Drilldown: SF6 FrameData

SF6 FrameData > moveType : ground_normal or super or taunt & chara : Cammy or Chun-Li or Dhalsim

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moveId:
moveType: (Click arrow to add another value)
chara: (Click arrow to add another value)
input:
4PPPKKK (3) · 5LP (3) · 2LP (3) · 2LK (3) · 2HP (3) · 2HK (3) · 5HP (3) · 5LK (3) · 236236K (3) · 2MP (3) · 5MK (3) · 5MP (3) · 5PPPKKK (3) · 5HK (3) · 6PPPKKK (3) · 2MK (3)
images:
hitboxes:
None (3)

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