m (fix motion tags) |
|||
Line 14: | Line 14: | ||
<tr> | <tr> | ||
<td colspan="10" align="center" valign="middle" ><a name="attack1" | <td colspan="10" align="center" valign="middle" ><a name="attack1">Normal Moves</a></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Button</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge Growth (Whiff/Block/Hit) </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Cancelable?</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="6" align="center" valign="middle" | <td rowspan="6" align="center" valign="middle" >Standing (Close)</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Jab (LP)</td> | ||
<td align="center" valign="middle" >4</td> | <td align="center" valign="middle" >4</td> | ||
<td align="center" valign="middle" >+6</td> | <td align="center" valign="middle" >+6</td> | ||
Line 41: | Line 41: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strong (MP)</td> | ||
<td align="center" valign="middle" >9</td> | <td align="center" valign="middle" >9</td> | ||
<td align="center" valign="middle" >+6</td> | <td align="center" valign="middle" >+6</td> | ||
Line 52: | Line 52: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Fierce (HP)</td> | ||
<td align="center" valign="middle" >9</td> | <td align="center" valign="middle" >9</td> | ||
<td align="center" valign="middle" >-16</td> | <td align="center" valign="middle" >-16</td> | ||
Line 63: | Line 63: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Short (LK)</td> | ||
<td align="center" valign="middle" >5</td> | <td align="center" valign="middle" >5</td> | ||
<td align="center" valign="middle" >+2</td> | <td align="center" valign="middle" >+2</td> | ||
Line 74: | Line 74: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Forward (MK)</td> | ||
<td align="center" valign="middle" >8</td> | <td align="center" valign="middle" >8</td> | ||
<td align="center" valign="middle" >+4</td> | <td align="center" valign="middle" >+4</td> | ||
Line 85: | Line 85: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Roundhouse (HK)</td> | ||
<td align="center" valign="middle" >17</td> | <td align="center" valign="middle" >17</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 96: | Line 96: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="6" align="center" valign="middle" | <td rowspan="6" align="center" valign="middle" >Standing (Far) </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Jab (LP)</td> | ||
<td align="center" valign="middle" >4</td> | <td align="center" valign="middle" >4</td> | ||
<td align="center" valign="middle" >+10</td> | <td align="center" valign="middle" >+10</td> | ||
Line 108: | Line 108: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strong (MP)</td> | ||
<td align="center" valign="middle" >6</td> | <td align="center" valign="middle" >6</td> | ||
<td align="center" valign="middle" >+6</td> | <td align="center" valign="middle" >+6</td> | ||
Line 119: | Line 119: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Fierce (HP)</td> | ||
<td align="center" valign="middle" >9</td> | <td align="center" valign="middle" >9</td> | ||
<td align="center" valign="middle" >-</td> | <td align="center" valign="middle" >-</td> | ||
Line 130: | Line 130: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Short (LK)</td> | ||
<td align="center" valign="middle" >6</td> | <td align="center" valign="middle" >6</td> | ||
<td align="center" valign="middle" >+4</td> | <td align="center" valign="middle" >+4</td> | ||
Line 141: | Line 141: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Forward (MK)</td> | ||
<td align="center" valign="middle" >8</td> | <td align="center" valign="middle" >8</td> | ||
<td align="center" valign="middle" >+4</td> | <td align="center" valign="middle" >+4</td> | ||
Line 152: | Line 152: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Roundhouse (HK)</td> | ||
<td align="center" valign="middle" >17</td> | <td align="center" valign="middle" >17</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 163: | Line 163: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" align="center" valign="middle" | <td rowspan="2" align="center" valign="middle" >Special</td> | ||
<td align="center" valign="middle" ><font><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > or <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + Strong (MP)</font></td> | <td align="center" valign="middle" ><font><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > or <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + Strong (MP)</font></td> | ||
<td align="center" valign="middle" >12</td> | <td align="center" valign="middle" >12</td> | ||
Line 186: | Line 186: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="6" align="center" valign="middle" | <td rowspan="6" align="center" valign="middle" >Crouching </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Jab (LP)</td> | ||
<td align="center" valign="middle" >4</td> | <td align="center" valign="middle" >4</td> | ||
<td align="center" valign="middle" >+6</td> | <td align="center" valign="middle" >+6</td> | ||
Line 198: | Line 198: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strong (MP)</td> | ||
<td align="center" valign="middle" >6</td> | <td align="center" valign="middle" >6</td> | ||
<td align="center" valign="middle" >+7</td> | <td align="center" valign="middle" >+7</td> | ||
Line 209: | Line 209: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Fierce (HP)</td> | ||
<td align="center" valign="middle" >9</td> | <td align="center" valign="middle" >9</td> | ||
<td align="center" valign="middle" >-16</td> | <td align="center" valign="middle" >-16</td> | ||
Line 220: | Line 220: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Short (LK)</td> | ||
<td align="center" valign="middle" >4</td> | <td align="center" valign="middle" >4</td> | ||
<td align="center" valign="middle" >+6</td> | <td align="center" valign="middle" >+6</td> | ||
Line 231: | Line 231: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Forward (MK)</td> | ||
