Line 18: | Line 18: | ||
<br> | <br> | ||
*FP Forward Dash: 25 Frames | *FP Forward Dash: 25 Frames | ||
*FP Back Dash: 31 Frames | *FP Back Dash: 31 Frames (Invincible from frame 1-8) | ||
*FP Side Dash: 31 Frames | *FP Side Dash: 31 Frames | ||
<br> | <br> | ||
*DP Forward Dash: 25 Frames | *DP Forward Dash: 25 Frames | ||
*DP Back Dash: 29 Frames | *DP Back Dash: 29 Frames (Invincible from frame 1-8) | ||
<br> | <br> | ||
Revision as of 19:49, 7 May 2018
Introduction
corner pressure (Placeholder)
- 660 HP
- 250 CC Synergy Gauge
- Burst Mode Duration: 12 Seconds
- Shield: Normal
- High Stance: Grants red armor against Lows, Mid Lows, and Special Mids on frame 17. Deals 10 HP Recoil to the opponent for each physical hit.
- Low Stance: Charges Synergy Gauge.
- Garchomp cannot crouch Highs with Low Stance.
- FP Forward Dash: 25 Frames
- FP Back Dash: 31 Frames (Invincible from frame 1-8)
- FP Side Dash: 31 Frames
- DP Forward Dash: 25 Frames
- DP Back Dash: 29 Frames (Invincible from frame 1-8)
General Moves
Running Stance | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Grants Synergy while running. Six ticks max per Running Stance. 2.631578947368421CC of Synergy per tick. |