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  • <span style="font-size:300%">'''[http://wiki.mizuumi.net/w/Skullgirls The Skullgirls wiki has moved!]'''</span> * His '''Sound Stun''', a character unique form of [[Skullgirls/Mechanics/Attacks#Stagger| Stagger]], gives him different combos, conversio
    63 KB (9,515 words) - 01:19, 7 August 2020
  • #REDIRECT [[:Category:Skullgirls]] ...ting games may want to understand the similarities and differences between Skullgirls and the mechanics of other fighters.
    14 KB (2,235 words) - 11:25, 9 July 2018
  • ...additional insight to IPS. All of these combos are from older versions of Skullgirls, before Drama and other revisions to IPS were patched in, and are no longer * [[Skullgirls/Patch_History|<b>Patch History</b>]]: A complete history of changes from pa
    8 KB (1,494 words) - 22:00, 3 August 2020
  • ...dle of a combo in most games, jump-in attacks are a good way to tack on an extra hit before the rest of your combo. It also means if you manage to jump-in s ...or hit counters that make the combo naturally drop when they go over time. Skullgirls uses an Infinite Prevention system that can detect whether a given chain is
    21 KB (3,899 words) - 12:53, 10 September 2018
  • #REDIRECT [[Skullgirls/Extra/Combo List]]
    41 bytes (5 words) - 20:52, 2 December 2017
  • #REDIRECT [[Skullgirls/Extra/]]
    31 bytes (3 words) - 00:26, 15 February 2018
  • #REDIRECT [[Skullgirls/Extra]]
    30 bytes (3 words) - 20:06, 19 August 2018
  • ...'GGPOZ:''' [https://www.ggpoz.com/ Link] Online arcade platform using GGPO Skullgirls netcode. *Triple Jump - Exclusive to Remote Mode, gives you an extra jump by pressing 7/8/9 in the air.
    8 KB (1,154 words) - 07:47, 25 February 2024