Felicia (MvC3): Difference between revisions

From SuperCombo Wiki
 
(20 intermediate revisions by 5 users not shown)
Line 1: Line 1:
[[Marvel vs Capcom 3#Characters|MvC3 Main Page]]
[[Marvel vs Capcom 3#Characters|MvC3 Main Page]]
 
[[Image:Feliciawikimvc3.jpg|frame|right|Felicia's Official MvC3 Artwork]]
==Introduction==
==Introduction==
[[Image:Feliciawikimvc3.jpg|frame|right|Felicia's Official MvC3 Artwork]]
First introduced in [[Darkstalkers]], Felicia is a cat monster in the form of a human.   
First introduced in [[Darkstalkers]], Felicia is a cat monster in the form of a human.   


Adopted by a Nun, she fights in order to make money to found an orphanage for other kids in need
Adopted by a Nun, she fights in order to make money to found an orphanage for other kids in need


==Colors==
==Colors==
Line 17: Line 18:
==Moves==
==Moves==
===Normal Moves===
===Normal Moves===
D/F + M ground slash, OTG attack.
[[file:df.gif]] + [[file:M.png]] ground slash, OTG attack.


===Special Moves===
===Special Moves===
[[File:qcf.gif]] + [[File:punch.gif]] - Rolling Buckler: Roll towards the enemy (hits). Has 3 followups:
[[File:qcf.gif]] + [[File:Atk.png]] - '''Rolling Buckler''' | Roll towards the enemy (hits). Has 3 followups:
[[File:Jab.gif]] is 'neko punch', a weak, safe middle attack
[[File:L.png]] is 'neko punch', a weak, safe middle attack,
[[File:Strong.gif]] is a sliding attack
[[File:M.png]] is a sliding attack, and
[[File:Fierce.gif]] is a very unsafe rising attack.
[[File:H.png]] is a very unsafe rising attack.


[[File:F,d,df.gif]]  + [[File:punch.gif]] - Cat Spike: Throws out a ball, and Jumps forward after it.  Button determines the height of the jump attack.  The [[File:Fierce.gif]] version causes ground bounce on hit.  All can be combo'd into or out of (but possibly not both), and if high enough, cross over ducking opponents. *might overhead
[[File:F,d,df.gif]]  + [[File:Atk.png]] - '''Cat Spike''' | Throws out a ball, and Jumps forward after it.  Button determines the height of the jump attack.  The [[File:H.png]] version causes ground bounce on hit.  All can be combo'd into or out of (but possibly not both), and if high enough, cross over ducking opponents. *might overhead


[[File:rdp.gif]]  + [[File:punch.gif]] - Delta KickJumps straight up into the air, and dives forward in a jump attack.  Can be done in the air, possibly overheads.
[[File:rdp.gif]]  + [[File:Atk.png]] - '''Delta Kick (Aerial OK)''' | Jumps straight up into the air, and dives forward in a jump attack.  Possibly overheads.


[[File:hcb.gif]] + [[File:punch.gif]] - Hellkitty: Special throw, Can be followed up with an OTG.
[[File:hcb.gif]] + [[File:Atk.png]] - '''Hellkitty''' | Special throw, Can be followed up with an OTG.


[[File:Left.gif]], [[File:right.gif]] + [[File:Punch.gif]] - Sand SplashShort ranged 'wave' projectile, cancels out other projectiles in it's range.
[[File:Left.gif]], [[File:right.gif]] + [[File:Atk.png]] - '''Sand Splash''' | Short ranged 'wave' projectile, cancels out other projectiles in it's range.


[[File:down.gif]][[File:down.gif]] + [[file:punch.gif]] - Cat chargeCharges up hyper meter, can be cancelled at any time.
[[File:down.gif]][[File:down.gif]] + [[file:Atk.png]] - '''Cat charge''' | Charges up hyper meter, can be cancelled at any time.


[[File:punch.gif]] + [[File:exchange.gif]] - Cat runRuns out of axis and forward, totally invulnerable.  Essentially like [[Akuma]]'s Teleport.
[[File:Atk.png]] + [[File:S.png]] - '''Cat run''' | Runs out of axis and forward, totally invulnerable.  Essentially like [[Akuma]]'s Teleport.


===Hyper Moves===
===Hyper Moves===




[[File:qcf.gif]] + [[File:2pp.gif]]- Dancing Flash: Felicia Rolls forward as in Rolling buckler, but does a damaging autocombo on hit.  Fairly Safe
[[File:qcf.gif]] + [[File:Atk.png]][[File:Atk.png]] - '''Dancing Flash (Level 1)''' | Felicia Rolls forward as in Rolling buckler, but does a damaging autocombo on hit.  Fairly Safe


[[File:f,d,df.gif]] + [[File:2pp.gif]] - Kitty Helper: Calls an assistant to help for 15-20 seconds.  The assistant is invulnerable and does jumping overhead attacks.  To make her attack, press any attack button.
[[File:f,d,df.gif]] + [[File:Atk.png]][[File:Atk.png]] - '''Kitty Helper (Level 1)''' | Calls an assistant to help for 15-20 seconds.  The assistant is invulnerable and does jumping overhead attacks.  To make her attack, press any attack button.


