m (→Finishing Moves: fix motion tags) |
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Front Punch | fp | 3% | high bufferable }} | {{MK9MoveListRow | Front Punch | {{fp}} | 3% | {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Back Punch | bp | 5% | high bufferable }} | {{MK9MoveListRow | Back Punch | {{bp}} | 5% | {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Front Kick | fk | 7% | high bufferable }} | {{MK9MoveListRow | Front Kick | {{fk}} | 7% | {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Back Kick | bk | 9% | high }} | {{MK9MoveListRow | Back Kick | {{bk}} | 9% | {{high}} }} | ||
{{MK9MoveListRow | Crouching Front Punch | d + fp | 2% | high bufferable }} | {{MK9MoveListRow | Crouching Front Punch | {{d}} + {{fp}} | 2% | {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Crouching Back Punch | d + bp | 12% | high knockdown }} | {{MK9MoveListRow | Crouching Back Punch | {{d}} + {{bp}} | 12% | {{high}} {{knockdown}} }} | ||
{{MK9MoveListRow | Crouching Front Kick | d + fk | 1% | low bufferable }} | {{MK9MoveListRow | Crouching Front Kick | {{d}} + {{fk}} | 1% | {{low}} {{bufferable}} }} | ||
{{MK9MoveListRow | Crouching Back Kick | d + bk | 3% | low bufferable }} | {{MK9MoveListRow | Crouching Back Kick | {{d}} + {{bk}} | 3% | {{low}} {{bufferable}} }} | ||
{{MK9MoveListRow | Angled Jumping Punch | | {{MK9MoveListRow | Angled Jumping Punch | During Angled Jump, {{fp}} or {{bp}} | 4% | {{med}} }} | ||
{{MK9MoveListRow | Angled Jumping Kick | | {{MK9MoveListRow | Angled Jumping Kick | During Angled Jump, {{fk}} or {{bk}} | 7% | {{high}} }} | ||
{{MK9MoveListRow | Straight Up Jumping Punch | | {{MK9MoveListRow | Straight Up Jumping Punch | Neutral Jump, {{fp}} or {{bp}} | 5% | {{med}} {{groundbounce}} }} | ||
{{MK9MoveListRow | Straight Up Jumping Kick | | {{MK9MoveListRow | Straight Up Jumping Kick | Neutral Jump, {{fk}} or {{bk}} | 5% | {{med}} {{knockdown}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Back Hand | b + fp | 5% | high bufferable }} | {{MK9MoveListRow | Back Hand | {{b}} + {{fp}} | 5% | {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Overhead Swipe | f + fp | 5% | high bufferable }} | {{MK9MoveListRow | Overhead Swipe | {{f}} + {{fp}} | 5% | {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Side Chop | b + bp | 5% | high bufferable }} | {{MK9MoveListRow | Side Chop | {{b}} + {{bp}} | 5% | {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Low Hop Kick | u + fk | 7% | med bufferable }} | {{MK9MoveListRow | Low Hop Kick | {{u}} + {{fk}} | 7% | {{med}} {{bufferable}} }} | ||
{{MK9MoveListRow | Shin Kick | b + fk | 3% | low bufferable }} | {{MK9MoveListRow | Shin Kick | {{b}} + {{fk}} | 3% | {{low}} {{bufferable}} }} | ||
{{MK9MoveListRow | Hop Kick | f + bk | 7% | high knockdown }} | {{MK9MoveListRow | Hop Kick | {{f}} + {{bk}} | 7% | {{high}} {{knockdown}} }} | ||
{{MK9MoveListRow | Sweep | b + bk | 7% | low sweep }} | {{MK9MoveListRow | Sweep | {{b}} + {{bk}} | 7% | {{low}} {{sweep}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Throw (Away) | b or n + fp + fk | 12% | throw }} | {{MK9MoveListRow | Throw (Away) | {{b}} or {{n}} + {{fp}} + {{fk}} | 12% | {{throw}} }} | ||
