Drilldown: SF6 FrameData

SF6 FrameData > moveType: Special & chara : Luke or Ryu

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moveId:
moveType: (Click arrow to add another value)
chara: (Click arrow to add another value)
input:
236LP (2) · 236HP (2) · 236PP (2) · 214HP (2) · 214LP (2) · 214MP (2) · 214PP (2) · 623HP (2) · 623LP (2) · 236KK (2) · 236MP (2) · 623MP (2) · 623PP (2)
images:
hitboxes:

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