Night Warriors: Darkstalkers' Revenge/Sasquatch: Difference between revisions

From SuperCombo Wiki
Line 324: Line 324:


= Advanced Strategy =
= Advanced Strategy =
= Frame Data =
<table class="data">
    <TR>
      <TD colspan="11" class="color1-center attack-name"><A name="attack1"></A>通常技</TD>
    </TR>
    <TR>
      <TD class="color1-center attack-header1"></TD>
      <TD class="color1-center attack-header2">強度</TD>
      <TD class="color1-center attack-header3">発生</TD>
      <TD class="color1-center attack-header4">持続</TD>
      <TD class="color1-center attack-header5">硬直</TD>
      <TD class="color1-center attack-header6">H硬直差</TD>
      <TD class="color1-center attack-header7">G硬直差</TD>
      <TD class="color1-center attack-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center attack-header9">ガード方向</TD>
      <TD class="color1-center attack-header10">キャンセル</TD>
      <TD class="color1-center attack-header11">備考</TD>
    </TR>
    <TR>
      <TD rowspan="6" class="color1-center attack-header1">立<br>
      ち</TD>
      <TD class="color1-center">弱P</TD>
      <TD class="color2-center">6</TD>
      <TD class="color2-center">3</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">+4</TD>
      <TD class="color2-center">+2</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">○/連打可</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">中P</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">3</TD>
      <TD class="color3-center">15</TD>
      <TD class="color3-center">+4</TD>
      <TD class="color3-center">+2</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">○</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">強P</TD>
      <TD class="color2-center">9</TD>
      <TD class="color2-center">5</TD>
      <TD class="color2-center">25</TD>
      <TD class="color2-center">-1</TD>
      <TD class="color2-center">-9</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center">ヒット時吹き飛び</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱K</TD>
      <TD class="color3-center">6</TD>
      <TD class="color3-center">3</TD>
      <TD class="color3-center">8</TD>
      <TD class="color3-center">+3</TD>
      <TD class="color3-center">+1</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">○</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">中K</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center">3</TD>
      <TD class="color2-center">20</TD>
      <TD class="color2-center">-1</TD>
      <TD class="color2-center">-3</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">強K</TD>
      <TD class="color3-center">9</TD>
      <TD class="color3-center">2(2)3</TD>
      <TD class="color3-center">20</TD>
      <TD class="color3-center">+10</TD>
      <TD class="color3-center">-2</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center">ヒット時吹き飛び</TD>
    </TR>
    <TR>
      <TD rowspan="6" class="color1-center attack-header1">し<br>
      ゃ<br>
      が<br>
      み</TD>
      <TD class="color1-center">弱P</TD>
      <TD class="color2-center">6</TD>
      <TD class="color2-center">3</TD>
      <TD class="color2-center">6</TD>
      <TD class="color2-center">+5</TD>
      <TD class="color2-center">+3</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">○/連打可</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">中P</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">3</TD>
      <TD class="color3-center">13</TD>
      <TD class="color3-center">+3</TD>
      <TD class="color3-center">+1</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">○/連打可</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">強P</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center">2(2)3</TD>
      <TD class="color2-center">26</TD>
      <TD class="color2-center">+2</TD>
      <TD class="color2-center">-8</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center">ヒット時吹き飛び</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱K</TD>
      <TD class="color3-center">6</TD>
      <TD class="color3-center">3</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">+4</TD>
      <TD class="color3-center">+2</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">屈</TD>
      <TD class="color3-center">○</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">中K</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">3</TD>
      <TD class="color2-center">15</TD>
      <TD class="color2-center">+1</TD>
      <TD class="color2-center">-1</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">屈</TD>
      <TD class="color2-center">○</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">強K</TD>
      <TD class="color3-center">11</TD>
      <TD class="color3-center">4</TD>
      <TD class="color3-center">29</TD>
      <TD class="color3-center">転倒</TD>