{{MK9MoveListRow | Throw (Towards) | f + fp + fk | 12% | throw }} | {{MK9MoveListRow | Throw (Towards) | {{f}} + {{fp}} + {{fk}} | 12% | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Afterlife | fp --- fp --- bp | 3% --- 3% --- 6% |1st hit: high 2nd hit: high bufferable 3rd hit: high bufferable }} | {{MK9MoveListRow | Afterlife | {{fp}} {{---}} {{fp}} {{---}} {{bp}} | 3% {{---}} 3% {{---}} 6% |1st hit: {{high}} 2nd hit: {{high}} {{bufferable}} 3rd hit: {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Under Torment | fp --- fp --- fk | 3% --- 3% --- 6% |1st hit: high 2nd hit: high bufferable 3rd hit: high bufferable }} | {{MK9MoveListRow | Under Torment | {{fp}} {{---}} {{fp}} {{---}} {{fk}} | 3% {{---}} 3% {{---}} 6% |1st hit: {{high}} 2nd hit: {{high}} {{bufferable}} 3rd hit: {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Conjurer's Crush | b + fp --- fp | 5% --- 7% | 1st hit: high 2nd hit: high bufferable }} | {{MK9MoveListRow | Conjurer's Crush | {{b}} + {{fp}} {{---}} {{fp}} | 5% {{---}} 7% | 1st hit: {{high}} 2nd hit: {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Spellbinder | bp --- fp --- bp | 5% --- 3% --- 5% | 1st hit: high 2nd hit: high bufferable 3rd hit: high bufferable }} | {{MK9MoveListRow | Spellbinder | {{bp}} {{---}} {{fp}} {{---}} {{bp}} | 5% {{---}} 3% {{---}} 5% | 1st hit: {{high}} 2nd hit: {{high}} {{bufferable}} 3rd hit: {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Corruption | f + fp --- bp --- bp + fp | 5% --- 2% --- 8% | 1st hit: high 2nd hit: low bufferable 3rd hit: Throw }} | {{MK9MoveListRow | Corruption | {{f}} + {{fp}} {{---}} {{bp}} {{---}} {{bp}} + {{fp}} | 5% {{---}} 2% {{---}} 8% | 1st hit: {{high}} 2nd hit: {{low}} {{bufferable}} 3rd hit: Throw }} | ||
{{MK9MoveListRow | Root of Evil | bp --- fp --- bk | 5% --- 3% --- 7% | 1st hit: high 2nd hit: high bufferable 3rd Hit: high knockdown }} | {{MK9MoveListRow | Root of Evil | {{bp}} {{---}} {{fp}} {{---}} {{bk}} | 5% {{---}} 3% {{---}} 7% | 1st hit: {{high}} 2nd hit: {{high}} {{bufferable}} 3rd Hit: {{high}} {{knockdown}} }} | ||
{{MK9MoveListRow | Enchantment | bp --- fp --- u + fk | 5% --- 3% --- 6% | 1st hit: high 2nd hit: high bufferable 3rd hit: med }} | {{MK9MoveListRow | Enchantment | {{bp}} {{---}} {{fp}} {{---}} {{u}} + {{fk}} | 5% {{---}} 3% {{---}} 6% | 1st hit: {{high}} 2nd hit: {{high}} {{bufferable}} 3rd hit: {{med}} }} | ||
{{MK9MoveListRow | Wounded Wrath | b + bp --- fp | 5% --- 5% | 1st hit: high 2nd hit: high launch }} | {{MK9MoveListRow | Wounded Wrath | {{b}} + {{bp}} {{---}} {{fp}} | 5% {{---}} 5% | 1st hit: {{high}} 2nd hit: {{high}} {{launch}} }} | ||
{{MK9MoveListRow | Incantation | b + bp --- bk | 5% --- 9% | 1st hit: high 2nd hit: high knockdown }} | {{MK9MoveListRow | Incantation | {{b}} + {{bp}} {{---}} {{bk}} | 5% {{---}} 9% | 1st hit: {{high}} 2nd hit: {{high}} {{knockdown}} }} | ||
{{MK9MoveListRow | Deterioration | b + fk --- fk | 3% --- 9% | 1st hit: low 2nd hit: high bufferable }} | {{MK9MoveListRow | Deterioration | {{b}} + {{fk}} {{---}} {{fk}} | 3% {{---}} 9% | 1st hit: {{low}} 2nd hit: {{high}} {{bufferable}} }} | ||
