Combined display of all available logs of SuperCombo Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 18:45, 26 May 2025 SigmaStingray talk contribs created page X-Men: Children of the Atom/HUD (Created page with "center|750px ① ― '''Health''' ・ This bar displays your current stamina. Each character has their own health value, adjusted by ratio, so think of this bar as a percentage value. When it depletes, you are knocked out. ② ― '''Special Gauge''' ・ This shows how much meter you have. ③ ― '''Character's Name''' ・ This shows a portrait of the character you are currently playing as, as well as the other one or two team members (that are...")
- 18:37, 26 May 2025 SigmaStingray talk contribs uploaded File:Xmenhud.png
- 18:37, 26 May 2025 SigmaStingray talk contribs created page File:Xmenhud.png
- 00:54, 19 May 2025 SigmaStingray talk contribs created page Capcom vs SNK/FAQ (Created page with "Q: Does this game have a Discord? A: There's a channel for this game in the [https://discord.com/invite/W2kuG2u CvS2 Discord Server]. Any discussion of the game will be in the <code>#cvs1-pro-revival</code> channel. <br> Q: What groove/character should I start playing? A: It's up to entirely which meter you prefer using, You can't go wrong with either or. As for characters; Just play whoever for the most part. <br> Q: What's the difference between the original vers...")
- 00:49, 19 May 2025 SigmaStingray talk contribs uploaded File:Cvs tier list.png
- 00:49, 19 May 2025 SigmaStingray talk contribs created page File:Cvs tier list.png
- 00:26, 19 May 2025 SigmaStingray talk contribs uploaded File:Cvsprologo.png
- 00:26, 19 May 2025 SigmaStingray talk contribs created page File:Cvsprologo.png
- 00:20, 19 May 2025 SigmaStingray talk contribs created page Capcom vs SNK/System (Created page with "== Groove System == Making its first appearance is the groove system, in a much more basic form. There are two grooves to choose from, the Capcom groove (Based on SFA3's A-ISM) and the SNK groove (Based on KOF '94). The only difference between the two grooves is the meter and how it's used. The Capcom groove grants you 3 stocks of meter, allowing for 3 levels of super. You build meter by attacking and performing special moves. Your meter will also fill up (though at a sl...")
- 17:43, 18 May 2025 SigmaStingray talk contribs uploaded File:Capcom vs snk pro.jpg
- 17:43, 18 May 2025 SigmaStingray talk contribs created page File:Capcom vs snk pro.jpg
- 00:14, 11 December 2024 SigmaStingray talk contribs uploaded File:Cgoh logo.png
- 00:14, 11 December 2024 SigmaStingray talk contribs created page File:Cgoh logo.png
- 00:11, 11 December 2024 SigmaStingray talk contribs uploaded File:Cgoh.png
- 00:11, 11 December 2024 SigmaStingray talk contribs created page File:Cgoh.png
- 00:04, 11 December 2024 User account SigmaStingray talk contribs was created