      <TD class="color3-center">-12</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD colspan="11" class="color3-left">&nbsp;</TD>
    </TR>
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
    <TR>
      <TD colspan="11" class="color1-center attack-name"><A name="attack-air"></A>通常技 (ジャンプ中)</TD>
    </TR>
    <TR>
      <TD class="color1-center attack-header1"></TD>
      <TD class="color1-center attack-header2">強度</TD>
      <TD class="color1-center attack-header3">発生</TD>
      <TD class="color1-center attack-header4">持続</TD>
      <TD class="color1-center attack-header5">硬直</TD>
      <TD class="color1-center attack-header6">H硬直差</TD>
      <TD class="color1-center attack-header7">G硬直差</TD>
      <TD class="color1-center attack-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center attack-header9">ガード方向</TD>
      <TD class="color1-center attack-header10">キャンセル</TD>
      <TD class="color1-center attack-header11">備考</TD>
    </TR>
    <TR>
      <TD rowspan="6" class="color1-center attack-header1">垂<br>
      直<br>
      /<br>
      斜<br>
      め</TD>
      <TD class="color1-center">弱P</TD>
      <TD class="color2-center">6</TD>
      <TD class="color2-center">着地まで</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">○</TD>
      <TD class="color2-center">攻撃判定発生後は通常技でキャンセル可</TD>
    </TR>
    <TR>
      <TD class="color1-center">中P</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">13</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">○</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">強P</TD>
      <TD class="color2-center">9</TD>
      <TD class="color2-center">4</TD>
      <TD class="color2-center">17</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">弱K</TD>
      <TD class="color3-center">6</TD>
      <TD class="color3-center">着地まで</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">○</TD>
      <TD class="color3-center">攻撃判定発生後は通常技でキャンセル可</TD>
    </TR>
    <TR>
      <TD class="color1-center">中K</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">○</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">強K</TD>
      <TD class="color3-center">9</TD>
      <TD class="color3-center">2・3</TD>
      <TD class="color3-center">13</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD colspan="11" class="color3-left">&nbsp;</TD>
    </TR>
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
    <TR>
      <TD colspan="10" class="color1-center attack-name"><A name="sp-move"></A>必殺技</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>ビッグスノー</B><br>
      <br>
      <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">発生</TD>
      <TD class="color1-center sp-header4">持続</TD>
      <TD class="color1-center sp-header5">硬直</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">G硬直差</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">14</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">全体:57</TD>
      <TD class="color2-center">+34</TD>
      <TD class="color2-center">-12</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
      <TD rowspan="4" class="color2-left">空中ヒット時ダウン</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">14</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">全体:57</TD>
      <TD class="color3-center">+34</TD>
      <TD class="color3-center">-12</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">14</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">全体:57</TD>
      <TD class="color2-center">+34</TD>
      <TD class="color2-center">-12</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">ES</TD>
      <TD class="color3-center">14</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">全体:57</TD>
      <TD class="color3-center">+60</TD>
      <TD class="color3-center">+14</TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>ビッグ<br>
      タイフーン</B><br>
      (GC技)<br>
      <br>
      <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> + K</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">発生</TD>
      <TD class="color1-center sp-header4">持続</TD>
      <TD class="color1-center sp-header5">硬直</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">G硬直差</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">6・6・6・8</TD>
      <TD class="color2-center">19</TD>
      <TD class="color2-center">-2</TD>
      <TD class="color2-center">-4</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD rowspan="4" class="color2-left">空中ヒット時ダウン</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">6・6・6・8</TD>
      <TD class="color3-center">19</TD>
      <TD class="color3-center">-2</TD>
      <TD class="color3-center">-4</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">6・6・6・8</TD>
      <TD class="color2-center">19</TD>
      <TD class="color2-center">-2</TD>
      <TD class="color2-center">-4</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">ES</TD>
