFIVMoveListRow | Rice Bale Throw | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 21: | Line 27: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Hundred Hand Slap | press {{p}} repeatedly | Requires 5 punch button presses; {{ex}} }} | ||
{{SSFIVMoveListRow | Sumo Headbutt | {{b}} (charge) {{f}} + {{p}} | {{ex}} {{armorbreak}} }} | |||
{{SSFIVMoveListRow | Sumo Smash | {{d}} (charge) {{u}} + {{k}} | 2nd hit: {{high}} ; {{ex}} }} | |||
{{SSFIVMoveListRow | Oicho Throw | {{hcb}} + {{p}} | {{throw}} {{ex}} }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Super Combo ==== | ==== Super Combo ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Super Killer Head Ram | {{b}} (charge) {{f}} {{b}} {{f}} + {{p}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Ultra Combos ==== | ==== Ultra Combos ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Ultimate Killer Head Ram | {{b}} (charge) {{f}} {{b}} {{f}} + {{3p}} | {{armorbreak}} }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Orochi Breaker | {{360}} {{360}} + {{3p}} | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 38: | Line 47: | ||
== Frame Data == | == Frame Data == | ||
{{SSFIVFrameDataHeader}} | {{SSFIVFrameDataHeader}} | ||
{{SSFIVFrameDataSubHeader | Standing Close Attacks}} | |||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 40 | 50 | 20 | sp/su | 6 | 2 | 6 | +3 | +6 | - | - | 1st hit cancellable}} | |||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 30*50 | 50*50 | 40*20 | sp/su | 7 | 2(4)1 | 9 | +4 | +7 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 120[100] | 200[150] | 60 | su | 8 | 6 | 12 | 0 | +5 | - | - | Forces stand}} | |||
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 30 | 50 | 20 | sp/su | 5 | 3 | 6 | +2 | +5 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 90 | 100 | 40 | sp/su | 5 | 3 | 12 | -1 | +2 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 30*100 | 125*75 | 60*20 | su | 6 | 2*3 | 14 | -1 | +4 | - | - | 2nd forces stand, 1st hit cancellable}} | |||
{{SSFIVFrameDataSubHeader | Standing Far Attacks}} | {{SSFIVFrameDataSubHeader | Standing Far Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 40 | 50 | 20 | sp/su | 6 | 2 | 6 | +3 | +6 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 90 | 100 | 40 | su | 8 | 3 | 12 | -1 | +2 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 120 | 200 | 60 | su | 10 | 6 | 16 | -2 | 0 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 40 | 50 | 20 | sp/su | 5 | 2 | 7 | +2 | +5 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 80 | 100 | 40 | su | 8 | 2 | 12 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | L | 100 | 150 | 60 | - | 7 | 3 | 22 | -7 | -3 | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Crouching Attacks}} | {{SSFIVFrameDataSubHeader | Crouching Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 40 | 50 | 20 | sp/su | 4 | 4 | 7 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 80 | 100 | 40 | su | 8 | 3 | 11 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 140 | 200 | 60 | su | 11 | 4 | 16 | -2 | +2 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | L | 30 | 50 | 20 | sp/su | 5 | 2 | 7 | +2 | +5 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | L | 80 | 100 | 40 | sp/su | 7 | 3 | 11 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | L | 120 | 200 | 60 | - | 14 | 2 | 14 | +2 | - | - | - | cannot fast recover}} | ||
