Drilldown: SCVIFrameData

SCVIFrameData > hit : -8 or -2 or None

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moveid:
 
cat:
ReversalEdgeAttacks (26) · MultiAttacks (25) · VerticalAttacks (23) · RunAttacks (23) · HorizontalAttacks (21) · KickAttacks (20) · GaugeAttacks (18) · Throws (12)
stance:
None (29) · BT (12) · SC (12) · LEFT SIDE THROW (11) · RIGHT SIDE THROW (11) · BACK THROW (9) · RE (9) · FC (8) · WR (6) · BACK SIDE THROW (2) · AS (2)
level:
None (26) · [[File:Sc_H.png]] (20) · [[File:Sc_H.png]][[File:Sc_H.png]] (7) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_SL.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (25) · [[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (4) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]] (29) · [[File:Sc_M.png]][[File:Sc_H.png]] (5) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_L.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]] (17) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]][[File:Sc_SL.png]] (1) · [[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SL.png]] (3) · [[File:Sc_SL.png]][[File:Sc_SL.png]] (1) · [[File:Sc_SM.png]] (3) · [[File:Sc_SM.png]][[File:Sc_SM.png]] (1)
impact:
damage:
None (26) · 50 (18) · 16 (18) · 40 (16) · 18 (16) · 14 (14) · 20 (12) · 30 (12) · 12 (10) · 22 (9) · 45 (8) · 70 (7) · 60 (6) · 35 (6) · 26 (5) · 55 (5) · 10 (5)
hit: (Click arrow to add another value)
counter:

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