<td align="center" valign="middle" >6</td> | <td align="center" valign="middle" >6</td> | ||
<td align="center" valign="middle" >+5</td> | <td align="center" valign="middle" >+5</td> | ||
Line 242: | Line 242: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Roundhouse (HK)</td> | ||
<td align="center" valign="middle" >7</td> | <td align="center" valign="middle" >7</td> | ||
<td align="center" valign="middle" >?</td> | <td align="center" valign="middle" >?</td> | ||
Line 253: | Line 253: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Special</td> | ||
<td align="center" valign="middle" ><font><img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + Roundhouse (HK)</font></td> | <td align="center" valign="middle" ><font><img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + Roundhouse (HK)</font></td> | ||
<td align="center" valign="middle" >15</td> | <td align="center" valign="middle" >15</td> | ||
Line 276: | Line 276: | ||
<tr> | <tr> | ||
<td colspan="10" align="center" valign="middle" ><a name="attack-air" | <td colspan="10" align="center" valign="middle" ><a name="attack-air">Jumping Normals</a></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Button</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge Growth (Whiff/Block/Hit) </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Cancelable?</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="6" align="center" valign="middle" | <td rowspan="6" align="center" valign="middle" >Vertical</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Jab (LP)</td> | ||
<td align="center" valign="middle" >5</td> | <td align="center" valign="middle" >5</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
Line 303: | Line 303: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strong (MP)</td> | ||
<td align="center" valign="middle" >7</td> | <td align="center" valign="middle" >7</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
Line 314: | Line 314: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Fierce (HP)</td> | ||
<td align="center" valign="middle" >13</td> | <td align="center" valign="middle" >13</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
Line 325: | Line 325: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Short (LK)</td> | ||
<td align="center" valign="middle" >5</td> | <td align="center" valign="middle" >5</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
Line 336: | Line 336: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Forward (MK)</td> | ||
<td align="center" valign="middle" >7</td> | <td align="center" valign="middle" >7</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
Line 347: | Line 347: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Roundhouse (HK)</td> | ||
<td align="center" valign="middle" >11</td> | <td align="center" valign="middle" >11</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 358: | Line 358: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="6" align="center" valign="middle" | <td rowspan="6" align="center" valign="middle" >Diagonal</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Jab (LP)</td> | ||
<td align="center" valign="middle" >5</td> | <td align="center" valign="middle" >5</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
Line 370: | Line 370: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strong (MP)</td> | ||
<td align="center" valign="middle" >5</td> | <td align="center" valign="middle" >5</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
Line 381: | Line 381: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Fierce (HP)</td> | ||
<td align="center" valign="middle" >13</td> | <td align="center" valign="middle" >13</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
Line 392: | Line 392: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Short (LK)</td> | ||
<td align="center" valign="middle" >5</td> | <td align="center" valign="middle" >5</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
Line 403: | Line 403: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Forward (MK)</td> | ||
<td align="center" valign="middle" >7</td> | <td align="center" valign="middle" >7</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
Line 414: | Line 414: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Roundhouse (HK)</td> | ||
<td align="center" valign="middle" >11</td> | <td align="center" valign="middle" >11</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 435: | Line 435: | ||
<tr> | <tr> | ||
<td colspan="8" align="center" valign="middle" ><a name="throw" | <td colspan="8" align="center" valign="middle" ><a name="throw">Normal Throw</a></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" align="center" valign="middle" > | <td rowspan="2" align="center" valign="middle" > | ||
<td align="center" valign="middle" | '''Hold & Cut''' | ||
<td align="center" valign="middle" | |||
<td align="center" valign="middle" | |||
<td align="center" valign="middle" | |||
<td align="center" valign="middle" | |||
<td align="center" valign="middle" | <font> <img src="./Vampire Savior Data - B.B.Hood_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - B.B.Hood_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP)</font> | ||
<td align="center" valign="middle" | |||
</td> | |||
<td align="center" valign="middle" >Startup</td> | |||
<td align="center" valign="middle" >Hit Adv</td> | |||
<td align="center" valign="middle" >Throw Adv</td> | |||
<td align="center" valign="middle" >After Pos</td> | |||
<td align="center" valign="middle" >Gauge Growth</td> | |||
<td align="center" valign="middle" >Throw Direction</td> | |||
<td align="center" valign="middle" >Remark</td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 470: | Line 478: | ||
<tr> | <tr> | ||
<td colspan="8" align="center" valign="middle" ><a name="throw-air" | <td colspan="8" align="center" valign="middle" ><a name="throw-air">Air Throw</a></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" align="center" valign="middle" > | <td rowspan="2" align="center" valign="middle" > | ||
