Drilldown: SCVIFrameData

SCVIFrameData > hit : 10 or 18 or None

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moveid:
 
cat:
ReversalEdgeAttacks (26) · MultiAttacks (23) · RunAttacks (23) · GaugeAttacks (20) · VerticalAttacks (16) · HorizontalAttacks (15) · Throws (14) · KickAttacks (10)
stance:
None (29) · SC (14) · RE (11) · LEFT SIDE THROW (11) · RIGHT SIDE THROW (11) · BT (9) · BACK THROW (9) · WR (6) · FC (6) · BACK SIDE THROW (2) · AS (2)
level:
None (28) · [[File:Sc_H.png]] (20) · [[File:Sc_H.png]] [[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]] (7) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (6) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (7) · [[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]] (29) · [[File:Sc_M.png]][[File:Sc_H.png]] (10) · [[File:Sc_M.png]][[File:Sc_M.png]] (21) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_SL.png]][[File:Sc_SL.png]] (1) · [[File:Sc_SL.png]][[File:Sc_SL.png]][[File:Sc_SL.png]][[File:Sc_M.png]] (1) · [[File:Sc_SM.png]] (3) · [[File:Sc_SM.png]][[File:Sc_SL.png]][[File:Sc_SL.png]][[File:Sc_SL.png]] (1) · [[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1)
impact:
None (26) · 18 (21) · 16 (18) · 20 (15) · 46 (15) · 66 (13) · 14 (10) · 12 (10) · 24 (9) · 22 (8) · 10 (6) · 32 (6) · 28 (5) · 68 (4) · 38 (4) · 35 (4) · 26 (4) · 30 (4) · 48 (4)
damage:
None (26) · 50 (18) · 40 (16) · 30 (12) · 20 (12) · 16 (10) · 26 (9) · 45 (8) · 60 (7) · 70 (7) · 22 (6) · 0 (6) · 28 (6) · 35 (6) · 55 (5) · 12 (5) · 24 (5) · 36 (5)
hit: (Click arrow to add another value)

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