Drilldown: SCVIFrameData

SCVIFrameData > impact : 24 or None & hit : JGL or LNC

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moveid:
name:
impact: (Click arrow to add another value)
damage:
28 (3) · 24 (3) · 30 (3) · None (2) · 25 (2) · 18 (2)
hit: (Click arrow to add another value)
counter:
burst:

Showing below up to 69 results in range #1 to #69.

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