<td align="center" valign="middle" | '''Catch & Cut '''(Air Only) | ||
<td align="center" valign="middle" | |||
<td align="center" valign="middle" | |||
<td align="center" valign="middle" | |||
<td align="center" valign="middle" | |||
<td align="center" valign="middle" | <font> <img src="./Vampire Savior Data - B.B.Hood_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - B.B.Hood_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP)</font> | ||
<td align="center" valign="middle" | |||
</td> | |||
<td align="center" valign="middle" >Startup</td> | |||
<td align="center" valign="middle" >Hit Adv</td> | |||
<td align="center" valign="middle" >Throw Adv</td> | |||
<td align="center" valign="middle" >After Pos</td> | |||
<td align="center" valign="middle" >Gauge Growth</td> | |||
<td align="center" valign="middle" >Throw Direction</td> | |||
<td align="center" valign="middle" >Remark</td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 498: | Line 514: | ||
</table> | </table> | ||
<span ><br> | <span ><br> | ||
<br> | <br> | ||
</span> | </span> | ||
<table border="0"> | <table border="0"> | ||
<tr> | <tr> | ||
<td colspan="6" align="center" valign="middle" ><a name="pursuit" | <td colspan="6" align="center" valign="middle" ><a name="pursuit">Pursuit</a></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="3" align="center" valign="middle" > | <td rowspan="3" align="center" valign="middle" > | ||
<font><img src="./Vampire Savior Data - B.B.Hood_files/8(1).gif" border="0" >+ P or K</font> | '''Pursuit''' | ||
<td align="center" valign="middle" | |||
<td align="center" valign="middle" | |||
<td align="center" valign="middle" | |||
<td align="center" valign="middle" | |||
(Whiff/Hit) | (Knockdown Only)<br> | ||
<td align="center" valign="middle" | <font><img src="./Vampire Savior Data - B.B.Hood_files/8(1).gif" border="0" >+ P or K</font> | ||
</td> | |||
<td align="center" valign="middle" >Strength</td> | |||
<td align="center" valign="middle" >Startup</td> | |||
<td align="center" valign="middle" >After Pos</td> | |||
<td align="center" valign="middle" >Gauge Growth | |||
(Whiff/Hit) </td> | |||
<td align="center" valign="middle" >Remark</td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 547: | Line 569: | ||
<tr> | <tr> | ||
<td colspan="3" align="center" valign="middle" ><a name="other" | <td colspan="3" align="center" valign="middle" ><a name="other">Special Skills</a></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" align="center" valign="middle" > | <td rowspan="2" align="center" valign="middle" >'''Double Jump'''<br> | ||
<br> | <br> | ||
<font><img src="./Vampire Savior Data - B.B.Hood_files/8.gif" border="0" > in the air.</font></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/8.gif" border="0" > in the air.</font></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td width="544" align="center" valign="middle" | <td width="544" align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 561: | Line 583: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" align="center" valign="middle" > | <td rowspan="2" align="center" valign="middle" >'''Tell me Why'''<br> | ||
<br> | <br> | ||
<font><img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > + KKK</font></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > + KKK</font></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td width="544" align="center" valign="middle" | <td width="544" align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 581: | Line 603: | ||
<tr> | <tr> | ||
<td colspan="10" align="center" valign="middle" ><a name="attack2-dash" | <td colspan="10" align="center" valign="middle" ><a name="attack2-dash">Special Skills (Dashing)</a></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td width="41" align="center" valign="middle" ></td> | <td width="41" align="center" valign="middle" ></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Button</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge Growth (Whiff/Block/Hit) </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Cancelable?</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td width="41" align="center" valign="middle" | <td width="41" align="center" valign="middle" >Special</td> | ||
<td align="center" valign="middle" ><font><img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + Strong (MP)</font></td> | <td align="center" valign="middle" ><font><img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + Strong (MP)</font></td> | ||
<td align="center" valign="middle" >21</td> | <td align="center" valign="middle" >21</td> | ||
Line 617: | Line 639: | ||
<tr> | <tr> | ||
<td colspan="9" align="center" valign="middle" ><a name="sp-move" | <td colspan="9" align="center" valign="middle" ><a name="sp-move">Special Moves</a></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="5" align="center" valign="middle" > | <td rowspan="5" align="center" valign="middle" >'''Smile &''' '''Missile'''<br> | ||
(high)<br> | |||
<font><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + P</font></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + P</font></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strength</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge Growth (Whiff/Block/Hit) </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >low</td> | ||
<td align="center" valign="middle" >10</td> | <td align="center" valign="middle" >10</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 643: | Line 665: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >middle</td> | ||
<td align="center" valign="middle" >10</td> | <td align="center" valign="middle" >10</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 652: | Line 674: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >high</td> | ||
<td align="center" valign="middle" >10</td> | <td align="center" valign="middle" >10</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 661: | Line 683: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >ES</td> | ||