{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}} | {{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 60 | 50 | 20 | - | 7 | 5 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 90 | 100 | 40 | - | 6 | 8 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 120 | 200 | 60 | - | 8 | 10 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | H | 50 | 50 | 20 | - | 7 | 9 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 90 | 100 | 40 | - | 9 | 9 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 130 | 200 | 60 | - | 7 | 9 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | | {{SSFIVFrameDataSubHeader | Angled Jump Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 60 | 50 | 20 | - | 7 | 6 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 90 | 100 | 40 | - | 7 | 7 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 120 | 200 | 60 | - | 8 | 5 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | H | 50 | 50 | 20 | - | 6 | 6 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 90 | 100 | 40 | - | 6 | 8 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 110 | 200 | 60 | - | 6 | 7 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Unique Attacks}} | {{SSFIVFrameDataSubHeader | Unique Attacks}} | ||
{{SSFIVFrameDataRow | [[File: | {{SSFIVFrameDataRow | [[File:Downright.gif]] + [[File:Roundhouse.gif]] | H | 130 | 200 | 60 | sp/su | 30 | 2 | 19 | -3 | - | - | - | cannot fast recover}} | ||
{{SSFIVFrameDataRow | Target Combo 1 | H | 130 | 200 | 60 | sp/su | 30 | 2 | 19 | -3 | - | - | - | cannot fast recover}} | |||
{{ | |||
{{SSFIVFrameDataSubHeader | Focus Attacks}} | {{SSFIVFrameDataSubHeader | Focus Attacks}} | ||
{{SSFIVFrameDataRow | Focus Attack LVL 1 | | {{SSFIVFrameDataRow | Focus Attack LVL 1 | HL | 80 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | - | - |}} | ||
{{SSFIVFrameDataRow | Focus | {{SSFIVFrameDataRow | Focus attack LVL 2 | HL | 100 | 150 | 40 | - | 17+12 | 2 | 35 | -15 | - | - | - |}} | ||
{{SSFIVFrameDataRow | Focus | {{SSFIVFrameDataRow | Focus attack LVL 3 | - | 160 | 200 | 60 | - | 65 | 2 | 35 | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | | {{SSFIVFrameDataSubHeader | Throws}} | ||
{{SSFIVFrameDataRow | Forward Throw | | {{SSFIVFrameDataRow | Forward Throw | 0.9 | 140 | 180 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | Back | {{SSFIVFrameDataRow | Back {{throw}} | 0.9 | 150 | 100 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Special Moves}} | {{SSFIVFrameDataSubHeader | Special Moves}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Hundred Hands [[File:Jab.gif]] | HL | 20x3 | 20x3 | 20/10xN | su | 9 | - | 16 | +3 | +7 | - | - | 1~2 hit cancellable}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Hundred Hands [[File:Strong.gif]] | HL | 20x4 | 20x4 | 20/10xN | su | 9 | - | 15 | +4 | +8 | - | - | 1~2 hit cancellable}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Hundred Hands [[File:Fierce.gif]] | HL | 20x7 | 20x7 | 20/10xN | su | 9 | - | 13 | +6 | +10 | - | - | 1~4 hit cancellable}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Hundred Hands (???) | | 20x6 | 20x6 | 20/10 | su | 3 | 1(3)2(4)1(2)2(4)1(3)2 | 7 | +8 | +12 | - | - |}} | ||
{{SSFIVFrameDataRow | Hundred Hands [[File:EX.gif]] | HL | 20x7 | 20x7 | -250/0 | su | 9 | - | 19 | 0 | +4 | - | - | 1~4 hit cancellable}} | |||
{{SSFIVFrameDataRow | Headbutt [[File:Jab.gif]] | HL | 130 | 200 | 30/40 | su | 13 | 17 | 14+13 | -9 | - | - | - | Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Headbutt [[File:Strong.gif]] | HL | 140 | 200 | 30/40 | su | 9 | 21 | 14+13 | -13 | - | - | - | Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Headbutt [[File:Fierce.gif]] | HL | 160 | 200 | 30/40 | su | 8 | 48 | 14+13 | -16 | - | - | - | Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Headbutt [[File:EX.gif]] | HL | 160 | 200 | -250/0 | su | 8 | 25 | 14+13 | -8 | - | - | - | 1~8f invincible, Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Butt Drop [[File:Short.gif]] | HL*H | 80*100 | 100*150 | 30*30*20 | - | 14 | 7(14)6 | 18 | -2 | - | - | - | 1~12f invincible, 2nd hit(translate), cannot fast recover, charge 55f}} | |||
