Drilldown: SF6 FrameData

SF6 FrameData > moveType : ground_normal or special & chara : Blanka or Marisa or Ryu

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moveId:
moveType: (Click arrow to add another value)
chara: (Click arrow to add another value)
input:
5MK (3) · 2HP (3) · 6MP (3) · 236LK (3) · 236MK (3) · 214PP (3) · 5MP (3) · 236KK (3) · 2HK (3) · 5HK (3) · 5HP (3) · 2LK (3) · 2LP (3) · 5LK (3) · 2MK (3) · 5LP (3) · 2MP (3) · 236HK (3)
images:
hitboxes:

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