<td align="center" valign="middle" >10</td> | <td align="center" valign="middle" >10</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 670: | Line 692: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="5" align="center" valign="middle" > | <td rowspan="5" align="center" valign="middle" >'''Smile &''' '''Missile'''<br> | ||
(low)<br> | |||
<font><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + K</font></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + K</font></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strength</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge Growth (Whiff/Block/Hit) </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >low</td> | ||
<td align="center" valign="middle" >10</td> | <td align="center" valign="middle" >10</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 693: | Line 715: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >middle</td> | ||
<td align="center" valign="middle" >10</td> | <td align="center" valign="middle" >10</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 702: | Line 724: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >high</td> | ||
<td align="center" valign="middle" >10</td> | <td align="center" valign="middle" >10</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 711: | Line 733: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >ES</td> | ||
<td align="center" valign="middle" >10</td> | <td align="center" valign="middle" >10</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 720: | Line 742: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="5" align="center" valign="middle" > | <td rowspan="5" align="center" valign="middle" >'''Happy &''' '''Missile'''<br> | ||
<br> | <br> | ||
<font><img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/8.gif" border="0" > + P</font></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/8.gif" border="0" > + P</font></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strength</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge Growth (Whiff/Block/Hit) </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >low</td> | ||
<td align="center" valign="middle" >27</td> | <td align="center" valign="middle" >27</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 743: | Line 765: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >middle</td> | ||
<td align="center" valign="middle" >27</td> | <td align="center" valign="middle" >27</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 752: | Line 774: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >high</td> | ||
<td align="center" valign="middle" >27</td> | <td align="center" valign="middle" >27</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 761: | Line 783: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >ES</td> | ||
<td align="center" valign="middle" >27</td> | <td align="center" valign="middle" >27</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 770: | Line 792: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="5" align="center" valign="middle" > | <td rowspan="5" align="center" valign="middle" >'''Cheer & Fire'''<br> | ||
<br> | <br> | ||
<font><img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + P</font></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + P</font></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strength</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge Growth (Whiff/Block/Hit) </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >low</td> | ||
<td align="center" valign="middle" >13</td> | <td align="center" valign="middle" >13</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 793: | Line 815: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >middle</td> | ||
<td align="center" valign="middle" >15</td> | <td align="center" valign="middle" >15</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 802: | Line 824: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >high</td> | ||
<td align="center" valign="middle" >17</td> | <td align="center" valign="middle" >17</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 811: | Line 833: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >ES</td> | ||
<td align="center" valign="middle" >11</td> | <td align="center" valign="middle" >11</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 820: | Line 842: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="5" align="center" valign="middle" > | <td rowspan="5" align="center" valign="middle" >'''Shyness &''' '''Strike'''<br> | ||
(Increases with time)<br> | |||
<font><img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + P</font><br></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + P</font><br></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strength</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge Growth (Whiff/Block/Hit) </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >level 1</td> | ||
<td align="center" valign="middle" >16 - </td> | <td align="center" valign="middle" >16 - </td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 845: | Line 867: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >level 2</td> | ||
<td align="center" valign="middle" >64 - </td> | <td align="center" valign="middle" >64 - </td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 854: | Line 876: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >level 3</td> | ||
<td align="center" valign="middle" >112 - </td> | <td align="center" valign="middle" >112 - </td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 863: | Line 885: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >ES</td> | ||
<td align="center" valign="middle" >27</td> | <td align="center" valign="middle" >27</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 872: | Line 894: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="5" align="center" valign="middle" > | <td rowspan="5" align="center" valign="middle" >'''Jealousy &'''<strong> Fake</strong><br> | ||
(GC Only)<br> | |||