{{MK9MoveListRow | Annihilation | b + fk --- bp + fp | 3% --- 7% | 1st hit: low 2nd hit: med groundbounce }} | {{MK9MoveListRow | Annihilation | {{b}} + {{fk}} {{---}} {{bp}} + {{fp}} | 3% {{---}} 7% | 1st hit: {{low}} 2nd hit: {{med}} {{groundbounce}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Sinister | b + bp --- fp --- tg | N/A | Sets up combo for partner }} | {{MK9MoveListRow | Sinister | {{b}} + {{bp}} {{---}} {{fp}} {{---}} {{tg}} | N/A | Sets up combo for partner }} | ||
{{MK9MoveListRow | Die-abolical | b + fk --- bp + fp --- tg | N/A | Sets up combo for partner }} | {{MK9MoveListRow | Die-abolical | {{b}} + {{fk}} {{---}} {{bp}} + {{fp}} {{---}} {{tg}} | N/A | Sets up combo for partner }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Alternative Means | fp --- fp --- tg | Based on Teammate | }} | {{MK9MoveListRow | Alternative Means | {{fp}} {{---}} {{fp}} {{---}} {{tg}} | Based on Teammate | }} | ||
{{MK9MoveListRow | Kruel Intentions | f + fp --- bp --- tg | Based on Teammate | }} | {{MK9MoveListRow | Kruel Intentions | {{f}} + {{fp}} {{---}} {{bp}} {{---}} {{tg}} | Based on Teammate | }} | ||
{{MK9MoveListRow | Bad Omen | bp --- fp --- tg | Based on Teammate | }} | {{MK9MoveListRow | Bad Omen | {{bp}} {{---}} {{fp}} {{---}} {{tg}} | Based on Teammate | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Skeletal Boost | d b + bk | | {{MK9MoveListRow | Skeletal Boost | {{d}} {{b}} + {{bk}} | x% | Restores Health or Increased Damage, Long Recovery }} | ||
{{MK9MoveListRow | Ground Burst (Close) | d b + fp | | {{MK9MoveListRow | Ground Burst (Close) | {{d}} {{b}} + {{fp}} | 7% | {{high}} }} | ||
{{MK9MoveListRow | Ground Burst (Medium) | d f + fp | | {{MK9MoveListRow | Ground Burst (Medium) | {{d}} {{f}} + {{fp}} | 7% | {{high}} }} | ||
{{MK9MoveListRow | Ground Burst (Far) | d b f + fp | | {{MK9MoveListRow | Ground Burst (Far) | {{d}} {{b}} {{f}} + {{fp}} | 7% | {{high}} }} | ||
{{MK9MoveListRow | Skull Ball | d b + bp | | {{MK9MoveListRow | Skull Ball | {{d}} {{b}} + {{bp}} | 8% | {{high}} }} | ||
{{MK9MoveListRow | Trance | b f + fk | | {{MK9MoveListRow | Trance | {{b}} {{f}} + {{fk}} | 1% | {{high}} , Stuns opponent }} | ||
{{MK9MoveListRow | Sky Drop | d b + fk | | {{MK9MoveListRow | Sky Drop | {{d}} {{b}} + {{fk}} | 7% | {{airok}} , Hold back or forward to land behind or infront of opponent. }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Ground Blast (Close) | d b + fp + bl | | {{MK9MoveListRow | Ground Blast (Close) | {{d}} {{b}} + {{fp}} + {{bl}} | 10% | Unblockable }} | ||
{{MK9MoveListRow | Ground Blast (Medium) | d f + fp + bl | | {{MK9MoveListRow | Ground Blast (Medium) | {{d}} {{f}} + {{fp}} + {{bl}} | 10% | Unblockable }} | ||
{{MK9MoveListRow | Ground Blast (Far) | d b f + fp + bl | | {{MK9MoveListRow | Ground Blast (Far) | {{d}} {{b}} {{f}} + {{fp}} + {{bl}} | 10% | Unblockable }} | ||
{{MK9MoveListRow | Skeletal Buff | d b + bk + bl | | {{MK9MoveListRow | Skeletal Buff | {{d}} {{b}} + {{bk}} + {{bl}} | x% | Gives both Power and Health boost, Long Recovery }} | ||
{{MK9MoveListRow | Skull Chomp | d b + bp + bl | | {{MK9MoveListRow | Skull Chomp | {{d}} {{b}} + {{bp}} + {{bl}} | 11% | High }} | ||
{{MK9MoveListRow | Sky Stomp | d b + fk + bl | | {{MK9MoveListRow | Sky Stomp | {{d}} {{b}} + {{fk}} + {{bl}} | 17% | {{airok}} , Hold back or forward to land behind or infront of opponent. Armor *patch* }} | ||