      <TD class="color3-center">9</TD>
      <TD class="color3-center">48</TD>
      <TD class="color3-center">13</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-40</TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>ビッグ<br>
      サイクロン</B><br>
      <br>
      <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> + K
      </TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">発生</TD>
      <TD class="color1-center sp-header4">持続</TD>
      <TD class="color1-center sp-header5">硬直</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">G硬直差</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">12</TD>
      <TD class="color2-center">6(3)6(3)3</TD>
      <TD class="color2-center">10+着地7</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
      <TD rowspan="4" class="color2-left">最後の攻撃判定消失後<br>3F間打撃無敵</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">12</TD>
      <TD class="color3-center">{6(3)}x4・3</TD>
      <TD class="color3-center">10+着地7</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">12</TD>
      <TD class="color2-center">{6(3)}x6・3</TD>
      <TD class="color2-center">10+着地7</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">ES</TD>
      <TD class="color3-center">11</TD>
      <TD class="color3-center">{4(2)}x12・2</TD>
      <TD class="color3-center">10+着地7</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>空中ビッグ<br>
      サイクロン</B><br>
      <br>
      空中で <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> + K
      </TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">発生</TD>
      <TD class="color1-center sp-header4">持続</TD>
      <TD class="color1-center sp-header5">硬直</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">G硬直差</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">4</TD>
      <TD class="color2-center">6(3)6(3)3</TD>
      <TD class="color2-center">可変+着地7</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
      <TD rowspan="4" class="color2-left">最後の攻撃判定消失後<br>3F間打撃無敵</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">4</TD>
      <TD class="color3-center">{6(3)}x4・3</TD>
      <TD class="color3-center">10+着地7</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">4</TD>
      <TD class="color2-center">{6(3)}x6・3</TD>
      <TD class="color2-center">10+着地7</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">ES</TD>
      <TD class="color3-center">3</TD>
      <TD class="color3-center">{4(2)}x12・2</TD>
      <TD class="color3-center">10+着地7</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>ビッグタワーズ</B><br>
      <br>
      <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> + P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">発生</TD>
      <TD class="color1-center sp-header4">持続</TD>
      <TD class="color1-center sp-header5">硬直</TD>
      <TD class="color1-center sp-header6">H硬直差</TD>
      <TD class="color1-center sp-header7">G硬直差</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">13</TD>
      <TD class="color2-center">21</TD>
      <TD class="color2-center">+33</TD>
      <TD class="color2-center">-13</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD rowspan="4" class="color2-left">空中ヒット時ダウン</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">23</TD>
      <TD class="color3-center">21</TD>
      <TD class="color3-center">+23</TD>
      <TD class="color3-center">-23</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center">33</TD>
      <TD class="color2-center">21</TD>
      <TD class="color2-center">+13</TD>
      <TD class="color2-center">-33</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">ES</TD>
      <TD class="color3-center">弾:12</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">全体:60</TD>
      <TD class="color3-center">+29</TD>
      <TD class="color3-center">-9</TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>ビッグブランチ</B><br>
      <br>
      相手の近くで<br>
      <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"><IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"><IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"><IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"><IMG src="../../../pic/command/4a.gif" width="11" height="11" border="0"> + 中Por強P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">発生</TD>
      <TD class="color1-center sp-header4">持続</TD>
      <TD class="color1-center sp-header5">硬直</TD>
      <TD class="color1-center sp-header6">投げ成立</TD>
      <TD class="color1-center sp-header7">投げ抜け</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD rowspan="4" class="color2-left">間合いが遠い場合<br>
      発生:8<br>
      <br>
      硬化差は別表</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">2</TD>
      <TD class="color3-center">1(5)1(4)1</TD>
      <TD class="color3-center">43</TD>
      <TD class="color3-center">別表</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">/</TD>