<font><img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + K</font></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + K</font></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strength</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge Growth (Whiff/Block/Hit) </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >low</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
<td align="center" valign="middle" >-</td> | <td align="center" valign="middle" >-</td> | ||
Line 895: | Line 917: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >middle</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
<td align="center" valign="middle" >-</td> | <td align="center" valign="middle" >-</td> | ||
Line 904: | Line 926: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >high</td> | ||
<td align="center" valign="middle" ></td> | <td align="center" valign="middle" ></td> | ||
<td align="center" valign="middle" >-</td> | <td align="center" valign="middle" >-</td> | ||
Line 913: | Line 935: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >ES</td> | ||
<td align="center" valign="middle" >-</td> | <td align="center" valign="middle" >-</td> | ||
<td align="center" valign="middle" >-</td> | <td align="center" valign="middle" >-</td> | ||
Line 922: | Line 944: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="5" align="center" valign="middle" ><font> | <td rowspan="5" align="center" valign="middle" ><font>'''Sentimental'''<strong> T</strong></font><strong>y</strong>'''phoon'''<br> | ||
<br> | <br> | ||
<font><img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + P</font></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + P</font></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Strength</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge Growth | ||
(Whiff/Hit) | (Whiff/Hit) </td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >low</td> | ||
<td align="center" valign="middle" >-</td> | <td align="center" valign="middle" >-</td> | ||
<td align="center" valign="middle" >-</td> | <td align="center" valign="middle" >-</td> | ||
Line 946: | Line 968: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >middle</td> | ||
<td align="center" valign="middle" >2</td> | <td align="center" valign="middle" >2</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 955: | Line 977: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >high</td> | ||
<td align="center" valign="middle" >2</td> | <td align="center" valign="middle" >2</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 964: | Line 986: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >ES</td> | ||
<td align="center" valign="middle" >2</td> | <td align="center" valign="middle" >2</td> | ||
<td align="center" valign="middle" >Knockdown</td> | <td align="center" valign="middle" >Knockdown</td> | ||
Line 982: | Line 1,004: | ||
<tr> | <tr> | ||
<td colspan="8" align="center" valign="middle" ><a name="ex" | <td colspan="8" align="center" valign="middle" ><a name="ex">EX Super Moves</a></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" align="center" valign="middle" > | <td rowspan="2" align="center" valign="middle" >'''Cool Hunting'''<br> | ||
<br> | <br> | ||
<font><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/6a.gif" border="0" > + PP</font></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/6a.gif" border="0" > + PP</font></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 1,006: | Line 1,028: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" align="center" valign="middle" > | <td rowspan="2" align="center" valign="middle" >'''Beautiful Memory'''<br> | ||
<br> | <br> | ||
<font><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/6a.gif" border="0" > + KK</font></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/6a.gif" border="0" > + KK</font></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 1,027: | Line 1,049: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" align="center" valign="middle" > | <td rowspan="2" align="center" valign="middle" >'''Apple for You'''<br> | ||
<br> | <br> | ||
<font><img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + KK</font></td> | <font><img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + KK</font></td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Gauge</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Startup</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Hit Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Grd. Adv</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >After Pos</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Guard Direction</td> | ||
<td align="center" valign="middle" | <td align="center" valign="middle" >Remark</td> | ||
</tr> | </tr> | ||
<tr> | <tr> |
Revision as of 00:08, 9 December 2020

Introduction
Character intro here Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla a arcu quis mi tincidunt pellentesque. Etiam sed felis nibh. Aenean tempor pretium ipsum ac sagittis. Ut interdum lorem vulputate, blandit elit non, commodo est. Fusce urna nisi, aliquet faucibus felis ut, mollis viverra augue. Phasellus augue ante, condimentum vel purus quis, porta euismod arcu.
In a nutshell
Nutshell Description Here Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla a arcu quis mi tincidunt pellentesque. Etiam sed felis nibh. Aenean tempor pretium ipsum ac sagittis. Ut interdum lorem vulputate, blandit elit non, commodo est. Fusce urna nisi, aliquet faucibus felis ut, mollis viverra augue. Phasellus augue ante, condimentum vel purus quis, porta euismod arcu. Vestibulum ullamcorper enim non nisl laoreet, nec euismod mi laoreet. Morbi sed magna eros. Nullam lobortis dolor pellentesque elit auctor placerat. Nam vitae turpis ut nunc imperdiet imperdiet. Morbi eu tincidunt magna. Nullam rutrum libero non metus iaculis, at bibendum ligula convallis. Integer mattis, lorem sed euismod tincidunt, turpis lectus dignissim nunc, nec cursus leo nisl sit amet magna. Phasellus id eros in enim rutrum rhoncus a id lacus.
