User:Kaladin

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Useful Stuff


Grounded Normal Chain/Cancel Table

* L/S/H stands for Launcher, Specials, and Hypers

Normal Chains Into Cancels Into Notes
5L
2L
5M
2M
5H
2H


MoveCard Notes

https://wiki.supercombo.gg/w/Module:Properties-UMVC3

  • May need to find some way to include parathesized info in the properties field while still having it pull the cargo correctly.
    • {{#cargo_query:tables = UMVC3_FrameData=fd, UMVC3_FrameData__properties=pr | join on = fd._ID=pr._rowID | fields = _value | where = moveId='c.viper_236S' | format = ol}}
    • In the Query I will simply change the template I'm passing the info into into the Module.
      • Pass in the term (value) and definition
      • Construct the Tooltip and everything in the parser. This might result in the same issue as before, should check.
        • To elaborate: The term will be everything with the paranthesis included. Would split off the paranthesis part and use that outside of a tooltip constructed of the pre-paranthesis part and the definition.
  • May want to create a seperate MoveDataCargoImage template for UMVC3 to change the "caption" field to something like "Voiceline" but also include a way to say which image belongs to which version.
  • Come up with a solid notation for the cancels?
    • L/S/H/D/J/U = Launcher/Special/Hyper/Dash/Jump/Unique
    • Ln/Sp/Hy/Ds/Jm/Uq = Launcher/Special/Hyper/Dash/Jump/Unique
    • May want to include Superjump, THC, and maybe DHC?

CSS Screen Notes

  • Need to see Eternal Yoshi about converting exported CSS Icons from LAB to RGB.
    • If they look like shit I might just use the current icons
  • I think I need to change from using border / outline to creating specific elements that are boxes to imitate it, that way they can set to blink indepentely on hover.
    • This will also solve my dropshadow issue.