      <TD class="color3-center">投げ</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">2</TD>
      <TD class="color2-center">1(5)1(4)1</TD>
      <TD class="color2-center">43</TD>
      <TD class="color2-center">別表</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">/</TD>
      <TD class="color2-center">投げ</TD>
    </TR>
    <TR>
      <TD class="color1-center">ES</TD>
      <TD class="color3-center">2</TD>
      <TD class="color3-center">1(5)1(4)1</TD>
      <TD class="color3-center">43</TD>
      <TD class="color3-center">別表</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">0/ 0</TD>
      <TD class="color3-center">投げ</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>ビッグスイング</B><br>
      <br>
      相手の近くで<br>
      1回転 + 中Kor強K</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">発生</TD>
      <TD class="color1-center sp-header4">持続</TD>
      <TD class="color1-center sp-header5">硬直</TD>
      <TD class="color1-center sp-header6">投げ成立</TD>
      <TD class="color1-center sp-header7">投げ抜け</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD rowspan="4" class="color2-left">間合いが遠い場合<br>
      発生:8</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">2</TD>
      <TD class="color3-center">1(5)1(4)1</TD>
      <TD class="color3-center">43</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">/</TD>
      <TD class="color3-center">投げ</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">2</TD>
      <TD class="color2-center">1(5)1(4)1</TD>
      <TD class="color2-center">43</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">/</TD>
      <TD class="color2-center">投げ</TD>
    </TR>
    <TR>
      <TD class="color1-center">ES</TD>
      <TD class="color3-center">2</TD>
      <TD class="color3-center">1(5)1(4)1</TD>
      <TD class="color3-center">43</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">0/ 0</TD>
      <TD class="color3-center">投げ</TD>
    </TR>
    <TR>
      <TD colspan="10" class="color3-left">&nbsp;</TD>
    </TR>
</table>
<br>
<br>
<br>
<br>
<table class="data">
    <TR>
      <TD colspan="9" class="color1-center attack-name">ビッグブランチ硬化差</TD>
    </TR>
    <TR>
      <TD class="color1-center blanch-ex-header1">キャラ</TD>
      <TD class="color1-center blanch-ex-header2">最大硬化差<br>
      (通常版/ES版)</TD>
      <TD class="color1-center blanch-ex-header3">食らい判定発生</TD>
      <TD class="color1-center blanch-ex-header1">キャラ</TD>
      <TD class="color1-center blanch-ex-header2">最大硬化差<br>
      (通常版/ES版)</TD>
      <TD class="color1-center blanch-ex-header3">食らい判定発生</TD>
      <TD class="color1-center blanch-ex-header1">キャラ</TD>
      <TD class="color1-center blanch-ex-header2">最大硬化差<br>
      (通常版/ES版)</TD>
      <TD class="color1-center blanch-ex-header4">食らい判定発生</TD>
    </TR>
    <TR>
      <TD class="color1-center">ドノヴァン</TD>
      <TD class="color2-center">+92&nbsp;/&nbsp;+112</TD>
      <TD class="color2-center">10F</TD>
      <TD class="color1-center">ザベル</TD>
      <TD class="color2-center">+103&nbsp;/&nbsp;+123</TD>
      <TD class="color2-center">21F</TD>
      <TD class="color1-center">オルバス</TD>
      <TD class="color2-center">+99&nbsp;/&nbsp;+119</TD>
      <TD class="color2-center">17F</TD>
    </TR>
    <TR>
      <TD class="color1-center">レイレイ</TD>
      <TD class="color3-center">+89&nbsp;/&nbsp;+109</TD>
      <TD class="color3-center">15F</TD>
      <TD class="color1-center">モリガン</TD>
      <TD class="color3-center">+81&nbsp;/&nbsp;+101</TD>
      <TD class="color3-center">15F</TD>
      <TD class="color1-center">サスカッチ</TD>
      <TD class="color3-center">+101&nbsp;/&nbsp;+121</TD>
      <TD class="color3-center">11F</TD>
    </TR>
    <TR>
      <TD class="color1-center">デミトリ</TD>
      <TD class="color2-center">+85&nbsp;/&nbsp;+105</TD>
      <TD class="color2-center">19F</TD>
      <TD class="color1-center">アナカリス</TD>
      <TD class="color2-center">+78&nbsp;/&nbsp;+98</TD>
      <TD class="color2-center">12F</TD>
      <TD class="color1-center">フォボス</TD>
      <TD class="color2-center">+90&nbsp;/&nbsp;+110</TD>
      <TD class="color2-center">0F</TD>
    </TR>
    <TR>
      <TD class="color1-center">ガロン</TD>
      <TD class="color3-center">+119&nbsp;/&nbsp;+139</TD>
      <TD class="color3-center">21F</TD>
      <TD class="color1-center">フェリシア</TD>
      <TD class="color3-center">+78&nbsp;/&nbsp;+98</TD>
      <TD class="color3-center">12F</TD>
      <TD class="color1-center">パイロン</TD>
      <TD class="color3-center">+108&nbsp;/&nbsp;+128</TD>
      <TD class="color3-center">18F</TD>
    </TR>
    <TR>
      <TD class="color1-center">ビクトル</TD>
      <TD class="color2-center">+103&nbsp;/&nbsp;+123</TD>
      <TD class="color2-center">13F</TD>
      <TD class="color1-center">ビシャモン</TD>
