Drilldown: T3FrameData

T3FrameData > damage: 12 & blockadv : - or None

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chara:
stance:
damage: (Click arrow to add another value)
hitlevel:
h (2) · L (1) · m (1)
hits:
escape:
throw:
impact:
recovery:
total:
hitadv:
blockadv: (Click arrow to add another value)
chadv:

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