{{SSFIVFrameDataRow | Butt Drop [[File:Forward.gif]] | HL*H | 90*110 | 100*150 | 30*30*20 | - | 14 | 7(14)9 | 18 | -2 | - | - | - | 1~13f invincible, 2nd hit(translate), cannot fast recover, charge 55f}} | |||
{{SSFIVFrameDataRow | Butt Drop [[File:Roundhouse.gif]] | HL*H | 100*120 | 100*150 | 30*30*20 | - | 14 | 7(14)15 | 18 | -3 | - | - | - | 1~12f invincible, 2nd hit(translate), cannot fast recover, charge 55f}} | |||
{{SSFIVFrameDataRow | Butt Drop [[File:EX.gif]] | HL*H | 100*80 | 100*100 | -250/0 | - | 9 | 6(14)12 | 18 | -2 | - | - | - | 1~9f invincible, 2nd hit(translate), cannot fast recover, charge 55f}} | |||
{{SSFIVFrameDataRow | Ohicho [[File:Jab.gif]] | 1.5 | 180 | 100 | 30/80 | - | 5 | 2 | 41 | - | - | - | - |}} | |||
{{SSFIVFrameDataRow | Ohicho [[File:Strong.gif]] | 1.35 | 190 | 100 | 30/80 | - | 5 | 2 | 41 | - | - | - | - |}} | |||
{{SSFIVFrameDataRow | Ohicho [[File:Fierce.gif]] | 1.3 | 200 | 100 | 30/80 | - | 5 | 2 | 41 | - | - | - | - |}} | |||
{{SSFIVFrameDataRow | Ohicho [[File:EX.gif]] | 1.5 | 190 | 100 | -250/0 | - | 5 | 2 | 41 | - | - | - | - |}} | |||
{{SSFIVFrameDataSubHeader | Super | {{SSFIVFrameDataSubHeader | Super Combo}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Super Combo [[File:Jab.gif]] | HL | 160*240 | 0 | -1000/0 | - | 1+9 | 13(36)23 | 14+17 | -6 | - | - | - | 1~13f invincible, Pursuit property, charge 55f}} | ||
{{SSFIVFrameDataRow | Super Combo [[File:Strong.gif]] | HL | 160*240 | 0 | -1000/0 | - | 1+10 | 16(36)23 | 14+17 | -6 | - | - | - | 1~12f invincible, Pursuit property, charge 55f}} | |||
{{SSFIVFrameDataRow | Super Combo [[File:Fierce.gif]] | HL | 160*240 | 0 | -1000/0 | - | 1+10 | 25(36)23 | 14+17 | -6 | - | - | - | 1~9f invincible, Pursuit property, charge 55f}} | |||
{{SSFIVFrameDataSubHeader | Ultra Combos}} | {{SSFIVFrameDataSubHeader | Ultra Combos}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Ultra Combo 1 | HL | 60*450 | 0 | 0/0 | - | 1+10 | 24 | 22+13 | -15 | - | - | - | 1~10f invincible}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Ultra Combo 2 | 0.9 | 450 | 0 | 0/0 | - | 1+0 | 2 | 71 | - | - | - | - | 1~2f invincible}} | ||
{{SSFIVFrameDataFooter}} | {{SSFIVFrameDataFooter}} | ||
Line 111: | Line 133: | ||
== Move Analysis == | == Move Analysis == | ||
=== Normal Moves === | |||
N/A | |||
=== Unique Attacks === | |||
N/A | |||
=== Normal Throws === | |||
N/A | |||
==== Special Moves | |||
=== Focus Attack === | |||
N/A | |||
=== Special Moves === | |||
N/A | |||
=== Super Combos === | |||
N/A | |||
=== Ultra Combos === | |||
N/A | |||
== The Basics == | == The Basics == | ||
N/A | |||
== Advanced Strategy == | == Advanced Strategy == | ||
N/A | |||
== Combos == | == Combos == | ||
=== Bread and Butters === | |||
* N/A | |||
* | |||
=== | === Hit Confirm Combos === | ||
* | * N/A | ||
=== | === Dizzy / Focus Crumple Combos === | ||
* | * N/A | ||
==== Combos Into Ultras | === FADC Combos === | ||
* | * N/A | ||
=== Advanced Combos === | |||
* N/A | |||
=== Combos Into Supers === | |||
* N/A | |||
=== Combos Into Ultras === | |||
* N/A | |||
== Matchups == | == Matchups == | ||
* <u>'''Vs. Abel'''</u> | |||
To Be Written (TBW) | To Be Written (TBW) | ||