Moves
Normal Attacks
<a name="attack1">Normal Moves</a> | |||||||||
Button | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Cancelable? | Remark | |
Standing (Close) | Jab (LP) | 4 | +6 | +5 | Standing | 0/3/6 | Ground | yes | Consecutive links H: +9 G: +8 |
Strong (MP) | 9 | +6 | +5 | Standing | 3/9/15 | Ground | yes | ||
Fierce (HP) | 9 | -16 | -17 | Standing | 6/7+1x6/9+3x6 | Ground | no | ||
Short (LK) | 5 | +2 | +1 | Standing | 0/3/6 | Ground | yes | Consecutive links H: +5 G: +4 | |
Forward (MK) | 8 | +4 | +3 | Standing | 3/9/15 | Ground | yes | ||
Roundhouse (HK) | 17 | Knockdown | -5 | Standing | 6/15/24 | All | no | ||
Standing (Far) | Jab (LP) | 4 | +10 | +9 | Standing | 0/3/6 | Ground | yes | Consecutive links H: +13 G: +12 |
Strong (MP) | 6 | +6 | +5 | Standing | 3/9/15 | Ground | yes | ||
Fierce (HP) | 9 | - | - | Standing | 6/7+1x6/9+3x6 | Ground | no | ||
Short (LK) | 6 | +4 | +3 | Standing | 0/3/6 | Ground | yes | Consecutive links H: +7 G: +6 | |
Forward (MK) | 8 | +4 | +3 | Standing | 3/9/15 | Ground | yes | ||
Roundhouse (HK) | 17 | Knockdown | - | Standing | 6/15/24 | All | no | ||
Special | <img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > or <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + Strong (MP) | 12 | +4 | +3 | Standing | 3/9/15 | All | no | |
<img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > or <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + Forward (MK) | 5 | -3 | -4 | Standing | 3/9/15 | All | no | ||
Crouching | Jab (LP) | 4 | +6 | +5 | Crouching | 0/3/6 | Ground | yes | Consecutive links H: +9 G: +8 |
Strong (MP) | 6 | +7 | +6 | Crouching | 3/9/15 | Crouching | yes | ||
Fierce (HP) | 9 | -16 | -17 | Crouching | 6/7+1x6/9+3x6 | Ground | no | ||
Short (LK) | 4 | +6 | +5 | Crouching | 0/3/6 | Crouching | yes | Consecutive links H: +8 G: +7 | |
Forward (MK) | 6 | +5 | +4 | Crouching | 3/9/15 | Crouching | yes | ||
Roundhouse (HK) | 7 | ? | -3 | Crouching | 6/15/24 | Crouching | no | ||
Special | <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + Roundhouse (HK) | 15 | Knockdown | -9 | Crouching | 6/15/24 | All | no | |
Jumping Attacks
<a name="attack-air">Jumping Normals</a> | |||||||||
Button | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Cancelable? | Remark | |
Vertical | Jab (LP) | 5 | Air | 0/3/6 | Standing | no | |||
Strong (MP) | 7 | Air | 3/9/15 | Standing | no | ||||
Fierce (HP) | 13 | Air | 6/10+4/15+9 | Standing | no | ||||
Short (LK) | 5 | Air | 0/3/6 | Standing | no | ||||
Forward (MK) | 7 | Air | 3/9/15 | Standing | no | ||||
Roundhouse (HK) | 11 | Knockdown | Air | 6/15/24 | All | no | |||
Diagonal | Jab (LP) | 5 | Air | 0/3/6 | Standing | no | |||
Strong (MP) | 5 | Air | 3/9/15 | Standing | no | ||||
Fierce (HP) | 13 | Air | 6/10+4/15+9 | Standing | no | ||||
Short (LK) | 5 | Air | 0/3/6 | Standing | no | ||||
Forward (MK) | 7 | Air | 3/9/15 | Standing | no | ||||
Roundhouse (HK) | 11 | Knockdown | Air | 6/15/24 | All | no | |||
Throws and Other Stuff
<a name="throw">Normal Throw</a> | |||||||
Hold & Cut
|
Startup | Hit Adv | Throw Adv | After Pos | Gauge Growth | Throw Direction | Remark |
1 | Knockdown | -1 | Air | 9 | Left or Right | ||
<a name="throw-air">Air Throw</a> | |||||||
Catch & Cut (Air Only)
|
Startup | Hit Adv | Throw Adv | After Pos | Gauge Growth | Throw Direction | Remark |
1 | Knockdown | Air | 9 | Rear | |||
<a name="pursuit">Pursuit</a> | |||||
Pursuit
<img src="./Vampire Savior Data - B.B.Hood_files/8(1).gif" border="0" >+ P or K |
Strength | Startup | After Pos | Gauge Growth (Whiff/Hit) | Remark |
Normal | 40 | Air | 6/12+2x5 | ||
ES | 40 | Air | 0/0 | ||
<a name="other">Special Skills</a> | ||
Double Jump<img src="./Vampire Savior Data - B.B.Hood_files/8.gif" border="0" > in the air. |
After Pos | Remark |
Air | ||
Tell me Why<img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > + KKK |
After Pos | Remark |
Standing | Short dash. |
<a name="attack2-dash">Special Skills (Dashing)</a> | |||||||||
Button | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Cancelable? | Remark | |