      <TD class="color2-center">+105&nbsp;/&nbsp;+125</TD>
      <TD class="color2-center">15F</TD>
      <TD class="color1-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD colspan="9" class="color3-left">表内の数値はレバガチャ無し、及びサスカッチ行動可能からの数値</TD>
    </TR>
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
    <TR>
      <TD colspan="8" class="color1-center attack-name">EX必殺技</TD>
    </TR>
    <TR>
      <TD rowspan="2" class="color1-center ex-header1"><B>ビッグフリーザー</B><br>
      <br>
      <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6a.gif" width="11" height="11" border="0"> + PP</TD>
      <TD class="color1-center ex-header2">発生</TD>
      <TD class="color1-celass="color1-center ex-header3">持続</TD>
      <TD class="color1-center ex-header4">硬直</TD>
      <TD class="color1-center ex-header5">H硬直差</TD>
      <TD class="color1-center ex-header6">G硬直差</TD>
      <TD class="color1-center ex-header7">ガード方向</TD>
      <TD class="color1-center ex-header8">備考</TD>
    </TR>
    <TR>
      <TD class="color2-center">42</TD>
      <TD class="color2-center">64</TD>
      <TD class="color2-center">10</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">ガード不能</TD>
      <TD class="color2-left">立中Pを出際キャンセルして出すと発生:15</TD>
    </TR>
    <TR>
      <TD colspan="8" class="color3-left">&nbsp;</TD>
    </TR>
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
    <TR>
      <TD colspan="9" class="color1-center attack-name"><A name="throw"></A>通常投げ</TD>
    </TR>
    <TR>
      <TD rowspan="2" class="color1-center throw-header1">相手の近くで <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> or <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + 中P or 強P</TD>
      <TD class="color1-center throw-header2">発生</TD>
      <TD class="color1-center throw-header3">持続</TD>
      <TD class="color1-center throw-header4">硬直</TD>
      <TD class="color1-center throw-header5">投げ成立</TD>
      <TD class="color1-center throw-header6">投げ抜け</TD>
      <TD class="color1-center throw-header7">ゲージ増加量</TD>
      <TD class="color1-center throw-header8">投げ方向</TD>
      <TD class="color1-center throw-header9">備考</TD>
    </TR>
    <TR>
      <TD class="color2-center">2</TD>
      <TD class="color2-center">1(5)1(4)1</TD>
      <TD class="color2-center">43</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">+24</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">レバー</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD colspan="9" class="color3-left">&nbsp;</TD>
    </TR>
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
    <TR>
      <TD colspan="9" class="color1-center attack-name"><A name="throw-air"></A>空中投げ</TD>
    </TR>
    <TR>
      <TD rowspan="2" class="color1-center throw-header1">お互い空中&相手の近くで<br>
      <IMG src="../../../pic/command/8.gif" width="11" height="11" border="0">以外 + 中P or 強P</TD>
      <TD class="color1-center throw-header2">発生</TD>
      <TD class="color1-center throw-header3">持続</TD>
      <TD class="color1-center throw-header4">硬直</TD>
      <TD class="color1-center throw-header5">投げ成立</TD>
      <TD class="color1-center throw-header6">投げ抜け</TD>
      <TD class="color1-center throw-header7">ゲージ増加量</TD>
      <TD class="color1-center throw-header8">投げ方向</TD>
      <TD class="color1-center throw-header9">備考</TD>
    </TR>
    <TR>
      <TD class="color2-center">1</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">不可</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">レバー</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD colspan="9" class="color3-left">&nbsp;</TD>
    </TR>
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
    <TR>
      <TD colspan="7" class="color1-center attack-name">追い討ち攻撃</</TD>
    </TR>
    <TR>
      <TD rowspan="3" class="color1-center pursuit-header1">相手ダウン or 転倒時に<br>
      <br>
      <IMG src="../../../pic/command/8.gif" width="11" height="11" border="0">要素 + K</TD>
      <TD class="color1-center pursuit-header2">強度</TD>
      <TD class="color1-center pursuit-header3">発生</TD>
      <TD class="color1-center pursuit-header4">持続</TD>
      <TD class="color1-center pursuit-header5">硬直</TD>
      <TD class="color1-center pursuit-header6">ゲージ増加量<br>
      (空/当)</TD>
      <TD class="color1-center pursuit-header7">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">ノーマル</TD>
      <TD class="color2-center">20</TD>
      <TD class="color2-center">15</TD>
      <TD class="color2-center">着地0</TD>
      <TD class="color2-center">/</TD>
      <TD rowspan="2" class="color2-left"></TD>
    </TR>
    <TR>
      <TD class="color1-center">ES</TD>
      <TD class="color3-center">20</TD>
      <TD class="color3-center">15</TD>
      <TD class="color3-center">着地0</TD>
      <TD class="color3-center">0/ 0</TD>
    </TR>
    <TR>
      <TD colspan="7" class="color3-left">&nbsp;</TD>
    </TR>
</table>


