Character Data
Movement Data
Number of Air Actions | Forward Walk Speed | Backward Walk Speed | Forward Dash Duration | Forward Dash Initial Speed | Forward Dash Deceleration | Forward Dash Startup | Forward Dash Cancel Delay |
---|---|---|---|---|---|---|---|
2 | 3.3 | 3.2 | 22 | 19 | 0.75 | 1 | 4 |
Backward Dash Duration | Backward Dash Intial Speed | Backward Dash Deceleration | Backward Dash Startup | Backward Dash Cancel Delay | Jump Duration | Superjump Duration | Walljump Duration |
29 | 18 | 1.00 | 3 | 4 | 46 | 82 | ? |
Air jump Duration | Air Dash Type | Earliest Airdash from Jump | Earliest Airdassh from Superjump | Up Air Dash Duration | Up-forward Air Dash Duration | Forward Air Dash Duration | Down-forward Air Dash Duration |
22 | 1-Way | 6 | 3 | 20(7) | |||
Down Air Dash Duration | Down-back Air Dash Duration | Back Air Dash Duration | Up-back Air Dash Duration | Flight Startup | Flight Duration | Flight Recovery (Unfly) | |
Grounded Normal Chain/Cancel Table
* L/S/H stands for Launcher, Specials, and Hypers
Normal | Chains Into | Cancels Into | Notes |
---|---|---|---|
5L | 5L, 2L, 5M, 2M, 5H, 2H, 6H | L/S/H | Rapid Fire |
2L | 5L, 2L, 5M, 2M, 5H, 2H, 6H | L/S/H | Rapid Fire |
5M | 5H, 2H, 6H | L/S/H, Jump | |
2M | 5H, 2H, 6H | L/S/H, Jump | |
5H | 2H, 6H | L/S/H, Jump | |
2H | 6H | L/S/H, Jump | |
6H | Jump |