SvC Chaos: SNK Vs Capcom/Red Arremer: Difference between revisions

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The Good:
The Good:
*Varied Projectiles
*He had varied Projectiles
*
*Excellent Aerial Game
*
 


The Bad:
The Bad:
*Don't crouch
*Don't crouch
*Don't have Super Moves
*Don't have Super Moves


=Moves List=
=Moves List=

Revision as of 02:57, 4 August 2016

Introduction

The Good:

  • He had varied Projectiles
  • Excellent Aerial Game


The Bad:

  • Don't crouch
  • Don't have Super Moves

Moves List

Normal Moves

s.LP -
s.LK -
s.HP -
s.HK -

j.LP -
j.LK -
j.HP -
j.HK -

cr.LP -
cr.LK -
cr.HP -
cr.HK -

Throws

Demon Head

  • Press AB / CD when near

Command Moves

Sankaku Tobi ub into a wall, press uf

Special Moves

Fireball

  • qcf + P (air)

Woody Pig

  • qcf + B


Zombie

  • qcf + D

Puchi Devil

  • qcf + K in air

Hell Hunter (Kuuchuu)

  • qcb + K

Hell Hunter (Chijou)

  • f,d,df + K

Demon Pillar

  • f,d,df + P

Death Cannon

  • f,hcf + P

Exceed Move

Suppertime

  • qcf,qcf + K

The Basics

Gameplan

Some Combos

j.D,cl.D(1 hit),qcf+P

(Corner Far)qcf+A,dp+K/f,hcf+P

cl.D(2 hits)(back hit qcf+B)(cl.D(2 hits),(back hit qcf+D),cl.D(2hit),qcf+P

Advanced Strategy

Match-Ups