* <u>'''Vs. Adon'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Akuma'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Balrog'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Blanka'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. C. Viper'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Cammy'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Chun Li'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Cody'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dan'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dee Jay'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dhalsim'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dudley'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. E. Honda'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. El Fuerte'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Fei Long'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Gen'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Gouken'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Guile'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Guy'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Hakan'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Ibuki'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Juri'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Ken'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. M. Bison'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Makoto'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Rose'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Rufus'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Ryu'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Sagat'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Sakura'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Seth'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. T. Hawk'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Vega'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Zangief'''</u> | |||
TBW | TBW | ||
[[Category:Super Street Fighter IV]] |
Latest revision as of 02:21, 9 December 2020

E. Honda
Edmund Honda may be the greatest sumo wrestler to ever have lived and his skills as a sumo wrestler are unrivaled. However, Honda was appalled that the rest of the world did not respect his form of combat and set out to prove to the world that sumo was indeed the strongest form of martial arts there was. His journeys around the world have garnered him an eclectic set of friends, ranging from fellow wrestler Zangief to fellow food connoisseur El Fuerte and the otaku Japanophile Sodom.
In a nutshell
Honda's strength definitely lies in his... well, strength. High damage is where Honda shines the most as, whether on offense or defense, his best options all result is a huge amount of damage. While Honda specializes in being defensive and, oftentimes, is more effective from a defensive standpoint, don't underestimate his ablity to get in with a well-placed Jumping Strong that leads into huge damage. But when Honda is playing a strong defense, he can easily be one of the hardest shells to crack in the game.
Moves
Unique Attacks








Throws









Special Moves
















Super Combo





Ultra Combos










Frame Data
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Focus Attack
N/A
Special Moves
N/A
Super Combos
N/A
Ultra Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Dizzy / Focus Crumple Combos
- N/A
FADC Combos
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A
Combos Into Ultras
- N/A
Matchups
- Vs. Abel
To Be Written (TBW)
- Vs. Adon
TBW
- Vs. Akuma
TBW
- Vs. Balrog
TBW
- Vs. Blanka
TBW
- Vs. C. Viper
TBW
- Vs. Cammy
TBW
- Vs. Chun Li
TBW
- Vs. Cody
TBW
- Vs. Dan
TBW
- Vs. Dee Jay
TBW
- Vs. Dhalsim
TBW
- Vs. Dudley
TBW
- Vs. E. Honda
TBW
- Vs. El Fuerte
TBW
- Vs. Fei Long
TBW
- Vs. Gen
TBW
- Vs. Gouken
TBW
- Vs. Guile
TBW
- Vs. Guy
TBW
- Vs. Hakan
TBW
- Vs. Ibuki
TBW
- Vs. Juri
TBW
- Vs. Ken
TBW
- Vs. M. Bison
TBW
- Vs. Makoto
TBW
- Vs. Rose
TBW
- Vs. Rufus
TBW
- Vs. Ryu
TBW
- Vs. Sagat
TBW
- Vs. Sakura
TBW
- Vs. Seth
TBW
- Vs. T. Hawk
TBW
- Vs. Vega
TBW
- Vs. Zangief
TBW