= Match-ups =
= Match-ups =

Revision as of 21:01, 14 October 2016

Introduction

Moves List

Normal Moves

Note worthy Normals

Standing LP - whiffs on crouching opponents

Standing far MP - whiffs on crouching opponents

Standing close MP/MK - good combo starters

Standing far MK - large hitbox covering his whole, good range, excellent anti-air that cannot be ariblocked

Crouching HP - completely useless outside of chain combos

Crouching MK - good low poke

Crouching HK - long range sweep that is relatively safe on block from max range

Jumping HP - good air-to-air attack, but the legs are vulernable

Jumping LK - deep angle that's good for tick throws

Jumping MK - good air-to-air and can cross up

Jumping HK - good for pinning people down when cornered and good combo starter

Throw (close, b or f + MP or HP) - Demitri's throw has the odd trait of not being able to consistently throw in either direction. It doesn't matter which button or direction you use.


Standing Normal Frame Data


Name State Startup Hit adv Blk adv Buff Blk pos
Jab Close 5 +5 +3 y H/L
Far 5 +5 +3 y H/L
Strong Close 7 -2 -4 y H/L
Far 8 -3 -5 n H/L
Fierce Close 9 -7 -9 y H/L
Far 10 -5 -7 n H/L
Short Close 6 +4 +2 y H/L
Far 6 +4 +2 y H/L
Forward Close 7 -5 -7 y H/L
Far 8 -8 -10 n H/L
Roundhouse Close 11 -4 -6 n H/L
Far 11 -4 -6 n H/L

Crouching Normal Frame Data


Name State Startup Hit adv Blk adv Buff Blk pos
Jab crouching 6 +5 +3 y H/L
Strong crouching 8 -1 -3 y H/L
Fierce crouching 9 -10 -12 n H/L
Short crouching 6 +4 +2 y L
Forward crouching 9 -3 -5 y L
Roundhouse crouching 11 kd -7 n L

Jumping Normal Frame Data

>
Name State Startup Blk pos
Jab jumping 6 H
Strong jumping 7H
Fierce jumping 8 H
Short jumping 6 H
Forward jumping 7 H
Roundhouse jumping 11 H

Special Moves

Big Snow: QCF + P [ES]

A slow but a damaging projectile, Sasquatch open his mouth and spits a snowball.


Big Cyclone: QCB + K (useable in air) [ES]

A Tatsumaki Senpu Kyaku homage using both legs and rise up his palms, and had a bade recovery ,use it only for crossing up your opponents in wake up games.