{{MK9MoveListRow | Mesmerize | b f + fk + bl | | {{MK9MoveListRow | Mesmerize | {{b}} {{f}} + {{fk}} + {{bl}} | 1% | Drains Opponent Meter over Time }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Sky Drop | d b + fk | | {{MK9MoveListRow | Sky Drop | {{d}} {{b}} + {{fk}} | 7% | {{airok}} , Hold back or forward to land behind or infront of opponent. }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Amulet Assault | fk + bk + bl | | {{MK9MoveListRow | Amulet Assault | {{fk}} + {{bk}} + {{bl}} | 32% | {{high}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9FatalityHeader}} | {{MK9FatalityHeader}} | ||
{{FatalityRow | Fatality 1 | f f d d + fp | Sweep}} | {{FatalityRow | Fatality 1 | {{f}} {{f}} {{d}} {{d}} + {{fp}} | Sweep}} | ||
{{FatalityRow | Fatality 2 | d f d f + bk | Sweep}} | {{FatalityRow | Fatality 2 | {{d}} {{f}} {{d}} {{f}} + {{bk}} | Sweep}} | ||
{{FatalityRow | Stage Fatality | b f d + bp | Varies}} | {{FatalityRow | Stage Fatality | {{b}} {{f}} {{d}} + {{bp}} | Varies}} | ||
{{FatalityRow | Babality | f d b + bp | Jump}} | {{FatalityRow | Babality | {{f}} {{d}} {{b}} + {{bp}} | Jump}} | ||
</div> | </div> | ||
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=== Style === | === Style === | ||
* | * Tricky, specializes in mixups and traps | ||
== Matchups == | == Matchups == | ||
N/A | N/A | ||
[[Category:Mortal Kombat 9]] |
Latest revision as of 01:00, 9 December 2020
Quan Chi
The Netherrealm has produced many vile beings, but none rival the Arch-Sorcerer Quan Chi. In lieu of Netherealm demons, he prefers to resurrect deceased warriors for use in his sinister plans. Foremost among them is the tortured Shirai Ryu ninja Scorpion, who is Quan Chi's personal assassin. Quan Chi is building an army of such specters--the purpose of which has yet to be revealed. Another mystery is the sorcerer's involvement in the Mortal Kombat tournament. The Netherealm has no stake in its outcome, which leads some observers to question his presence..
Moves
Basic Attacks









































Command Normals




























Throws









Kombo Attacks

















































































































Fast Tags













Tag Kombos
















Tag Specials
Special Attacks




























Enhanced Special Attacks






























Wake Up Moves




X-Ray Attack




Finishing Moves


















Move Analysis
Basic Attacks
N/A
Command Normals
N/A
Kombo Attacks
N/A
Special Attacks
N/A
Enhanced Special Attacks
N/A
X-Ray Attack
N/A
Basic Strategy
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
4-Hits: ,
,
Sky Drop (hold forward)
34%: +
Trance
+
,
Dash
+
,
Ground Burst (Med)
36%: +
,
Dash
+
,
Dash
+
,
Trance
,
Sky Drop
Jump-in Combos
- N/A
Combos With Enhanced Specials
10-Hits: +
,
Trance
,
,
Sky Stomp (hold forward)
37%: +
,
Mesmerize
+
,
Dash
+
,
Dash
+
,
,
+
42%: +
Trance
Straight Up Jump Punch
Dash
+
,
Jump Kick
Air Sky Stomp
Combos With X-Ray Attacks
- N/A
Corner-Only Combos
- N/A
Style
- Tricky, specializes in mixups and traps
Matchups
N/A