Special | <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + Strong (MP) | 21 | -1 | -2 | Standing | 3/9/15 | Standing | no | |
Special Moves
<a name="sp-move">Special Moves</a> | ||||||||
Smile & Missile(high)<img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + P |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
middle | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
high | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
ES | 10 | Knockdown | -2 | Standing | 0/0/0 | All | ||
Smile & Missile(low)<img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + K |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
middle | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
high | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
ES | 10 | Knockdown | -2 | Standing | 0/0/0 | All | ||
Happy & Missile<img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/8.gif" border="0" > + P |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 27 | Knockdown | Standing | 15/18/21 | All | Landing time: 5F | ||
middle | 27 | Knockdown | Standing | 15/18/21 | All | |||
high | 27 | Knockdown | Standing | 15/18/21 | All | |||
ES | 27 | Knockdown | Standing | 0/0/0 | All | |||
Cheer & Fire<img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + P |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 13 | Knockdown | -9 | Standing | 18/21/24 | All | ||
middle | 15 | Knockdown | -13 | Standing | 18/21/24 | All | ||
high | 17 | Knockdown | -18 | Standing | 18/21/24 | All | ||
ES | 11 | Knockdown | Standing | 0/0/0 | All | |||
Shyness & Strike(Increases with time)<img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + P |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
level 1 | 16 - | Knockdown | -9 | Standing | 18/21/24 | Ground | Startup is variable:level 2: 55Flevel 3: 103F |
|
level 2 | 64 - | Knockdown | -9 | Standing | 18/21/24 | Ground | ||
level 3 | 112 - | Knockdown | -14 | Standing | 18/21/24 | Ground | ||
ES | 27 | Knockdown | -14 | Standing | 0/0/0 | Ground | ||
Jealousy & Fake(GC Only)<img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + K |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | - | - | Standing | - | Invincible frames: 29F | |||
middle | - | - | Standing | - | ||||
high | - | - | Standing | - | ||||
ES | - | - | - | Standing | - | - | ||
Sentimental Typhoon<img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + P |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Hit) | Guard Direction | Remark |
low | - | - | - | - | - | - | Invincible frames: 1F | |
middle | 2 | Knockdown | - | Standing | 12/21 | Throw | ||
high | 2 | Knockdown | - | Standing | 12/21 | Throw | ||
ES | 2 | Knockdown | - | Standing | 0/0 | Throw | ||
EX Moves & Dark Force
<a name="ex">EX Super Moves</a> | |||||||
Cool Hunting<img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/6a.gif" border="0" > + PP |
Gauge | Startup | Hit Adv | Grd. Adv | After Pos | Guard Direction | Remark |
1 | 25 | Knockdown | Standing | All | |||
Beautiful Memory<img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/6a.gif" border="0" > + KK |
Gauge | Startup | Hit Adv | Grd. Adv | After Pos | Guard Direction | Remark |
1 | 17 | Knockdown | -29 | Air | Ground | Landing time: 1F | |
Apple for You<img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + KK |
Gauge | Startup | Hit Adv | Grd. Adv | After Pos | Guard Direction | Remark |
1 | 18 | Knockdown | - | Standing | Throw |
Combos & Patterns
- c.lk, +c.lk, +c.mp xx qcb p: the combo timing changes. the link from the c.mp is very different from the link from c.lk to c.lk. the best advice i can give for it is look at some- one who can do it, and then press the buttons by the sound of it. her c.lk links pretty fast, while you have to delay her c.mp for some weird reason.
- jump in mp mk, land c.mp xx qcb p: basic jump in combo.
- chicken guard mp, c.mp xx qcb p: easy chicken guard combo.
- c.lk, +c.lp, +s.lp, +dash lp, +s.lp, c.mp xx qcb p: one of her easier dashing link combos. the +s.lp after the +dash lp is optional, you can go from the dash lp to the c.mp xx qcb p to make it easier.
