Pokken Tournament DX/Garchomp: Difference between revisions

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*FP Forward Dash: 25 Frames
*FP Forward Dash: 25 Frames
*FP Back Dash: 31 Frames
*FP Back Dash: 31 Frames (Invincible from frame 1-8)
*FP Side Dash: 31 Frames
*FP Side Dash: 31 Frames
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*DP Forward Dash: 25 Frames
*DP Forward Dash: 25 Frames
*DP Back Dash: 29 Frames
*DP Back Dash: 29 Frames (Invincible from frame 1-8)
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Revision as of 19:49, 7 May 2018

Pokken Tournament DX

Pokken Garchomp.png

Introduction

corner pressure (Placeholder)

  • 660 HP
  • 250 CC Synergy Gauge
  • Burst Mode Duration: 12 Seconds
  • Shield: Normal


  • High Stance: Grants red armor against Lows, Mid Lows, and Special Mids on frame 17. Deals 10 HP Recoil to the opponent for each physical hit.
  • Low Stance: Charges Synergy Gauge.
  • Garchomp cannot crouch Highs with Low Stance.


  • FP Forward Dash: 25 Frames
  • FP Back Dash: 31 Frames (Invincible from frame 1-8)
  • FP Side Dash: 31 Frames


  • DP Forward Dash: 25 Frames
  • DP Back Dash: 29 Frames (Invincible from frame 1-8)


General Moves




Running Stance
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Grants Synergy while running. Six ticks max per Running Stance.

2.631578947368421CC of Synergy per tick.

Field Phase Moves

Weak Moves

Strong Moves

Pokemon Moves

Combos

Notable Players

External Resources