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Line 185: | Line 185: | ||
{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Captain Fire | {{MoveListRow | Captain Fire | ||
| qcf + p | | {{qcf}} + p | ||
| | | | ||
| airok | | airok | ||
}} | }} | ||
{{MoveListRow | Captain Corridor | {{MoveListRow | Captain Corridor | ||
| qcb + p | | {{qcb}} + p | ||
| | | | ||
| Can DHC this to Captain Sword pretty easily. | | Can DHC this to Captain Sword pretty easily. | ||
}} | }} | ||
{{MoveListRow | Captain Kick | {{MoveListRow | Captain Kick | ||
| qcb + k | | {{qcb}} + k | ||
| | | | ||
| | | | ||
}} | }} | ||
{{MoveListRow | Captain Strike: Sho | {{MoveListRow | Captain Strike: Sho | ||
| qcf + lk | | {{qcf}} + lk | ||
| | | | ||
| | | | ||
}} | }} | ||
{{MoveListRow | Captain Strike: Genity | {{MoveListRow | Captain Strike: Genity | ||
| qcf + hk | | {{qcf}} + hk | ||
| | | | ||
| | | | ||
}} | }} | ||
{{MoveListRow | Captain Strike: Hoover | {{MoveListRow | Captain Strike: Hoover | ||
| qcf + lk + hp | | {{qcf}} + {{lk}} + hp | ||
| | | | ||
| Fun, mostly useless. | | Fun, mostly useless. | ||
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{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Captain Sword | {{MoveListRow | Captain Sword | ||
| qcf + lp + hp | | {{qcf}} + {{lp}} + hp | ||
| | | | ||
| If it first hits them as it sweeps down, this often does close to no damage. | | If it first hits them as it sweeps down, this often does close to no damage. | ||
}} | }} | ||
{{MoveListRow | Captain Storm | {{MoveListRow | Captain Storm | ||
| qcf + lk + hk | | {{qcf}} + {{lk}} + hk | ||
| | | | ||
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Revision as of 23:57, 8 December 2020


Introduction
Mostly known for his amazing assist, he's still decent.
Colors
First row: LP, HP, A1. Second row: LK, HK, A2.
Moves List
Normal Moves
Frames | Advantage | Cancel | Block | Hitbox | Notes | |||
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Standing | ||||||||
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C | HL | ||||||
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HL | ![]() | ||||||
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C | HL | ||||||
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C | HL | ||||||
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C | HL | ||||||
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C | HL | ||||||
Crouching | ||||||||
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C | HL | ||||||
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C | HL | ![]() | |||||
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- | HL | ||||||
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C | ![]() |
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C | ![]() |
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KD | - | ![]() |
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Jump | ||||||||
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-/- | - | ![]() |
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-/- | - | ![]() |
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-/- | - | ![]() |
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-/- | - | ![]() |
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-/- | - | ![]() |
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-/- | - | ![]() |
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Special Moves







Super Moves




Assist Moves
The Basics
Combos
-Jump HK \/ d.c.LK > c.HP XX qcf + KK, d.c.LK > s.HK /\ sj.LP > sj.LK > sj.LP, f + HP
-Corner qcf + LK + HP, d.c.LK > s.HK /\ sj.LP > sj.LK > sj.LP > sj.LK XX qcf + LP
-Jump HP \/ d.s.LP > s.LP > s.HK /\ sj.LP > sj.LK > sj.LP > sj.LK, f + HP
-Jump HP \/ d.s.LP > s.LP > s.HK /\ sj.LP > sj.LK > sj.LP > sj.LK XX qcf + LP
-Jump HP \/ df + HP XX qcb + HP
-Jump HP \/ d.s.LP > s.LP > s.HK XX qcb + HP
-Jump HP \/ d.s.LP > s.LK > s.LK XX qcb + K
-Jump HP \/ d.c.LP > c.LK > c.HP XX qcf + LK
-Jump HP/HK \/ d.c.HP XX qcb + HP
-Jump HK \/ d.c.LK > c.HP XX qcf + HP XX qcf + PP
-d.s.LP > s.LP > c.LK > c.HK XX qcb + HP
-d.s.HK XX qcf + PP
-Jump HP \/ d.c.LK > c.HP XX qcf + KK, c.LK > s.HK /\ sj.LP > sj.LK > sj.LP > sj.LK XX qcf + P
-Jump HP \/ d.s.LP > s.LP > c.HP XX qcf + HP XX qcf + PP
-Corner Jump HP \/ d.s.LP > s.LP > s.HP > s.HK XX qcb + HP XX qcf + PP
-Corner Jump HP \/ d.c.LK > c.HK XX qcb + P XX qcf + KK
-Corner Jump HP \/ d.s.LP > s.LK > s.HK XX qcb + P XX qcf + PP
-Corner Jump HP \/ d.s.LP > s.LP > c.HP XX qcf + KK, c.LK > c.HP XX qcb + HP XX qcf + PP
-Corner Jump HP \/ d.s.LP > s.LP > c.HP XX qcf + KK, c.LK > s.HK XX qcf + PP
-Jump HP \/ d.s.LP > s.LP > c.HP XX qcf + KK, c.LK > c.HP XX qcf + P XX qcf + KK
Strategies
You can follow up Captain Sword with an OTG cLK and combo from there.
Captain Storm causes pseudo-Flying Screen. If they don't counter-mash (to reduce the knockdown stun), you can OTG with cLK, sLP, sFK, Captain Sword (or air combo).