Street Fighter Alpha/Adon: Difference between revisions

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MK - Medium Kick (Forward)<br>
MK - Medium Kick (Forward)<br>
SK - Strong Kick (Roundhouse)<br>
SK - Strong Kick (Roundhouse)<br>
==Normal Moves==
Stand LP
Crouch LP
Jump LP
Stand MP
Crouch MP
Jump MP
Stand HP
Crouch HP
Jump HP
Stand LK
Crouch LK
Jump LK
Stand MK
Crouch MK
Jump MK
Stand HK
Crouch HK
Jump HK


==Throws==
==Throws==

Revision as of 01:18, 27 August 2016

Sfaadon.png

Introduction

Name: Adon (アドン, based on Thai อฎล)
Height: 182cm (5'11")
Weight: 73kg (161 lbs.)
Blood type: B
Birthplace: Thailand
Special Skill: Waiku (a dance in Muay Thai)
Likes: Muay Thai
Dislikes: Sagat; People who can't back up what they say
Fighting Style: Muay Thai

Adon was the pupil of Sagat. After seeing his master defeated by Ryu, Adon feels Sagat is now his inferior. (Apparently Adon forgot that he also lost to Ryu himself.) Adon now wants to challange Sagat to earn the title of God of Muay Thai.
-Krendall

Moves List

Commands Legend

D - Down
U - Up
F - Forward
B - Back
DB - Down-Back
DF - Down-Forward
UB - Up-Back
UF - Up-Forward
P - Punch
K - Kick
WP - Weak Punch (Jab)
MP - Medium Punch (Strong)
SP - Strong Punch (Fierce)
WK - Weak Kick (Short)
MK - Medium Kick (Forward)
SK - Strong Kick (Roundhouse)


Normal Moves

Stand LP

Crouch LP

Jump LP


Stand MP

Crouch MP

Jump MP


Stand HP

Crouch HP

Jump HP


Stand LK

Crouch LK

Jump LK


Stand MK

Crouch MK

Jump MK


Stand HK

Crouch HK

Jump HK



Throws

Jaguar Carry
b/f+[MP/HP]

Jaguar Slam
b/f+[MK/HK]

Alpha Counter

Rising Jaguar
block b,db,d+K

Command Moves

Jutting Kick
df+MK

Special Moves

Rising Jaguar

qcf,uf+K

Jaguar Kick
b,d,db+K

Jaguar Tooth
hcb+K

Super Combos

Jaguar Varied Assault
qcf,qcf+P

Jaguar Thousand
(Assault Lv3) Mash P

Jaguar Assasin
(Assault Lv3) Mash K

Jaguar Revolver
qcb,qcb+K

The Basics

Advanced Strategy

Adon's Standing/Crouching WP, WK, and Standing MP can all chain into a stronger attack. For example, WP,MP,SK.
-Krendall


Combos

Stand lk, duck hk/stand hk

Duck lk, stand mp, duck hk/stand hk Unless birdie,sodom,or sagat, the opponent must be standing. So most likely after a cross up, a close roll punish, or if a wiffed DP something to that exstent. Note that stand hk hits slightly farther then sweep.

Duck lp/lk, duck mp/stand mp/stand mk, level 1 qcfX2+p.

rdp+lk, duck lk, duck hk/stand hk/level 1 qcfX2+p. On ducking opponent or after hitting a late jaguar kick.

Air knock down(kick super, jaguar tooth, jaguar kick etc) jaguar knee. Works as long as you havnt juggled more the 2 hits in the air. Rollable.

Jump hk, duck lp, stand mp, jaguar kick. Most likely only on dizzy opponent if not going for the super.


Match-ups

Tidbits

Note that adon, along with guy, chun li, and sodom*(not including his reversal only moves)is one of the character who can not escape akuma and guys throw loop with out a reversal super. And even then he can be punished after the super wiffs. A jump lk, and lk jaguar kick switchs(still is blocked normally)with most characters in the corner.