User:Scatteraxis/DBZ3 Strings

From SuperCombo Wiki

Dabura

5P starter

5PPPPE

  • 5 hits! 561 dmg. No Recovery.

3rd P attack stuns but only from behind. Not a natural combo string on the ground. Energy attack is Hell Blitz.


5PP6P[P][P][P]

  • 6 hits, 333 dmg. Rolling No Recovery.

4th P attack stuns, but not from the front in the air. Last 2 [P] attacks have armor. In the air this string does not natural combo, resulting in 351 dmg if it all connects.


5PP4P[P]

  • 4 hits, 195 dmg. Air Recovery.

Final P attack has armor but also changes in the air, which eliminates the natural combo; 203 dmg.


5PPKK

  • 5 hits, 307 dmg. Ground Recovery possible.

5PP6K

  • 3 hits! 165 dmg. Air Recovery Possible.

5PP4K

3 hits, 155 dmg.


5PK

  • 2 hits, 101 dmg. Rolling No Recovery.

6P starter

6PPPP[P]

  • 5 hits, 243 dmg. Rolling No Recovery.

4th P attack stuns. Final P attack has armor.


6P6PPPE

  • 5 hits, 790 dmg. Air Recovery, No Recovery when delayed to not natural combo.

2nd and 3rd P attack stun the opponent, 4th P attack launches. Energy attack is Evil Blast. 6P6P[P]P is an infinite, 899 dmg.


6P6P[P]KK

  • 5 hits, 328 dmg. Natural combo is ground recoverable, delaying last hit results in a Sliding No Recovery.

2nd and 3rd P attack stun the opponent, 3rd P attack is chargeable, K attack launches on hit.

6P6P[P]KK is loopable, 1047 dmg.


>pkk *3 hits! 215 dmg. AR

<P reach:40 speed:7

-=-=-=-=-=-=- <ppp*P 4 hits! 261 dmg. NRS <ppp*>p*e [Hell Blitz] 5 hits! 655 dmg. NR <p<p^P- 3 hits! 249 dmg. GR *NRS

K reach:15 speed:6

-=-=-=-=-=-=- kk(k*)(K-) 5 hits! 253 dmg. NR

 -note- k* stuns from behind only

kk(k*)>k^e [Evil Blast] 5 hits! 829 dmg. AR *NR kk(k*)>k^k 5 hits! 309 dmg. GR *NRS kk<k(K) *4 hits! 231 dmg. NR kk<kP*(P)(P) 6 hits! 372 dmg. NRR kP*(P) 3 hits! 183 dmg. NR

 -note- P* stuns from behind only
>K reach:15 speed:5

-=-=-=-=-=-=- >k*kkk 5 hits! 353 dmg. GR >k*kk>k 4 hits! 289 dmg. AR >k*kk<K^ *4 hits! 292 dmg. >k*p(P) 3 hits! 211 dmg. NRR

<K reach:10 speed:15 start:11

-=-=-=-=-=-=- (<k*)k 2 hits! 146 dmg. AR (<k*)<kpp 4 hits! 267 dmg. GR (<k*)<k<pP 4 hits! 315 dmg. GR *NRS (<k*)pp 3 hits! 191 dmg. NRS

E

-=-=-=-=-=-=- >e [Hell Blitz] 375 dmg. NR

 -note- Consumes 1 ki

<e [Evil Blast] 600 dmg. NR

 -note- Consumes 2 ki

eeeee 5 hits! 250 dmg.

Simultaneous

-=-=-=-=-=-=- P+K 69 dmg. GR

 -note- P+K changes in the air, 115 dmg.

(>P+K) 81 dmg. NRS <P+K^ 75 dmg. k+g 2 hits! 158 dmg. GR >k+g* reach:60 speed:18 127 dmg.

 -note- >k+g* doesn't stun in the air

<k+g 150 dmg. AR p+g^ 3 hits! 200 dmg.

Dashing

-=-=-=-=-=-=- >>p!* 75 dmg. NR

 -note- >>p! changes in the air, stuns from behind only, 
        doesn't stun in the air

>>k! 75 dmg. AR

 -note- >>k! changes in the air, 81 dmg.

>>p+k! 69 dmg. GR

 -note- >>p+k! changes in the air

>>e 50 dmg.

Transformations

Transformations are performed with P+K+G when the character has a certain amount of ki.

  • Demonic Will

Requires 4 ki to transform. Gives +10% attack damage and upgrades ki baseline to 4 bars.

Ultimates

-=-=-=-=-=-=- P+K+G+E!! [Hell Blade Rush] 1500 dmg.

 -note- Consumes 4 ki
Dragon Rush

-=-=-=-=-=-=- Dragon Rush 1 15 hits! 640 dmg.

 -note- Base

Dragon Rush 2 15 hits! 803 dmg.

 -note- Demonic Will