Big Typhoon: F, D, DF + K (Guard Reversal) [ES]

Sasquatch use his feet and twists it rising up diagonally, can be used as an anti air against straigh jump in oppponents.


Big Swing: Close, 360 + MK or HK [ES]

If you wants to make damage use this Command Grab.


Big Towers: Press D, D + P [ES]

A Special Move that was a in the first game, use it agaisnt front jump in opponents


Big Brunch: Close, HCB + MP or HP [ES]


A great Command Grab for hop setups

Super Moves

Big Freeze: HCF + 2P


Big Ice Burn: HCF + 2K

The Basics

Advanced Strategy

Frame Data

<A name="attack1"></A>通常技
強度 発生 持続 硬直 H硬直差 G硬直差 ゲージ増加量
(空/防/当)
ガード方向 キャンセル 備考

弱P 6 3 7 +4 +2 // 立 屈 ○/連打可
中P 7 3 15 +4 +2 // 立 屈
強P 9 5 25 -1 -9 // 立 屈 × ヒット時吹き飛び
弱K 6 3 8 +3 +1 // 立 屈
中K 8 3 20 -1 -3 // 立 屈 ×
強K 9 2(2)3 20 +10 -2 // 立 屈 × ヒット時吹き飛び



弱P 6 3 6 +5 +3 // 立 屈 ○/連打可
中P 7 3 13 +3 +1 // 立 屈 ○/連打可
強P 8 2(2)3 26 +2 -8 // 立 屈 × ヒット時吹き飛び
弱K 6 3 7 +4 +2 //
中K 7 3 15 +1 -1 //
強K 11 4 29 転倒 -12 // ×
 







<A name="attack-air"></A>通常技 (ジャンプ中)
強度 発生 持続 硬直 H硬直差 G硬直差 ゲージ増加量
(空/防/当)
ガード方向 キャンセル 備考




弱P 6 着地まで - - - // 立 空 攻撃判定発生後は通常技でキャンセル可
中P 7 7 13 - - // 立 空
強P 9 4 17 ダウン - // 立 空 ×
弱K 6 着地まで - - - // 立 空 攻撃判定発生後は通常技でキャンセル可
中K 7 7 7 - - // 立 空
強K 9 2・3 13 - - // 立 空 ×
 







<A name="sp-move"></A>必殺技
ビッグスノー
     
<IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P
強度 発生 持続 硬直 H硬直差 G硬直差 ゲージ増加量
(空/防/当)
ガード方向 備考
14 - 全体:57 +34 -12 // 立 屈 空 空中ヒット時ダウン
14 - 全体:57 +34 -12 // 立 屈 空
14 - 全体:57 +34 -12 // 立 屈 空
ES 14 - 全体:57 +60 +14 0/ 0/ 0 立 屈 空
ビッグ
     タイフーン
(GC技)

<IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> + K
強度 発生 持続 硬直 H硬直差 G硬直差 ゲージ増加量
(空/防/当)
ガード方向 備考
7 6・6・6・8 19 -2 -4 // 立 屈 空中ヒット時ダウン
7 6・6・6・8 19 -2 -4 // 立 屈
7 6・6・6・8 19 -2 -4 // 立 屈
ES 9 48 13 ダウン -40 0/ 0/ 0 立 屈
ビッグ
     サイクロン

<IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> + K
強度 発生 持続 硬直 H硬直差 G硬直差 ゲージ増加量
(空/防/当)
ガード方向 備考
12 6(3)6(3)3 10+着地7 ダウン // 立 屈 空 最後の攻撃判定消失後
3F間打撃無敵
12 {6(3)}x4・3 10+着地7 ダウン // 立 屈 空
12 {6(3)}x6・3 10+着地7 ダウン // 立 屈 空
ES 11 {4(2)}x12・2 10+着地7 ダウン 0/ 0/ 0 立 屈 空
空中ビッグ
     サイクロン