[[File:hcb.gif]] + [[File:2pp.gif]] - Please Help me! (Level 3): Short range attack, goes into a canned animation on hit.  Seems to have some invulnerability.
[[File:hcb.gif]] + [[File:Atk.png]][[File:Atk.png]] - '''Please Help me! (Level 3)'''  | Short range attack, goes into a canned animation on hit.  Seems to have some invulnerability.


===Assists===
===Assists===


* α = Rolling Buckler (Direct, Front) *low version
* '''α - Rolling Buckler''' | Direct | Front [[File:right.gif]] (Hits Low)
* β = Sand Splash (Shot, Front)
 
* γ = Cat Spike (Direct, Front) *causes bounce, possible overhead
* '''β - Sand Splash''' | Shot | Front [[File:right.gif]]
 
* '''γ - Cat Spike''' | Direct | Front [[File:right.gif]] (Causes Bounce)


==The Basics==
==The Basics==
Line 56: Line 59:
Her basic strategies seem to be based around a ground rushdown/mixup strategy.  Use Cat spike/Delta Kick/Cat Run/Hellkitty to mix-up, and use Cat spike or Delta Kick immediately to close distance if Pushblocked.
Her basic strategies seem to be based around a ground rushdown/mixup strategy.  Use Cat spike/Delta Kick/Cat Run/Hellkitty to mix-up, and use Cat spike or Delta Kick immediately to close distance if Pushblocked.


Her Antiair seems fairly weak, so consider using a character with a good [[AAA]]
Her Antiair seems fairly weak, so consider using a character with a good Anti-Air Assist.


As for synergy she works as a potential battery, and her α assist hits low, setting up some potential unblockables.
As for synergy she works as a potential battery, and her α assist hits low, setting up some potential unblockables (by combining her assist with an attack that hits high).


==Advanced Strategy==
==Advanced Strategy==


[[Marvel vs Capcom 3#Characters|MvC3 Main Page]]
{{Marvel vs Capcom 3}}


[[Category:Marvel vs Capcom 3]]
[[Category: Old MvC3 Pages]]

Latest revision as of 01:05, 22 July 2020

MvC3 Main Page

Felicia's Official MvC3 Artwork

Introduction

First introduced in Darkstalkers, Felicia is a cat monster in the form of a human.

Adopted by a Nun, she fights in order to make money to found an orphanage for other kids in need


Colors

  • 1-white fur, blue hair
  • 2-white fur, blond hair
  • 3-red fur, black hair
  • 4-black fur, pink hair
Felicia's Colors

Moves

Normal Moves

Df.gif + M.png ground slash, OTG attack.

Special Moves

Qcf.gif + Atk.png - Rolling Buckler | Roll towards the enemy (hits). Has 3 followups: L.png is 'neko punch', a weak, safe middle attack, M.png is a sliding attack, and H.png is a very unsafe rising attack.

F,d,df.gif + Atk.png - Cat Spike | Throws out a ball, and Jumps forward after it. Button determines the height of the jump attack. The H.png version causes ground bounce on hit. All can be combo'd into or out of (but possibly not both), and if high enough, cross over ducking opponents. *might overhead

Rdp.gif + Atk.png - Delta Kick (Aerial OK) | Jumps straight up into the air, and dives forward in a jump attack. Possibly overheads.

Hcb.gif + Atk.png - Hellkitty | Special throw, Can be followed up with an OTG.

Left.gif, Right.gif + Atk.png - Sand Splash | Short ranged 'wave' projectile, cancels out other projectiles in it's range.

Down.gifDown.gif + Atk.png - Cat charge | Charges up hyper meter, can be cancelled at any time.

Atk.png + S.png - Cat run | Runs out of axis and forward, totally invulnerable. Essentially like Akuma's Teleport.

Hyper Moves

Qcf.gif + Atk.pngAtk.png - Dancing Flash (Level 1) | Felicia Rolls forward as in Rolling buckler, but does a damaging autocombo on hit. Fairly Safe

F,d,df.gif + Atk.pngAtk.png - Kitty Helper (Level 1) | Calls an assistant to help for 15-20 seconds. The assistant is invulnerable and does jumping overhead attacks. To make her attack, press any attack button.

Hcb.gif + Atk.pngAtk.png - Please Help me! (Level 3) | Short range attack, goes into a canned animation on hit. Seems to have some invulnerability.

Assists

  • α - Rolling Buckler | Direct | Front Right.gif (Hits Low)
  • β - Sand Splash | Shot | Front Right.gif
  • γ - Cat Spike | Direct | Front Right.gif (Causes Bounce)

The Basics

Her basic strategies seem to be based around a ground rushdown/mixup strategy. Use Cat spike/Delta Kick/Cat Run/Hellkitty to mix-up, and use Cat spike or Delta Kick immediately to close distance if Pushblocked.

Her Antiair seems fairly weak, so consider using a character with a good Anti-Air Assist.

As for synergy she works as a potential battery, and her α assist hits low, setting up some potential unblockables (by combining her assist with an attack that hits high).

Advanced Strategy