
Final Destination
Final Destination is one of the simplest stages in the game, comprised of only one main platform. This stage has been on starter lists since Brawl's beginning, but it's neutrality is being debated, due to the lack of platforms giving certain characters advantages. The sides can be wall-jumped. It's sides can cut certain character's recoveries, needing them to be more precise when recovering.
Universal Strategy
Final Destination has absolutely no distractions whatsoever. The nature of the stage means approaches are often linear, while the size of the stage allows characters to play defensively better. Note that due to the lack of platforms, chaingrabbing and projectile camping becomes a powerful tactic here. Watch out if you're fighting characters known for these techniques.
Character Specific Strategy
This section details the strategies that can be employed by each character.