空中で <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> + K
強度 発生 持続 硬直 H硬直差 G硬直差 ゲージ増加量
(空/防/当)
ガード方向 備考
4 6(3)6(3)3 可変+着地7 ダウン // 立 屈 空 最後の攻撃判定消失後
3F間打撃無敵
4 {6(3)}x4・3 10+着地7 ダウン // 立 屈 空
4 {6(3)}x6・3 10+着地7 ダウン // 立 屈 空
ES 3 {4(2)}x12・2 10+着地7 ダウン 0/ 0/ 0 立 屈 空
ビッグタワーズ
     
<IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> + P
強度 発生 持続 硬直 H硬直差 G硬直差 ゲージ増加量
(空/防/当)
ガード方向 備考
7 13 21 +33 -13 // 立 屈 空中ヒット時ダウン
7 23 21 +23 -23 // 立 屈
7 33 21 +13 -33 // 立 屈
ES 弾:12 - 全体:60 +29 -9 0/ 0/ 0 立 屈 空
ビッグブランチ
     
相手の近くで
<IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"><IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"><IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"><IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"><IMG src="../../../pic/command/4a.gif" width="11" height="11" border="0"> + 中Por強P
強度 発生 持続 硬直 投げ成立 投げ抜け ゲージ増加量
(空/当)
ガード方向 備考
- - - - - - - 間合いが遠い場合
     発生:8

硬化差は別表
2 1(5)1(4)1 43 別表 - / 投げ
2 1(5)1(4)1 43 別表 - / 投げ
ES 2 1(5)1(4)1 43 別表 - 0/ 0 投げ
ビッグスイング
     
相手の近くで
1回転 + 中Kor強K
強度 発生 持続 硬直 投げ成立 投げ抜け ゲージ増加量
(空/当)
ガード方向 備考
- - - - - - - 間合いが遠い場合
発生:8
2 1(5)1(4)1 43 ダウン - / 投げ
2 1(5)1(4)1 43 ダウン - / 投げ
ES 2 1(5)1(4)1 43 ダウン - 0/ 0 投げ
 





ビッグブランチ硬化差
キャラ 最大硬化差
(通常版/ES版)
食らい判定発生 キャラ 最大硬化差
(通常版/ES版)
食らい判定発生 キャラ 最大硬化差
(通常版/ES版)
食らい判定発生
ドノヴァン +92 / +112 10F ザベル +103 / +123 21F オルバス +99 / +119 17F
レイレイ +89 / +109 15F モリガン +81 / +101 15F サスカッチ +101 / +121 11F
デミトリ +85 / +105 19F アナカリス +78 / +98 12F フォボス +90 / +110 0F
ガロン +119 / +139 21F フェリシア +78 / +98 12F パイロン +108 / +128 18F
ビクトル +103 / +123 13F ビシャモン +105 / +125 15F
表内の数値はレバガチャ無し、及びサスカッチ行動可能からの数値







EX必殺技
ビッグフリーザー
     
<IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6a.gif" width="11" height="11" border="0"> + PP
発生 持続 硬直 H硬直差 G硬直差 ガード方向 備考
42 64 10 ダウン - ガード不能 立中Pを出際キャンセルして出すと発生:15
 







<A name="throw"></A>通常投げ
相手の近くで <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> or <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + 中P or 強P 発生 持続 硬直 投げ成立 投げ抜け ゲージ増加量 投げ方向 備考
2 1(5)1(4)1 43 ダウン +24 レバー
 







<A name="throw-air"></A>空中投げ
お互い空中&相手の近くで
<IMG src="../../../pic/command/8.gif" width="11" height="11" border="0">以外 + 中P or 強P
発生 持続 硬直 投げ成立 投げ抜け ゲージ増加量 投げ方向 備考
1 ダウン 不可 レバー
 







追い討ち攻撃</
相手ダウン or 転倒時に
     
<IMG src="../../../pic/command/8.gif" width="11" height="11" border="0">要素 + K
強度 発生 持続 硬直 ゲージ増加量
(空/当)
備考
ノーマル 20 15 着地0 /
ES 20 15 着地0 0/ 0
 

Match-ups

Back to - Night Warriors: Darkstalkers' Revenge