- infinite 1 (very hard) c.lp, +s.lp, +dash lp, [c.lp, +s.lp, +dash lp, +dash lp]. you can start it out the way out of the brackets, but you need the commands in the bracket to get closer and not let them slip away. the main thing you want is 1 dash lp's to get closer. i don't recommend going for this or practicing it too much, it's not very practical to get too much more damage than her basic combos.
- infinite 2 (very hard) c.lp +s.lp, [+dash mp, +s.lp +s.lp] : an even stricter timing than dash lp infiniting. again, not practical and not recommended, but can be used once in a while in casuals i suppose.
- infinite 3 (very hard) on demitri or taller characters, [j.lp mp mk hp land +dash lp, +dash lp]: infinite with style, but not too practical either.
-infinities have ~2 frame window for links.
d.mp, c.lp, c.mp, +c.mpXXshyness strike
c.mpXX shyness strike
d.lp, c.mpXX shyness strike
c.lk, c.lp, s.lp, dashXXlp, +c.mpXX mp shyness strike (rdp+mp)
c.lk, c.mp, +c.mp, shyness strike
j.mk, lp,lp ,[lp, lp, lp, dashXX]x(2-3), [(optional)j.lk, j.mp, j.mk, ], s.lp, s.mp, shyness strike
s.mk, apple for you(untested, but seen)
Preferred dash in: s,mp, s.mk, s.lp(only hits high on some characters though)
Strategy
Bulleta's j.mp is the source of most of her mayhem. On the way up, j.mp will be an instant overhead, and will chain into j.mk. Except against certain characters at certain ranges, it won't combo, but that's not really important. Chained j.mk has extremely short recovery on whiff, so you can toss out a move very shortly after the instant overhead. On some characters (particularly Sasquatch) you can j.lk to stop the forward momentum and hit on the incoming side. Mashing out another j.mk will allow you to crossover to hit on the far side.
On the way down, j.mp is difficult to anti-air and can lead into a very bizarre mixup that is completely unique to Bulleta. Following the j.mp, you can do j.mk to go for the simple high-high jump-in. However, if you hit j.hk and they block it high, the hitstop from the mine will disallow the opponent from blocking low, making a c.lk unblockable. This creates a completely invisible, impossible to react to mixup that can only be stopped by 1-hit tech hit or guesswork.
COMMAND THROW. If they aren't push blocking or mashing c.lp they should be getting snatched up. Train your opponent into being afraid of that jump in mixup and pinning them down with dash mps. Take note if they do not push block, tick throw them.
1) Dashing mp x n until you're inside, then do a dashing command throw. Don't be too linear. Mix-up your approach with jumpins -> d.mp -> cmd throw, etc. Works well against opponents who don't try to upback constantly. Against experienced players you will need to both condition them not to mash poke with counterpokes or to jump out (with dashing mp, mk, or lp. Matchup and even player dependent. If dashing mp doesn't knock them out of the air, move to dashing mk. If that still doesn't work, you have to take a risk and dashing lp if you read their jumpout. Be careful because dashing lp wiffs on all crouches save for Bishamon and Victor). Don't try to force this setup too hard. If your opponent refuses to adapt and continues to jumpout, continue to punish them for it.
2) Off a dashing lp or mk anti-air. The vsav tutorial videos demonstrate that this situation forces okizeme. So when you anti-air an opponent, you get a high/low/throw mixup. You can pressure them with missile/d.mp, go for a low, chain into instant overhead, or anti-air into a dashing command throw. In my experience, the lower to the ground you anti-air them, the more unpredictable a dashing cmd throw becomes (See 1:17 of the linked video. With Felicia but same idea). They have less time to think about the mixup they're getting put into. BTW, if you let the throw rip too early, you'll get basket. Play with it and you'll get a feel for the timing.
Basically, this setup is similar to the first except you're using a dash for oki and not as a reward for constant pressure. It's also similar to #1 in that your opponent can upback it, so you have to read your opponent/condition. Different ways to approach with the same result.
3-ish) (ES) Command throw punishes tech-hit attempts. If you can condition for a tech-hit scenario in which you've been previously tech-hitted out, the d.ES CMD throw should win. This is an extension of 1 and 2, but it deserves a mention. It also punishes reactionary GCs (but not if they're just gonna let the DP rip anyway. Need to read their playstyle and character.)
By the way, people are 3f throw invulnerable on wake-up from the ground. I think this applies to both neutral tech and rolling. Throw is not a part of the wakeup game mixup save for surprise buttsecks scenarios, so don't go for it. In fact, if you stand in throw range, they can use their throw protection to command throw YOU on wake-up. Save the command throw setups for the air-reset oki and use the wake-up oki for high/low/cross-up shenanigans.
Rushdown
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